Player Matchup

Bellona
Bellona
Gold III
Arrtezza
Bellona
Gold III
Level 140
God Stats
3W - 3L
1,454 SR
Queue Stats
234W - 238L
1,546 MMR
Solo
Achilles
Achilles
Gold III
AwiIixSmurf
Achilles
Gold III
Level 65
God Stats
2W - 0L
1,630 SR
Queue Stats
171W - 174L
1,552 MMR
Solo
Nu Wa
Nu Wa
Gold IV
ByRaFiXn
Nu Wa
Gold IV
Level 147
God Stats
2W - 2L
1,585 SR
Queue Stats
190W - 199L
1,555 MMR
Solo
Atlas
Atlas
Gold III
OscarWide
Atlas
Gold III
Level 118
God Stats
4W - 0L
1,632 SR
Queue Stats
191W - 187L
1,530 MMR
Solo
Chernobog
Chernobog
Gold V
Satlom
Chernobog
Gold V
Level 120
God Stats
2W - 1L
1,726 SR
Queue Stats
15W - 13L
1,538 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,606 SR
1,544 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,501 SR
1,537 MMR
Ne Zha
Ne Zha
Bronze III
 
Ne Zha
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold II
Andr3P
Bacchus
Gold II
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 34L
1,545 MMR
Solo
Bakasura
Bakasura
Gold IV
BOSSHMY
Bakasura
Gold IV
Level 158
God Stats
1W - 2L
1,411 SR
Queue Stats
178W - 179L
1,538 MMR
Solo
Mulan
Mulan
Gold III
Elhad69
Mulan
Gold III
Level 97
God Stats
93W - 97L
1,593 SR
Queue Stats
134W - 134L
1,548 MMR
Solo
Thoth
Thoth
Silver I
Tantalising
Thoth
Silver I
Level 190
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 6L
1,555 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arrtezza
Bellona
9
1 / 0 / 1
5,581
797
3,389
4,403
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
AwiIixSmurf
Achilles
9
4 / 1 / 1
5,495
785
3,192
6,039
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
ByRaFiXn
Nu Wa
8
0 / 1 / 2
4,694
671
2,823
4,944
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Atlas
OscarWide
Atlas
6
0 / 1 / 1
4,070
581
1,742
5,349
3,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
Satlom
Chernobog
7
1 / 2 / 0
4,232
605
1,602
4,886
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AresAgniThorSerqet

VS

Bans
CabrakanKaliMartichorasMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
2 / 1 / 0
4,838
691
5,116
5,522
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Andr3P
Bacchus
8
2 / 0 / 1
4,739
677
2,388
5,239
3,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
BOSSHMY
Bakasura
8
0 / 1 / 2
4,374
625
1,820
6,173
1,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
Elhad69
Mulan
7
0 / 2 / 0
3,807
544
2,117
5,891
2,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 2 / 0
5,042
720
4,146
4,026
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
6
Kills
5
5
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
1
0
2
L
Bacchus
Andr3P
Bacchus
2
0
1
2.5
W
Bellona
Arrtezza
Bellona
1
0
1
1.5
W
Achilles
AwiIixSmurf
Achilles
4
1
1
4.5
L
Bakasura
BOSSHMY
Bakasura
0
1
2
1
W
Nu Wa
ByRaFiXn
Nu Wa
0
1
2
1
L
Mulan
Elhad69
Mulan
0
2
0
0
W
Atlas
OscarWide
Atlas
0
1
1
0.5
W
Chernobog
Satlom
Chernobog
1
2
0
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,748
Damage
15,587
25,621
Taken
26,851
11,745
Mitigated
11,467
7,754
Healing
6,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,116
1,469
0
1,341
5,522
1,871
0
1,145
4,359
0
36,292
L
Bacchus
Andr3P
Bacchus
2,388
485
0
1,924
5,239
3,524
0
917
4,305
16,260
0
W
Bellona
Arrtezza
Bellona
3,389
1,502
0
2,806
4,403
3,471
0
289
4,114
0
38,411
W
Achilles
AwiIixSmurf
Achilles
3,192
1,564
0
1,104
6,039
2,448
0
459
5,530
0
31,693
L
Bakasura
BOSSHMY
Bakasura
1,820
1,131
0
1,544
6,173
1,998
0
810
5,323
0
24,103
W
Nu Wa
ByRaFiXn
Nu Wa
2,823
641
0
750
4,944
1,250
20
3,551
1,277
26,759
0
L
Mulan
Elhad69
Mulan
2,117
485
0
1,299
5,891
2,939
0
215
5,658
0
17,214
W
Atlas
OscarWide
Atlas
1,742
723
0
1,636
5,349
3,198
0
1,258
3,948
8,351
0
W
Chernobog
Satlom
Chernobog
1,602
1,023
0
1,458
4,886
1,378
0
977
3,909
0
21,993
L
4,146
223
0
255
4,026
1,135
0
1,257
2,641
47,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,072
Gold Earned
22,800
246
Minions Killed
245
0
Camps Cleared
0
799,488
Distance Traveled
805,569
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,838
691
62
9
0
169,116
0
L
Bacchus
4,739
677
21
3
0
176,684
3
W
Bellona
5,581
797
80
11
0
155,909
2
W
Achilles
5,495
785
57
8
0
185,712
0
L
Bakasura
4,374
625
52
7
0
168,296
0
W
Nu Wa
4,694
671
51
7
0
143,447
0
L
Mulan
3,807
544
22
3
0
127,882
0
W
Atlas
4,070
581
22
3
0
165,174
4
W
Chernobog
4,232
605
36
5
0
149,246
0
L
Thoth
5,042
720
88
13
0
163,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role