Player Matchup

Ix Chel
Ix Chel
IcyHelvete
Ix Chel
Level 159
God Stats
4W - 5L
1,404 SR
Queue Stats
229W - 199L
1,575 Elo+
Party 2
Chiron
Chiron
Robin_SoloView
Chiron
Level 139
God Stats
2W - 3L
1,344 SR
Queue Stats
169W - 151L
1,513 Elo+
Party 2
Thanatos
Thanatos
ScarfedLlama_
Thanatos
Level 120
God Stats
1W - 1L
1,281 SR
Queue Stats
53W - 55L
1,479 Elo+
Party 2
Charon
Charon
TankWithLegs
Charon
Level 119
God Stats
22W - 10L
1,671 SR
Queue Stats
148W - 154L
1,489 Elo+
Party 2
Ra
Ra
WYLIESAGEOTE
Ra
Level 101
God Stats
15W - 10L
1,555 SR
Queue Stats
331W - 368L
1,395 Elo+
Solo
Team Averages
Level 128
1,451 SR
1,490 Elo+

VS

Team Averages
Level 92
1,429 SR
1,496 Elo+
Zeus
Zeus
CanISayThe-Word
Zeus
Level 105
God Stats
2W - 3L
1,389 SR
Queue Stats
28W - 18L
1,578 Elo+
Solo
Ravana
Ravana
Marcus1o
Ravana
Level 83
God Stats
24W - 27L
1,506 SR
Queue Stats
159W - 166L
1,436 Elo+
Solo
Heimdallr
Heimdallr
OG THEZOMBOY
Heimdallr
Level 64
God Stats
8W - 14L
1,398 SR
Queue Stats
132W - 139L
1,478 Elo+
Party 1
Arachne
Arachne
keirark
Arachne
Level 146
God Stats
22W - 23L
1,639 SR
Queue Stats
508W - 490L
1,534 Elo+
Party 1
Cabrakan
Cabrakan
xPooglet
Cabrakan
Level 64
God Stats
0W - 4L
1,213 SR
Queue Stats
100W - 96L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
IcyHelvete
Ix Chel
12
2 / 3 / 5
7,761
554
5,344
11,058
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 1 / 6
8,451
604
12,387
10,250
3,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
ScarfedLlama_
Thanatos
15
6 / 1 / 3
8,658
618
7,276
10,629
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
13
0 / 2 / 4
7,613
544
5,776
7,986
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 1 / 3
8,638
617
4,800
5,082
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,474
534
5,779
7,226
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
Marcus1o
Ravana
12
3 / 4 / 1
7,075
505
6,005
10,623
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
OG THEZOMBOY
Heimdallr
11
0 / 3 / 1
6,039
431
3,980
9,346
3,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
keirark
Arachne
14
2 / 1 / 1
8,143
582
7,506
11,601
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cabrakan
xPooglet
Cabrakan
9
1 / 2 / 2
6,439
460
2,895
9,845
10,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
8
8
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Ix Chel
IcyHelvete
Ix Chel
2
3
5
1.5
L
Ravana
Marcus1o
Ravana
3
4
1
0.88
L
Heimdallr
OG THEZOMBOY
Heimdallr
0
3
1
0.17
W
4
1
6
7
W
Thanatos
ScarfedLlama_
Thanatos
6
1
3
7.5
W
Charon
0
2
4
1
W
1
1
3
2.5
L
Arachne
keirark
Arachne
2
1
1
2.5
L
Cabrakan
xPooglet
Cabrakan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,583
Damage
26,165
45,005
Taken
48,641
22,462
Mitigated
24,736
20,840
Healing
15,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,779
728
0
1,105
7,226
2,318
152
3,027
3,901
60,737
0
W
Ix Chel
IcyHelvete
Ix Chel
5,344
1,085
1,914
4,266
11,058
7,972
341
2,466
8,592
27,354
0
L
Ravana
Marcus1o
Ravana
6,005
1,689
0
2,829
10,623
4,180
424
1,313
9,250
0
42,984
L
Heimdallr
OG THEZOMBOY
Heimdallr
3,980
1,032
0
3,215
9,346
3,565
398
2,129
7,168
0
37,442
W
12,387
3,821
431
3,183
10,250
3,802
1,732
1,584
8,666
0
60,880
W
Thanatos
ScarfedLlama_
Thanatos
7,276
2,769
0
7,717
10,629
4,374
735
2,154
8,475
0
52,152
W
Charon
5,776
753
0
809
7,986
4,117
120
527
7,459
47,967
0
W
4,800
126
912
1,608
5,082
2,197
968
1,943
3,139
74,576
0
L
Arachne
keirark
Arachne
7,506
5,596
0
6,424
11,601
4,628
0
5,041
5,915
0
60,774
L
Cabrakan
xPooglet
Cabrakan
2,895
783
0
1,902
9,845
10,045
0
3,358
6,487
12,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,121
Gold Earned
35,170
459
Minions Killed
353
0
Camps Cleared
0
1,405,285
Distance Traveled
1,281,803
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,474
534
113
8
0
240,594
0
W
Ix Chel
7,761
554
40
3
0
277,740
7
L
Ravana
7,075
505
64
5
0
258,891
0
L
Heimdallr
6,039
431
56
4
0
243,717
4
W
Chiron
8,451
604
103
7
0
273,064
2
W
Thanatos
8,658
618
83
6
0
308,998
2
W
Charon
7,613
544
90
6
0
254,833
2
W
Ra
8,638
617
143
10
0
290,650
3
L
Arachne
8,143
582
110
8
0
291,075
2
L
Cabrakan
6,439
460
10
1
0
247,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role