Player Matchup

Geb
Geb
Garny2149
Geb
Level 31
God Stats
4W - 3L
1,763 SR
Queue Stats
117W - 117L
1,429 Elo+
Party 1
Anubis
Anubis
ItzRipper98
Anubis
Level 66
God Stats
8W - 16L
1,214 SR
Queue Stats
405W - 403L
1,445 Elo+
Party 3
Cernunnos
Cernunnos
TheMissingLette
Cernunnos
Level 44
God Stats
4W - 2L
1,500 SR
Queue Stats
112W - 92L
1,449 Elo+
Party 1
Hades
Hades
chicharo24
Hades
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,549 Elo+
Solo
Pele
Pele
stripy-rodent9
Pele
Level 59
God Stats
20W - 18L
1,471 SR
Queue Stats
260W - 268L
1,391 Elo+
Party 3
Team Averages
Level 50
1,490 SR
1,452 Elo+

VS

Team Averages
Level 61
1,515 SR
1,376 Elo+
The Morrigan
The Morrigan
Cinwun
The Morrigan
Level 85
God Stats
18W - 15L
1,532 SR
Queue Stats
63W - 59L
1,440 Elo+
Party 2
Sol
Sol
Cristvc
Sol
Level 47
God Stats
43W - 41L
1,496 SR
Queue Stats
247W - 254L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
smiting_ur_dad26
Sun Wukong
Level 64
God Stats
10W - 8L
1,601 SR
Queue Stats
260W - 292L
1,464 Elo+
Solo
Arachne
Arachne
yuciani
Arachne
Level 53
God Stats
2W - 2L
1,677 SR
Queue Stats
99W - 104L
1,378 Elo+
Party 2
Cthulhu
Cthulhu
皮卡丘之王
Cthulhu
Level 55
God Stats
9W - 20L
1,270 SR
Queue Stats
84W - 176L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 19
10,503
553
8,703
19,082
17,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
15
2 / 2 / 7
10,276
541
7,045
8,518
3,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
TheMissingLette
Cernunnos
17
14 / 2 / 6
11,307
595
22,752
14,287
6,503
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
15
3 / 6 / 8
9,078
478
5,888
15,192
8,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 7 / 5
9,726
512
9,234
17,855
7,421
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cinwun
The Morrigan
10
4 / 5 / 3
7,961
419
7,092
7,214
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sol
13
0 / 6 / 4
8,100
426
7,559
14,321
4,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
smiting_ur_dad26
Sun Wukong
12
2 / 6 / 5
8,404
442
7,649
21,691
19,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
yuciani
Arachne
17
12 / 4 / 4
10,884
573
18,262
22,061
9,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 5 / 0
5,945
313
788
6,031
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
26
Kills
18
19
Deaths
26
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Cinwun
The Morrigan
4
5
3
1.1
L
Sol
0
6
4
0.33
W
2
2
19
5.75
W
Anubis
2
2
7
2.75
W
Cernunnos
TheMissingLette
Cernunnos
14
2
6
8.5
W
Hades
3
6
8
1.17
L
Sun Wukong
smiting_ur_dad26
Sun Wukong
2
6
5
0.75
W
5
7
5
1.07
L
Arachne
yuciani
Arachne
12
4
4
3.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,622
Damage
41,350
74,934
Taken
71,318
44,069
Mitigated
38,328
19,463
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Cinwun
The Morrigan
7,092
1,417
0
795
7,214
2,365
75
2,926
4,259
38,543
0
L
Sol
7,559
1,893
0
3,757
14,321
4,963
1,457
4,372
9,949
49,328
0
W
8,703
1,500
3,009
4,994
19,082
17,993
703
2,802
16,240
31,023
0
W
Anubis
7,045
0
0
3,336
8,518
3,890
3,489
1,053
7,425
69,897
0
W
Cernunnos
TheMissingLette
Cernunnos
22,752
12,241
0
3,349
14,287
6,503
1,791
4,516
9,639
0
96,054
W
Hades
5,888
1,234
395
3,188
15,192
8,262
1,036
3,957
11,224
49,914
0
L
Sun Wukong
smiting_ur_dad26
Sun Wukong
7,649
1,631
0
2,639
21,691
19,013
317
6,995
14,564
0
41,596
W
9,234
2,196
0
1,192
17,855
7,421
1,962
2,884
14,967
0
64,325
L
Arachne
yuciani
Arachne
18,262
14,065
0
2,931
22,061
9,689
0
6,243
15,788
0
82,621
L
788
218
0
162
6,031
2,298
0
894
5,122
6,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,890
Gold Earned
41,294
473
Minions Killed
292
0
Camps Cleared
0
1,762,650
Distance Traveled
1,410,910
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,961
419
50
3
0
198,787
0
L
Sol
8,100
426
78
4
0
308,349
0
W
Geb
10,503
553
37
2
0
364,832
2
W
Anubis
10,276
541
119
6
0
323,631
2
W
Cernunnos
11,307
595
142
7
0
368,197
0
W
Hades
9,078
478
80
4
0
334,575
0
L
Sun Wukong
8,404
442
53
3
0
348,473
1
W
Pele
9,726
512
95
5
0
371,415
0
L
Arachne
10,884
573
104
5
0
411,682
0
L
Cthulhu
5,945
313
7
0
0
143,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role