Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Sylar子敬
Da Ji
Level 189
God Stats
1W - 2L
1,608 SR
Queue Stats
189W - 163L
1,596 Elo+
Party 2
Vulcan
Vulcan
lmaoTiddies
Vulcan
Level 113
God Stats
20W - 11L
1,642 SR
Queue Stats
607W - 562L
1,489 Elo+
Party 1
Vamana
Vamana
tZanMusic
Vamana
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,459 Elo+
Party 1
Hades
Hades
袖里屠龙斩蛟首
Hades
Level 147
God Stats
5W - 3L
1,656 SR
Queue Stats
71W - 58L
1,641 Elo+
Party 2
Team Averages
Level 132
1,581 SR
1,537 Elo+

VS

Team Averages
Level 137
1,561 SR
1,523 Elo+
Artemis
Artemis
Sir Azure5528
Artemis
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 115L
1,518 Elo+
Solo
Chronos
Chronos
TristanAdler
Chronos
Level 158
God Stats
10W - 14L
1,525 SR
Queue Stats
133W - 145L
1,459 Elo+
Solo
Set
Set
lil__COSBY
Set
Level 158
God Stats
62W - 35L
1,647 SR
Queue Stats
229W - 189L
1,560 Elo+
Solo
Arachne
Arachne
msthickums
Arachne
Level 84
God Stats
10W - 6L
1,613 SR
Queue Stats
194W - 156L
1,563 Elo+
Solo
Aphrodite
Aphrodite
omooya
Aphrodite
Level 121
God Stats
5W - 2L
1,519 SR
Queue Stats
182W - 158L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 1 / 0
5,631
626
5,079
6,250
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 1
5,448
605
6,162
9,848
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
9
1 / 3 / 0
5,279
587
2,245
4,800
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
tZanMusic
Vamana
6
0 / 2 / 1
4,008
445
632
5,391
4,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 3
5,150
572
5,158
9,221
8,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
1 / 1 / 1
5,469
608
4,520
6,783
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
TristanAdler
Chronos
10
4 / 2 / 2
6,336
704
9,071
10,004
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 1 / 3
6,317
702
3,445
5,536
2,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
msthickums
Arachne
11
2 / 0 / 4
5,846
650
4,673
8,749
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
omooya
Aphrodite
9
1 / 0 / 2
5,305
589
1,751
5,361
3,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
9
10
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
1
0
1
W
Artemis
1
1
1
1.5
L
2
2
1
1.25
W
Chronos
TristanAdler
Chronos
4
2
2
2.5
W
1
1
3
2.5
L
Vulcan
1
3
0
0.33
W
Arachne
msthickums
Arachne
2
0
4
4
W
Aphrodite
omooya
Aphrodite
1
0
2
2
L
Vamana
tZanMusic
Vamana
0
2
1
0.25
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,276
Damage
23,460
35,510
Taken
36,433
20,668
Mitigated
14,505
12,271
Healing
15,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,079
2,793
0
2,932
6,250
2,465
0
375
5,875
0
37,699
W
Artemis
4,520
1,783
0
3,554
6,783
2,471
0
856
5,927
0
35,381
L
6,162
1,694
0
3,579
9,848
3,859
0
1,664
8,184
0
37,435
W
Chronos
TristanAdler
Chronos
9,071
4,462
0
2,778
10,004
2,790
1,099
2,773
7,231
41,988
0
W
3,445
1,221
0
1,483
5,536
2,962
0
1,442
3,914
0
48,587
L
Vulcan
2,245
464
0
1,000
4,800
1,730
0
46
4,754
35,534
0
W
Arachne
msthickums
Arachne
4,673
3,026
0
3,356
8,749
2,929
0
1,214
7,507
0
40,873
W
Aphrodite
omooya
Aphrodite
1,751
342
644
3,369
5,361
3,353
0
910
4,451
28,363
0
L
Vamana
tZanMusic
Vamana
632
170
0
685
5,391
4,181
0
3,581
1,810
0
13,198
L
5,158
1,071
253
3,822
9,221
8,433
0
5,156
4,065
31,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,516
Gold Earned
29,273
272
Minions Killed
314
0
Camps Cleared
0
837,298
Distance Traveled
916,174
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,631
626
60
7
0
160,690
0
W
Artemis
5,469
608
60
7
0
186,600
0
L
Da Ji
5,448
605
78
9
0
205,667
0
W
Chronos
6,336
704
60
7
0
161,384
4
W
Set
6,317
702
85
9
0
179,703
0
L
Vulcan
5,279
587
70
8
0
176,564
0
W
Arachne
5,846
650
65
7
0
224,613
0
W
Aphrodite
5,305
589
44
5
0
163,874
0
L
Vamana
4,008
445
9
1
0
126,127
0
L
Hades
5,150
572
55
6
0
168,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role