Player Matchup

Cabrakan
Cabrakan
Silver I
Aggustiinn19
Cabrakan
Silver I
Level 157
God Stats
6W - 3L
1,737 SR
Queue Stats
188W - 204L
1,431 MMR
Party 1
Chernobog
Chernobog
Silver I
CODE_AYSE3R
Chernobog
Silver I
Level 66
God Stats
10W - 7L
1,721 SR
Queue Stats
24W - 28L
1,624 MMR
Party 1
Ao Kuang
Ao Kuang
Gold III
Jiggle Physix
Ao Kuang
Gold III
Level 153
God Stats
7W - 11L
1,475 SR
Queue Stats
170W - 178L
1,526 MMR
Solo
Chaac
Chaac
Gold I
Luisnaider
Chaac
Gold I
Level 199
God Stats
5W - 1L
1,635 SR
Queue Stats
192W - 184L
1,523 MMR
Solo
Janus
Janus
Gold II
NRTTiamat
Janus
Gold II
Level 155
God Stats
16W - 5L
1,474 SR
Queue Stats
150W - 126L
1,532 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,609 SR
1,527 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,634 SR
1,532 MMR
Thor
Thor
Gold V
Anaklusmos_11
Thor
Gold V
Level 157
God Stats
2W - 2L
1,767 SR
Queue Stats
21W - 24L
1,517 MMR
Solo
Merlin
Merlin
Gold IV
Honored_Zelot
Merlin
Gold IV
Level 127
God Stats
1W - 4L
1,428 SR
Queue Stats
145W - 150L
1,527 MMR
Solo
Sobek
Sobek
Gold II
kchumba10
Sobek
Gold II
Level 95
God Stats
19W - 17L
1,637 SR
Queue Stats
366W - 355L
1,526 MMR
Solo
Ratatoskr
Ratatoskr
Bronze IV
l MaNHunT10 l
Ratatoskr
Bronze IV
Level 158
God Stats
0W - 1L
1,532 SR
Queue Stats
2W - 4L
1,488 MMR
Party 2
Izanami
Izanami
Bronze V
lSnowCannoxl
Izanami
Bronze V
Level 147
God Stats
0W - 1L
1,803 SR
Queue Stats
1W - 1L
1,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aggustiinn19
Cabrakan
10
0 / 2 / 1
6,641
474
1,153
7,083
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
CODE_AYSE3R
Chernobog
14
1 / 3 / 3
8,295
593
9,156
10,348
3,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Jiggle Physix
Ao Kuang
15
6 / 1 / 4
8,777
627
10,230
13,442
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
13
1 / 2 / 2
8,327
595
5,469
11,396
11,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
NRTTiamat
Janus
15
8 / 0 / 2
9,202
657
10,176
6,972
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaCharonAresRavanaKali

VS

Bans
PeleGaneshaArachneHachimanTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,365
598
5,596
11,548
9,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 5 / 0
7,352
525
5,026
8,205
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
kchumba10
Sobek
10
2 / 4 / 4
7,336
524
6,700
16,177
14,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
l MaNHunT10 l
Ratatoskr
13
4 / 2 / 1
7,659
547
4,983
9,734
3,722
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
lSnowCannoxl
Izanami
12
1 / 3 / 2
7,311
522
6,025
9,334
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
16
Kills
8
8
Deaths
16
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Aggustiinn19
Cabrakan
0
2
1
0.25
L
1
2
2
1
W
Chernobog
CODE_AYSE3R
Chernobog
1
3
3
0.83
L
0
5
0
0
W
Ao Kuang
Jiggle Physix
Ao Kuang
6
1
4
8
W
Chaac
1
2
2
1
W
Janus
NRTTiamat
Janus
8
0
2
9
L
Sobek
kchumba10
Sobek
2
4
4
1
L
Ratatoskr
l MaNHunT10 l
Ratatoskr
4
2
1
2.25
L
Izanami
lSnowCannoxl
Izanami
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,184
Damage
28,330
49,241
Taken
54,998
29,050
Mitigated
33,649
20,662
Healing
11,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Aggustiinn19
Cabrakan
1,153
205
0
1,575
7,083
5,475
0
1,735
5,321
11,784
0
L
5,596
1,106
0
2,993
11,548
9,788
0
2,465
9,083
0
62,543
W
Chernobog
CODE_AYSE3R
Chernobog
9,156
6,271
0
3,631
10,348
3,924
0
3,373
6,933
0
78,216
L
5,026
183
0
594
8,205
2,842
653
5,907
2,298
59,531
0
W
Ao Kuang
Jiggle Physix
Ao Kuang
10,230
2,438
0
9,015
13,442
5,347
0
2,703
10,665
69,478
0
W
Chaac
5,469
1,616
0
4,815
11,396
11,493
0
632
10,764
0
51,237
W
Janus
NRTTiamat
Janus
10,176
1,553
0
1,626
6,972
2,811
0
3,431
3,492
81,796
0
L
Sobek
kchumba10
Sobek
6,700
1,220
0
4,133
16,177
14,131
6
6,001
10,176
23,240
0
L
Ratatoskr
l MaNHunT10 l
Ratatoskr
4,983
245
0
1,859
9,734
3,722
0
4,797
4,937
0
68,573
L
Izanami
lSnowCannoxl
Izanami
6,025
4,454
0
1,887
9,334
3,166
0
2,389
6,945
0
62,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,242
Gold Earned
38,023
443
Minions Killed
463
0
Camps Cleared
0
1,438,483
Distance Traveled
1,393,372
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,641
474
9
1
0
245,161
4
L
Thor
8,365
598
113
8
0
272,340
2
W
Chernobog
8,295
593
139
10
0
269,496
0
L
Merlin
7,352
525
117
8
0
241,078
0
W
Ao Kuang
8,777
627
98
7
0
330,663
1
W
Chaac
8,327
595
65
5
0
275,238
0
W
Janus
9,202
657
132
9
0
317,925
3
L
Sobek
7,336
524
14
1
0
286,563
1
L
Ratatoskr
7,659
547
102
7
0
341,795
0
L
Izanami
7,311
522
117
8
0
251,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role