Player Matchup

Discordia
Discordia
ligmapole
Discordia
Level 125
God Stats
125W - 115L
1,581 SR
Queue Stats
417W - 423L
1,548 Elo+
Party 1
Kuzenbo
Kuzenbo
ligmaskoal
Kuzenbo
Level 105
God Stats
60W - 39L
1,649 SR
Queue Stats
204W - 217L
1,494 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ligmasoul
Tsukuyomi
Level 122
God Stats
32W - 26L
1,632 SR
Queue Stats
309W - 315L
1,507 Elo+
Party 1
Team Averages
Level 117
1,621 SR
1,516 Elo+

VS

Team Averages
Level 114
1,443 SR
1,543 Elo+
Athena
Athena
 
Athena
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Ashträy
Lancelot
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
411W - 424L
1,546 Elo+
Solo
Tiamat
Tiamat
Cromoss45
Tiamat
Level 46
God Stats
0W - 2L
1,329 SR
Queue Stats
12W - 15L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ligmapole
Discordia
12
0 / 3 / 4
9,742
749
7,422
6,182
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
ligmaskoal
Kuzenbo
13
1 / 0 / 5
9,980
768
6,060
8,492
9,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
ligmasoul
Tsukuyomi
13
5 / 4 / 1
10,824
833
10,355
9,747
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
2 / 2 / 3
10,090
776
4,604
13,591
13,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
Ashträy
Lancelot
10
2 / 2 / 2
9,032
695
3,679
7,222
2,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Cromoss45
Tiamat
14
3 / 2 / 3
10,125
779
8,952
8,256
4,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
6
Kills
7
7
Deaths
6
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
2
3
1.75
L
Lancelot
Ashträy
Lancelot
2
2
2
1.5
L
Tiamat
Cromoss45
Tiamat
3
2
3
2.25
W
Discordia
ligmapole
Discordia
0
3
4
0.67
W
Kuzenbo
ligmaskoal
Kuzenbo
1
0
5
3.5
W
Tsukuyomi
ligmasoul
Tsukuyomi
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,837
Damage
17,235
24,421
Taken
29,069
15,754
Mitigated
20,872
2,404
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,604
1,045
299
2,231
13,591
13,165
0
6,149
7,442
17,168
0
L
Lancelot
Ashträy
Lancelot
3,679
182
0
1,524
7,222
2,943
0
3,081
4,141
0
24,395
L
Tiamat
Cromoss45
Tiamat
8,952
355
0
1,905
8,256
4,764
0
4,248
4,008
47,760
0
W
Discordia
ligmapole
Discordia
7,422
211
0
55
6,182
2,328
757
3,902
2,193
42,691
0
W
Kuzenbo
ligmaskoal
Kuzenbo
6,060
2,709
0
587
8,492
9,306
363
5,093
3,340
21,232
284
W
Tsukuyomi
ligmasoul
Tsukuyomi
10,355
1,972
0
1,762
9,747
4,120
0
5,038
4,585
0
48,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,546
Gold Earned
29,247
144
Minions Killed
146
0
Camps Cleared
0
755,059
Distance Traveled
710,502
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,090
776
24
2
0
230,746
0
L
Lancelot
9,032
695
40
3
0
229,666
0
L
Tiamat
10,125
779
82
6
0
250,090
0
W
Discordia
9,742
749
68
5
0
245,581
2
W
Kuzenbo
9,980
768
32
2
0
263,604
2
W
Tsukuyomi
10,824
833
44
3
0
245,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role