Player Matchup

Bacchus
Bacchus
RickyPTgaming
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,406 Elo+
Party 1
Fenrir
Fenrir
StrikeTheVoid
Fenrir
Level 7
God Stats
2W - 1L
1,704 SR
Queue Stats
8W - 8L
1,344 Elo+
Party 1
Anubis
Anubis
SubZero16
Anubis
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,502 Elo+
Party 1
Team Averages
Level 27
1,568 SR
1,417 Elo+

VS

Team Averages
Level 75
1,576 SR
1,385 Elo+
Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Хдрагонихт
Jormungandr
Level 29
God Stats
0W - 3L
1,815 SR
Queue Stats
82W - 106L
1,226 Elo+
Party 2
Merlin
Merlin
Шаурмаг
Merlin
Level 47
God Stats
11W - 22L
1,413 SR
Queue Stats
206W - 221L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
1 / 0 / 9
9,111
759
5,425
8,267
9,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
4 / 1 / 4
9,248
771
6,708
8,830
3,813
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
SubZero16
Anubis
13
5 / 1 / 5
9,587
799
9,454
5,232
2,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 6 / 2
7,377
615
1,874
9,296
2,957
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 2 / 0
8,660
722
6,360
9,097
6,289
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 2 / 2
8,358
697
7,521
7,139
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
6
2
0.17
W
Bacchus
1
0
9
5.5
W
4
1
4
6
W
Anubis
SubZero16
Anubis
5
1
5
7.5
L
2
2
0
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,587
Damage
15,755
22,329
Taken
25,532
16,090
Mitigated
11,558
2,953
Healing
3,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,874
1,004
47
1,175
9,296
2,957
78
6,485
2,811
0
6,586
W
Bacchus
5,425
978
0
1,083
8,267
9,447
342
5,344
2,914
22,753
0
W
6,708
3,050
0
1,340
8,830
3,813
701
5,433
3,384
0
18,884
W
Anubis
SubZero16
Anubis
9,454
245
0
530
5,232
2,830
497
3,271
1,951
45,564
0
L
6,360
1,578
0
1,398
9,097
6,289
0
4,974
4,123
28,285
0
L
7,521
382
0
862
7,139
2,312
0
3,708
3,431
40,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,946
Gold Earned
24,395
98
Minions Killed
119
0
Camps Cleared
0
639,907
Distance Traveled
514,028
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,377
615
4
0
0
97,543
0
W
Bacchus
9,111
759
25
2
0
226,730
0
W
Fenrir
9,248
771
9
1
0
221,825
0
W
Anubis
9,587
799
64
5
0
191,352
1
L
Jormungandr
8,660
722
45
4
0
212,597
1
L
Merlin
8,358
697
70
6
0
203,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role