Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Bastercita13
Cabrakan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,341 Elo+
Solo
Aphrodite
Aphrodite
HunTerJJJ
Aphrodite
Level 97
God Stats
0W - 1L
1,720 SR
Queue Stats
2W - 2L
1,715 Elo+
Solo
Neith
Neith
TreeFolk4115
Neith
Level 63
God Stats
173W - 175L
1,444 SR
Queue Stats
192W - 197L
1,395 Elo+
Solo
Loki
Loki
sasblepw
Loki
Level 28
God Stats
2W - 5L
1,364 SR
Queue Stats
16W - 25L
1,436 Elo+
Solo
Team Averages
Level 68
1,506 SR
1,478 Elo+

VS

Team Averages
Level 113
1,614 SR
1,453 Elo+
Chiron
Chiron
EpicalEric
Chiron
Level 126
God Stats
24W - 20L
1,542 SR
Queue Stats
132W - 149L
1,445 Elo+
Solo
Kumbhakarna
Kumbhakarna
GafaO
Kumbhakarna
Level 80
God Stats
2W - 2L
1,670 SR
Queue Stats
105W - 91L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
MaskedScorpion20
Zhong Kui
Level 81
God Stats
1W - 0L
1,722 SR
Queue Stats
101W - 140L
1,399 Elo+
Solo
Chaac
Chaac
aokiji4711
Chaac
Level 136
God Stats
7W - 9L
1,488 SR
Queue Stats
208W - 219L
1,449 Elo+
Solo
Ix Chel
Ix Chel
flo27xx
Ix Chel
Level 142
God Stats
9W - 4L
1,648 SR
Queue Stats
733W - 787L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 1 / 1
8,025
803
5,669
6,506
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Bastercita13
Cabrakan
10
0 / 1 / 1
6,417
642
3,832
7,731
7,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
HunTerJJJ
Aphrodite
13
0 / 4 / 3
6,887
689
7,042
11,755
6,589
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 1 / 2
7,045
705
5,659
8,008
3,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
14
4 / 4 / 1
7,747
775
3,623
8,900
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
EpicalEric
Chiron
16
7 / 1 / 4
9,105
911
12,256
8,706
4,081
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
GafaO
Kumbhakarna
13
1 / 0 / 3
7,781
778
4,646
11,173
9,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
15
1 / 1 / 3
7,985
799
7,997
8,792
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
14
0 / 2 / 4
7,367
737
5,667
11,562
11,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
flo27xx
Ix Chel
14
2 / 1 / 5
7,768
777
6,328
4,237
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
11
11
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
1
1.5
L
Cabrakan
Bastercita13
Cabrakan
0
1
1
0.5
W
Chiron
EpicalEric
Chiron
7
1
4
9
W
Kumbhakarna
GafaO
Kumbhakarna
1
0
3
2.5
L
Aphrodite
HunTerJJJ
Aphrodite
0
4
3
0.38
W
Zhong Kui
1
1
3
2.5
L
0
1
2
1
W
Chaac
0
2
4
1
W
Ix Chel
flo27xx
Ix Chel
2
1
5
4.5
L
Loki
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,825
Damage
36,894
42,900
Taken
44,470
26,740
Mitigated
33,526
9,848
Healing
14,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,669
259
0
1,555
6,506
4,841
212
3,672
2,789
29,412
0
L
Cabrakan
Bastercita13
Cabrakan
3,832
508
0
358
7,731
7,695
0
3,504
4,086
6,731
0
W
Chiron
EpicalEric
Chiron
12,256
6,670
416
3,329
8,706
4,081
390
5,180
3,526
39
37,080
W
Kumbhakarna
GafaO
Kumbhakarna
4,646
654
0
877
11,173
9,904
0
4,005
7,168
19,430
0
L
Aphrodite
HunTerJJJ
Aphrodite
7,042
911
1,855
3,740
11,755
6,589
0
4,532
6,960
14,151
0
W
Zhong Kui
7,997
697
58
3,267
8,792
6,156
931
2,759
6,033
39,204
0
L
5,659
1,348
0
1,646
8,008
3,586
0
4,052
3,705
0
25,054
W
Chaac
5,667
634
0
4,359
11,562
11,697
340
4,273
7,289
0
21,577
W
Ix Chel
flo27xx
Ix Chel
6,328
1,374
1,653
894
4,237
1,688
675
326
3,911
26,545
0
L
Loki
3,623
1,143
0
694
8,900
4,029
0
3,250
5,528
0
21,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,121
Gold Earned
40,006
175
Minions Killed
236
0
Camps Cleared
0
862,999
Distance Traveled
1,059,006
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,025
803
71
7
0
196,344
0
L
Cabrakan
6,417
642
2
0
0
109,282
0
W
Chiron
9,105
911
63
6
0
206,396
0
W
Kumbhakarna
7,781
778
22
2
0
239,815
0
L
Aphrodite
6,887
689
19
2
0
185,596
0
W
Zhong Kui
7,985
799
78
8
0
185,813
0
L
Neith
7,045
705
47
5
0
194,554
3
W
Chaac
7,367
737
26
3
0
209,094
0
W
Ix Chel
7,768
777
47
5
0
217,888
2
L
Loki
7,747
775
36
4
0
177,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role