Player Matchup

Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
LaSenju
Atlas
Level 155
God Stats
128W - 94L
1,658 SR
Queue Stats
374W - 353L
1,564 Elo+
Party 1
Yu Huang
Yu Huang
Silverbeast007
Yu Huang
Level 157
God Stats
1W - 6L
1,371 SR
Queue Stats
433W - 404L
1,589 Elo+
Party 1
Mercury
Mercury
Twisted
Mercury
Level 152
God Stats
2W - 4L
1,636 SR
Queue Stats
183W - 77L
1,651 Elo+
Party 3
Baba Yaga
Baba Yaga
soriyan
Baba Yaga
Level 154
God Stats
13W - 6L
1,772 SR
Queue Stats
164W - 69L
1,672 Elo+
Party 3
Team Averages
Level 153
1,587 SR
1,595 Elo+

VS

Team Averages
Level 139
1,696 SR
1,577 Elo+
Sun Wukong
Sun Wukong
GimmeKoolAid
Sun Wukong
Level 175
God Stats
5W - 10L
1,400 SR
Queue Stats
267W - 254L
1,579 Elo+
Solo
Scylla
Scylla
MyNamaJefe
Scylla
Level 123
God Stats
8W - 4L
1,635 SR
Queue Stats
271W - 257L
1,509 Elo+
Solo
Ares
Ares
darkknightx23x
Ares
Level 129
God Stats
1W - 0L
1,833 SR
Queue Stats
121W - 111L
1,547 Elo+
Party 2
Danzaburou
Danzaburou
rightousjustice
Danzaburou
Level 129
God Stats
8W - 0L
1,663 SR
Queue Stats
14W - 5L
1,686 Elo+
Solo
Susano
Susano
zuhse
Susano
Level 140
God Stats
3W - 1L
1,949 SR
Queue Stats
144W - 117L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
0 / 3 / 2
7,175
718
3,781
11,493
5,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
LaSenju
Atlas
14
0 / 1 / 4
7,804
780
6,318
10,817
11,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
15
3 / 0 / 1
7,997
800
5,320
4,902
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Twisted
Mercury
14
1 / 4 / 3
7,368
737
3,916
8,643
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
soriyan
Baba Yaga
13
1 / 3 / 2
7,181
718
7,943
8,041
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GimmeKoolAid
Sun Wukong
14
2 / 1 / 5
7,434
743
4,372
8,591
8,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
MyNamaJefe
Scylla
13
0 / 0 / 4
7,088
709
7,532
4,792
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 1 / 5
8,664
866
8,517
9,487
10,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
rightousjustice
Danzaburou
14
0 / 1 / 7
7,520
752
9,290
8,905
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
zuhse
Susano
15
6 / 2 / 4
8,122
812
10,011
8,809
4,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
5
Kills
11
11
Deaths
5
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
3
2
0.33
W
Sun Wukong
GimmeKoolAid
Sun Wukong
2
1
5
4.5
L
Atlas
LaSenju
Atlas
0
1
4
2
W
Scylla
MyNamaJefe
Scylla
0
0
4
2
L
Yu Huang
3
0
1
3.5
L
Mercury
Twisted
Mercury
1
4
3
0.63
W
3
1
5
5.5
W
Danzaburou
rightousjustice
Danzaburou
0
1
7
3.5
L
Baba Yaga
soriyan
Baba Yaga
1
3
2
0.67
W
Susano
zuhse
Susano
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,278
Damage
39,722
43,896
Taken
40,584
25,633
Mitigated
29,212
3,546
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,781
1,876
0
1,704
11,493
5,121
0
3,531
7,690
0
24,572
W
Sun Wukong
GimmeKoolAid
Sun Wukong
4,372
875
0
1,040
8,591
8,970
0
3,643
4,943
0
19,835
L
Atlas
LaSenju
Atlas
6,318
1,578
0
768
10,817
11,537
0
5,120
5,402
17,830
0
W
Scylla
MyNamaJefe
Scylla
7,532
319
0
1,378
4,792
2,014
221
3,311
1,473
27,519
0
L
Yu Huang
5,320
892
0
485
4,902
2,102
0
2,055
2,797
23,866
0
L
Mercury
Twisted
Mercury
3,916
1,984
0
0
8,643
3,242
0
2,550
5,810
0
21,427
W
8,517
497
0
1,512
9,487
10,071
0
3,867
5,595
16,239
0
W
Danzaburou
rightousjustice
Danzaburou
9,290
3,172
0
3,174
8,905
3,918
59
4,579
4,324
0
33,464
L
Baba Yaga
soriyan
Baba Yaga
7,943
448
0
589
8,041
3,631
0
2,143
5,661
24,054
0
W
Susano
zuhse
Susano
10,011
2,251
0
723
8,809
4,239
0
4,141
4,668
0
25,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,525
Gold Earned
38,828
232
Minions Killed
217
0
Camps Cleared
0
1,107,464
Distance Traveled
1,114,411
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,175
718
58
6
0
220,144
0
W
Sun Wukong
7,434
743
38
4
0
224,629
1
L
Atlas
7,804
780
13
1
0
213,963
0
W
Scylla
7,088
709
64
6
0
220,254
4
L
Yu Huang
7,997
800
68
7
0
189,956
0
L
Mercury
7,368
737
40
4
0
248,533
0
W
Ares
8,664
866
12
1
0
242,016
0
W
Danzaburou
7,520
752
60
6
0
200,429
0
L
Baba Yaga
7,181
718
53
5
0
234,868
0
W
Susano
8,122
812
43
4
0
227,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role