Player Matchup

Yu Huang
Yu Huang
Dark_knight7457
Yu Huang
Level 124
God Stats
0W - 1L
1,736 SR
Queue Stats
50W - 81L
1,353 Elo+
Party 1
Chaac
Chaac
Flatsoap873
Chaac
Level 46
God Stats
1W - 1L
1,432 SR
Queue Stats
9W - 10L
1,479 Elo+
Solo
Lancelot
Lancelot
Mango-Prodigy
Lancelot
Level 64
God Stats
4W - 2L
1,611 SR
Queue Stats
30W - 41L
1,430 Elo+
Party 1
Geb
Geb
What-im-Juice-
Geb
Level 61
God Stats
1W - 1L
1,733 SR
Queue Stats
71W - 117L
1,319 Elo+
Party 1
Xbalanque
Xbalanque
YungPepperBoi
Xbalanque
Level 26
God Stats
2W - 3L
1,523 SR
Queue Stats
13W - 44L
1,210 Elo+
Party 1
Team Averages
Level 64
1,607 SR
1,358 Elo+

VS

Team Averages
Level 50
1,488 SR
1,360 Elo+
Raijin
Raijin
Bwlofalmonds
Raijin
Level 67
God Stats
12W - 15L
1,423 SR
Queue Stats
184W - 203L
1,467 Elo+
Solo
Guan Yu
Guan Yu
Motero4202008
Guan Yu
Level 37
God Stats
7W - 11L
1,440 SR
Queue Stats
24W - 37L
1,390 Elo+
Solo
Surtr
Surtr
ReimingNinja
Surtr
Level 67
God Stats
4W - 1L
1,503 SR
Queue Stats
37W - 37L
1,297 Elo+
Party 2
Kali
Kali
YTyoda04
Kali
Level 49
God Stats
12W - 6L
1,583 SR
Queue Stats
134W - 172L
1,348 Elo+
Solo
Janus
Janus
bradytano
Janus
Level 28
God Stats
6W - 6L
1,490 SR
Queue Stats
24W - 29L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
9
0 / 4 / 1
5,791
445
3,509
5,527
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 0
7,392
569
6,930
12,652
14,433
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Lancelot
Mango-Prodigy
Lancelot
10
1 / 3 / 0
6,101
469
6,374
8,933
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 2
6,173
475
3,190
9,921
5,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
YungPepperBoi
Xbalanque
9
2 / 2 / 0
5,952
458
5,027
7,071
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
3 / 1 / 3
7,667
590
3,064
6,632
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
11
1 / 1 / 0
6,013
463
2,887
9,834
6,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 3 / 0
7,419
571
9,101
14,300
9,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
12
3 / 1 / 2
7,351
565
4,417
11,918
4,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
bradytano
Janus
11
4 / 0 / 4
6,894
530
8,075
6,112
1,819
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
11
11
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
3
1
3
4.5
L
Yu Huang
0
4
1
0.13
L
3
1
0
3
L
Lancelot
Mango-Prodigy
Lancelot
1
3
0
0.33
W
Guan Yu
1
1
0
1
W
0
3
0
0
L
0
1
2
1
W
Kali
3
1
2
4
L
Xbalanque
YungPepperBoi
Xbalanque
2
2
0
1
W
Janus
bradytano
Janus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,030
Damage
27,544
44,104
Taken
48,796
28,111
Mitigated
24,587
10,157
Healing
14,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
3,064
468
0
1,120
6,632
2,207
471
2,450
4,182
48,265
0
L
Yu Huang
3,509
262
0
1,000
5,527
1,880
0
2,868
2,659
31,305
0
L
6,930
1,258
0
4,070
12,652
14,433
0
275
12,377
0
62,251
L
Lancelot
Mango-Prodigy
Lancelot
6,374
1,617
0
822
8,933
3,477
0
1,892
7,041
0
49,213
W
Guan Yu
2,887
414
378
1,864
9,834
6,998
0
1,354
8,480
0
29,383
W
9,101
4,387
0
4,823
14,300
9,094
24
0
14,300
914
60,233
L
3,190
223
0
2,065
9,921
5,837
75
3,352
6,569
21,638
0
W
Kali
4,417
2,841
0
4,348
11,918
4,469
0
1,776
10,142
0
52,018
L
Xbalanque
YungPepperBoi
Xbalanque
5,027
3,057
0
2,200
7,071
2,484
669
3,027
4,044
0
36,217
W
Janus
bradytano
Janus
8,075
734
165
1,776
6,112
1,819
51
1,119
4,993
34,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,409
Gold Earned
35,344
319
Minions Killed
348
0
Camps Cleared
0
1,194,095
Distance Traveled
1,279,246
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,667
590
97
7
0
240,691
0
L
Yu Huang
5,791
445
55
4
0
178,328
0
L
Chaac
7,392
569
119
9
0
237,558
0
L
Lancelot
6,101
469
64
5
0
313,987
0
W
Guan Yu
6,013
463
46
4
0
259,800
0
W
Surtr
7,419
571
89
7
0
258,974
3
L
Geb
6,173
475
28
2
0
242,259
0
W
Kali
7,351
565
68
5
0
255,052
0
L
Xbalanque
5,952
458
53
4
0
221,963
0
W
Janus
6,894
530
48
4
0
264,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role