Player Matchup

Bellona
Bellona
Devilreborntwo
Bellona
Level 55
God Stats
103W - 126L
1,444 SR
Queue Stats
105W - 126L
1,385 Elo+
Solo
Atlas
Atlas
ItsCrisF
Atlas
Level 19
God Stats
1W - 1L
1,552 SR
Queue Stats
63W - 72L
1,297 Elo+
Party 2
Xbalanque
Xbalanque
SimplyJose
Xbalanque
Level 41
God Stats
3W - 3L
1,447 SR
Queue Stats
69W - 76L
1,297 Elo+
Party 2
Yu Huang
Yu Huang
SkyDreamDouluo
Yu Huang
Level 65
God Stats
0W - 3L
1,291 SR
Queue Stats
154W - 168L
1,393 Elo+
Solo
Cthulhu
Cthulhu
TSUBABI
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,442 Elo+
Solo
Team Averages
Level 57
1,447 SR
1,363 Elo+

VS

Team Averages
Level 62
1,526 SR
1,422 Elo+
Mercury
Mercury
CHECK2003
Mercury
Level 69
God Stats
9W - 11L
1,517 SR
Queue Stats
174W - 161L
1,490 Elo+
Solo
Achilles
Achilles
Dani Huchiha253
Achilles
Level 38
God Stats
9W - 11L
1,442 SR
Queue Stats
155W - 164L
1,397 Elo+
Party 1
Sol
Sol
KHN DaVinci
Sol
Level 88
God Stats
31W - 24L
1,477 SR
Queue Stats
393W - 383L
1,476 Elo+
Solo
Athena
Athena
isstichi
Athena
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,336 Elo+
Party 1
Chang'e
Chang'e
yuckyjewueld
Chang'e
Level 95
God Stats
13W - 4L
1,695 SR
Queue Stats
418W - 413L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,015
547
1,625
11,323
6,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
ItsCrisF
Atlas
8
0 / 1 / 1
5,365
488
3,390
7,899
5,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
SimplyJose
Xbalanque
7
2 / 3 / 0
4,925
448
6,048
7,512
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
3
0 / 1 / 0
3,900
355
334
1,306
348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TSUBABI
Cthulhu
11
0 / 0 / 0
5,949
541
3,747
8,138
5,766
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CHECK2003
Mercury
12
4 / 0 / 0
6,916
629
3,396
9,523
3,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
11
0 / 0 / 0
5,892
536
5,066
6,485
5,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 1 / 1
6,122
557
5,814
6,957
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
isstichi
Athena
9
0 / 1 / 3
5,908
537
1,841
7,380
4,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
yuckyjewueld
Chang'e
12
2 / 0 / 3
7,069
643
7,909
4,790
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
7
8
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
CHECK2003
Mercury
4
0
0
4
W
Achilles
0
0
0
0
L
0
3
1
0.17
L
Atlas
ItsCrisF
Atlas
0
1
1
0.5
W
1
1
1
1.5
L
Xbalanque
SimplyJose
Xbalanque
2
3
0
0.67
L
Yu Huang
0
1
0
0
L
Cthulhu
TSUBABI
Cthulhu
0
0
0
0
W
Athena
isstichi
Athena
0
1
3
1.5
W
Chang'e
yuckyjewueld
Chang'e
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,144
Damage
24,026
36,178
Taken
35,135
20,786
Mitigated
17,444
7,809
Healing
16,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CHECK2003
Mercury
3,396
2,220
0
5,122
9,523
3,489
0
834
8,689
0
54,510
W
Achilles
5,066
561
0
2,850
6,485
5,589
0
3,089
3,396
0
36,824
L
1,625
446
0
731
11,323
6,399
0
5,741
5,582
0
53,358
L
Atlas
ItsCrisF
Atlas
3,390
1,663
0
1,540
7,899
5,749
0
5,120
2,779
21,860
0
W
5,814
2,953
0
2,752
6,957
2,411
1,078
1,292
5,665
58,096
0
L
Xbalanque
SimplyJose
Xbalanque
6,048
2,779
0
2,008
7,512
2,524
34
4,245
3,267
0
23,159
L
Yu Huang
334
0
0
396
1,306
348
0
458
848
6,155
0
L
Cthulhu
TSUBABI
Cthulhu
3,747
431
0
3,134
8,138
5,766
0
0
7,160
40,591
119
W
Athena
isstichi
Athena
1,841
535
1,584
1,884
7,380
4,275
170
1,964
5,416
9,005
0
W
Chang'e
yuckyjewueld
Chang'e
7,909
354
240
2,485
4,790
1,680
1,286
173
4,617
53,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,154
Gold Earned
31,907
228
Minions Killed
329
0
Camps Cleared
0
929,384
Distance Traveled
1,107,467
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,916
629
90
8
0
268,426
0
W
Achilles
5,892
536
50
5
0
216,425
4
L
Bellona
6,015
547
92
8
0
215,248
0
L
Atlas
5,365
488
32
3
0
238,298
0
W
Sol
6,122
557
88
8
0
189,241
1
L
Xbalanque
4,925
448
25
2
0
227,610
0
L
Yu Huang
3,900
355
10
1
0
35,646
1
L
Cthulhu
5,949
541
69
6
0
212,582
0
W
Athena
5,908
537
14
1
0
231,203
1
W
Chang'e
7,069
643
87
8
0
202,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role