Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
 
Ah Muzen Cab
Gold III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
CODE_AYSE3R
Izanami
Silver I
Level 66
God Stats
6W - 2L
1,885 SR
Queue Stats
24W - 28L
1,624 MMR
Solo
He Bo
He Bo
Gold II
Double_lVl
He Bo
Gold II
Level 127
God Stats
10W - 16L
1,558 SR
Queue Stats
482W - 484L
1,599 MMR
Solo
Charon
Charon
Gold III
KillzDirect
Charon
Gold III
Level 160
God Stats
1W - 1L
1,497 SR
Queue Stats
17W - 15L
1,584 MMR
Solo
Cthulhu
Cthulhu
Gold III
Rv_Faxx
Cthulhu
Gold III
Level 94
God Stats
2W - 5L
1,577 SR
Queue Stats
168W - 169L
1,594 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 101
1,603 SR
1,580 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,494 SR
1,569 MMR
King Arthur
King Arthur
Gold III
 
King Arthur
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Platinum III
 
Ares
Platinum III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Gold III
MrNiCeGuY9904
Discordia
Gold III
Level 157
God Stats
1W - 2L
1,608 SR
Queue Stats
31W - 31L
1,585 MMR
Party 1
Sol
Sol
Platinum V
TJMONEY11
Sol
Platinum V
Level 158
God Stats
43W - 42L
1,566 SR
Queue Stats
476W - 484L
1,635 MMR
Party 2
Bakasura
Bakasura
Gold I
ToxicEXE34
Bakasura
Gold I
Level 146
God Stats
1W - 3L
1,297 SR
Queue Stats
150W - 147L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
5
0 / 0 / 0
2,760
552
2,015
3,505
1,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
CODE_AYSE3R
Izanami
1
0 / 0 / 0
903
181
0
0
0
He Bo
7
0 / 0 / 0
3,396
679
383
2,564
663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
5
0 / 0 / 0
3,174
635
2,194
2,909
1,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Rv_Faxx
Cthulhu
6
1 / 1 / 0
3,414
683
1,785
3,604
2,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ThorAwilixKaliThanatos

VS

Bans
Ao KuangChernobogAthenaRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
1 / 1 / 0
3,787
757
2,329
4,009
2,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
 
Ares
6
0 / 0 / 0
3,611
722
1,083
3,309
1,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
MrNiCeGuY9904
Discordia
7
0 / 0 / 0
3,702
740
1,117
1,174
272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
3,362
672
3,176
2,469
875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
ToxicEXE34
Bakasura
6
0 / 0 / 0
3,375
675
261
3,945
1,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
W
King Arthur
 
King Arthur
1
1
0
1
W
Ares
 
Ares
0
0
0
0
L
Izanami
CODE_AYSE3R
Izanami
0
0
0
0
L
He Bo
0
0
0
0
L
Charon
0
0
0
0
W
Discordia
MrNiCeGuY9904
Discordia
0
0
0
0
L
Cthulhu
Rv_Faxx
Cthulhu
1
1
0
1
W
0
0
0
0
W
Bakasura
ToxicEXE34
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,377
Damage
7,966
12,582
Taken
14,906
6,054
Mitigated
6,710
4,528
Healing
6,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
2,015
1,232
0
490
3,505
1,083
0
2,249
1,256
0
14,065
W
King Arthur
 
King Arthur
2,329
209
0
698
4,009
2,291
0
1,785
2,224
0
17,720
W
Ares
 
Ares
1,083
56
0
1,898
3,309
1,973
0
1,137
2,172
7,290
0
L
Izanami
CODE_AYSE3R
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
He Bo
383
0
0
750
2,564
663
0
953
1,447
18,615
0
L
Charon
2,194
934
559
1,554
2,909
1,405
0
1,653
1,256
7,213
0
W
Discordia
MrNiCeGuY9904
Discordia
1,117
53
0
250
1,174
272
0
214
944
21,819
0
L
Cthulhu
Rv_Faxx
Cthulhu
1,785
180
0
1,175
3,604
2,903
0
0
3,604
12,663
0
W
3,176
1,936
0
1,865
2,469
875
0
1,003
1,466
23,948
5,392
W
Bakasura
ToxicEXE34
Bakasura
261
165
0
1,332
3,945
1,299
0
171
3,738
0
15,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,647
Gold Earned
17,837
88
Minions Killed
169
0
Camps Cleared
0
396,922
Distance Traveled
495,568
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
2,760
552
24
5
0
97,864
1
W
King Arthur
3,787
757
26
5
0
98,464
0
W
Ares
3,611
722
15
3
0
115,757
1
L
Izanami
903
181
0
0
0
0
0
L
He Bo
3,396
679
35
7
0
89,662
0
L
Charon
3,174
635
8
2
0
81,294
1
W
Discordia
3,702
740
48
10
0
94,870
0
L
Cthulhu
3,414
683
21
4
0
128,102
0
W
Sol
3,362
672
41
8
0
77,461
0
W
Bakasura
3,375
675
39
8
0
109,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role