Player Matchup

Cernunnos
Cernunnos
BETTER person12
Cernunnos
Level 103
God Stats
99W - 132L
1,432 SR
Queue Stats
198W - 306L
1,379 Elo+
Party 1
Yemoja
Yemoja
Dobby05
Yemoja
Level 109
God Stats
12W - 20L
1,402 SR
Queue Stats
525W - 643L
1,410 Elo+
Party 1
Odin
Odin
ngroat27
Odin
Level 105
God Stats
15W - 26L
1,484 SR
Queue Stats
748W - 833L
1,393 Elo+
Party 1
Sol
Sol
ninjtn
Sol
Level 75
God Stats
63W - 65L
1,462 SR
Queue Stats
257W - 309L
1,388 Elo+
Party 1
Bastet
Bastet
theBR0WNiE
Bastet
Level 132
God Stats
28W - 23L
1,565 SR
Queue Stats
718W - 786L
1,407 Elo+
Party 1
Team Averages
Level 105
1,469 SR
1,395 Elo+

VS

Team Averages
Level 113
1,439 SR
1,461 Elo+
Amaterasu
Amaterasu
GirlGuanWild
Amaterasu
Level 234
God Stats
2W - 3L
1,260 SR
Queue Stats
238W - 256L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
MillyBfromTN
Kuzenbo
Level 65
God Stats
15W - 10L
1,615 SR
Queue Stats
444W - 431L
1,474 Elo+
Solo
Arachne
Arachne
appaff
Arachne
Level 79
God Stats
12W - 12L
1,417 SR
Queue Stats
387W - 360L
1,468 Elo+
Solo
Chernobog
Chernobog
dyingtolife
Chernobog
Level 123
God Stats
1W - 1L
1,303 SR
Queue Stats
108W - 101L
1,413 Elo+
Solo
Raijin
Raijin
htes60
Raijin
Level 65
God Stats
15W - 10L
1,600 SR
Queue Stats
104W - 79L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BETTER person12
Cernunnos
12
0 / 1 / 0
7,292
521
5,010
10,084
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Dobby05
Yemoja
10
0 / 2 / 0
6,682
477
3,250
11,071
7,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Odin
13
0 / 1 / 1
7,832
559
8,713
11,129
6,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
ninjtn
Sol
12
0 / 6 / 0
7,051
504
2,039
11,054
3,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
theBR0WNiE
Bastet
13
1 / 3 / 0
7,441
532
5,687
14,053
5,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GirlGuanWild
Amaterasu
14
0 / 1 / 1
8,169
584
5,852
12,584
13,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
MillyBfromTN
Kuzenbo
11
1 / 0 / 5
7,434
531
5,831
9,948
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
appaff
Arachne
15
8 / 0 / 1
9,096
650
8,427
12,642
5,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
dyingtolife
Chernobog
12
0 / 0 / 3
7,555
540
5,982
7,149
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
htes60
Raijin
13
4 / 0 / 6
8,550
611
9,760
5,065
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
13
13
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BETTER person12
Cernunnos
0
1
0
0
L
Yemoja
Dobby05
Yemoja
0
2
0
0
W
Amaterasu
GirlGuanWild
Amaterasu
0
1
1
0.5
W
Kuzenbo
MillyBfromTN
Kuzenbo
1
0
5
3.5
W
Arachne
appaff
Arachne
8
0
1
8.5
W
Chernobog
dyingtolife
Chernobog
0
0
3
1.5
W
Raijin
htes60
Raijin
4
0
6
7
L
Odin
0
1
1
0.5
L
Sol
ninjtn
Sol
0
6
0
0
L
Bastet
theBR0WNiE
Bastet
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,699
Damage
35,852
57,391
Taken
47,388
26,869
Mitigated
34,370
19,928
Healing
13,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BETTER person12
Cernunnos
5,010
2,393
0
4,965
10,084
3,866
531
1,815
8,269
0
63,361
L
Yemoja
Dobby05
Yemoja
3,250
602
2,820
3,718
11,071
7,110
0
4,857
5,923
17,331
0
W
Amaterasu
GirlGuanWild
Amaterasu
5,852
1,929
0
5,240
12,584
13,642
0
0
12,584
0
65,476
W
Kuzenbo
MillyBfromTN
Kuzenbo
5,831
2,813
0
2,923
9,948
10,790
58
2,164
7,784
19,419
0
W
Arachne
appaff
Arachne
8,427
6,550
0
2,089
12,642
5,275
421
1,185
11,457
0
76,313
W
Chernobog
dyingtolife
Chernobog
5,982
3,631
0
2,296
7,149
2,582
1,994
1,219
5,930
0
66,023
W
Raijin
htes60
Raijin
9,760
561
0
1,281
5,065
2,081
623
1,422
3,643
65,193
0
L
Odin
8,713
1,506
0
1,625
11,129
6,490
0
1,611
8,678
0
61,271
L
Sol
ninjtn
Sol
2,039
450
0
2,554
11,054
3,742
1,351
4,808
5,972
59,623
0
L
Bastet
theBR0WNiE
Bastet
5,687
1,259
0
4,246
14,053
5,661
0
1,856
12,135
0
74,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,298
Gold Earned
40,804
456
Minions Killed
452
0
Camps Cleared
0
1,361,321
Distance Traveled
1,429,448
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,292
521
108
8
0
244,666
3
L
Yemoja
6,682
477
26
2
0
260,335
2
W
Amaterasu
8,169
584
114
8
0
284,157
0
W
Kuzenbo
7,434
531
21
2
0
294,042
0
W
Arachne
9,096
650
100
7
0
295,329
0
W
Chernobog
7,555
540
106
8
0
278,511
0
W
Raijin
8,550
611
111
8
0
277,409
0
L
Odin
7,832
559
112
8
0
292,535
3
L
Sol
7,051
504
108
8
0
252,498
2
L
Bastet
7,441
532
102
7
0
311,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role