Player Matchup

King Arthur
King Arthur
AEROBB
King Arthur
Level 106
God Stats
2W - 2L
1,744 SR
Queue Stats
85W - 86L
1,474 Elo+
Party 3
Anubis
Anubis
MasterofLagg
Anubis
Level 121
God Stats
6W - 10L
1,576 SR
Queue Stats
218W - 202L
1,541 Elo+
Party 2
Zhong Kui
Zhong Kui
OoMarkikioO
Zhong Kui
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
120W - 124L
1,567 Elo+
Party 2
Ymir
Ymir
Patriotsfan8112
Ymir
Level 131
God Stats
1W - 1L
1,266 SR
Queue Stats
98W - 84L
1,489 Elo+
Party 3
Mercury
Mercury
mrkyito10
Mercury
Level 112
God Stats
55W - 39L
1,599 SR
Queue Stats
440W - 399L
1,581 Elo+
Party 2
Team Averages
Level 119
1,537 SR
1,530 Elo+

VS

Team Averages
Level 104
1,445 SR
1,522 Elo+
Tyr
Tyr
 
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
KatChzr
Set
Level 86
God Stats
6W - 8L
1,460 SR
Queue Stats
28W - 28L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
Vayykk
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,530 Elo+
Party 1
Anubis
Anubis
X_Gundogan_X
Anubis
Level 158
God Stats
3W - 10L
1,462 SR
Queue Stats
201W - 223L
1,506 Elo+
Solo
Anhur
Anhur
darealDisneyana
Anhur
Level 128
God Stats
1W - 2L
1,305 SR
Queue Stats
296W - 259L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AEROBB
King Arthur
10
0 / 1 / 0
5,874
587
4,604
8,403
6,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
11
5 / 0 / 2
6,535
654
6,305
5,501
2,390
Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
OoMarkikioO
Zhong Kui
11
3 / 2 / 2
6,486
649
5,821
6,044
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 0 / 5
5,391
539
2,902
7,640
4,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
mrkyito10
Mercury
11
3 / 0 / 1
6,118
612
3,567
7,011
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 0 / 0
6,200
620
4,639
10,704
9,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Set
8
1 / 1 / 0
4,962
496
3,797
6,391
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
Vayykk
Kukulkan
9
0 / 5 / 0
4,985
499
2,637
6,394
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anubis
8
0 / 2 / 2
5,141
514
4,072
6,565
2,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 4 / 0
5,579
558
3,007
7,815
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
3
3
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
0
0
1
W
King Arthur
AEROBB
King Arthur
0
1
0
0
L
Set
1
1
0
1
W
Anubis
5
0
2
6
W
Zhong Kui
OoMarkikioO
Zhong Kui
3
2
2
2
W
1
0
5
3.5
L
Kukulkan
Vayykk
Kukulkan
0
5
0
0
L
Anubis
0
2
2
0.5
L
1
4
0
0.25
W
Mercury
mrkyito10
Mercury
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,199
Damage
18,152
34,599
Taken
37,869
20,516
Mitigated
18,706
11,181
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,639
854
0
3,928
10,704
9,024
0
204
10,500
0
45,260
W
King Arthur
AEROBB
King Arthur
4,604
544
0
895
8,403
6,613
0
0
8,403
0
41,495
L
Set
3,797
1,561
0
811
6,391
2,326
0
1,860
4,531
0
33,022
W
Anubis
6,305
345
0
3,528
5,501
2,390
75
1,670
3,831
53,734
0
W
Zhong Kui
OoMarkikioO
Zhong Kui
5,821
2,003
0
3,020
6,044
4,573
213
654
5,390
41,861
8,508
W
2,902
934
0
2,029
7,640
4,070
0
3,207
4,433
11,113
0
L
Kukulkan
Vayykk
Kukulkan
2,637
440
0
830
6,394
1,531
0
4,320
2,074
29,217
0
L
Anubis
4,072
422
0
2,559
6,565
2,902
0
3,656
2,909
33,218
0
L
3,007
2,201
0
1,403
7,815
2,923
0
4,503
3,312
0
36,307
W
Mercury
mrkyito10
Mercury
3,567
1,514
0
1,709
7,011
2,870
0
1,178
5,833
0
43,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,404
Gold Earned
26,867
328
Minions Killed
278
0
Camps Cleared
0
1,075,651
Distance Traveled
980,353
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,200
620
71
7
0
208,675
0
W
King Arthur
5,874
587
69
7
0
224,451
0
L
Set
4,962
496
48
5
0
229,414
0
W
Anubis
6,535
654
89
9
0
190,880
0
W
Zhong Kui
6,486
649
91
9
0
186,479
5
W
Ymir
5,391
539
10
1
0
206,919
3
L
Kukulkan
4,985
499
55
6
0
185,729
2
L
Anubis
5,141
514
42
4
0
185,145
1
L
Anhur
5,579
558
62
6
0
171,390
3
W
Mercury
6,118
612
69
7
0
266,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role