Player Matchup

King Arthur
King Arthur
Panangga
King Arthur
Level 69
God Stats
6W - 10L
1,469 SR
Queue Stats
40W - 38L
1,520 Elo+
Solo
Nox
Nox
SmooveCrisp
Nox
Level 84
God Stats
4W - 1L
1,665 SR
Queue Stats
318W - 304L
1,546 Elo+
Party 2
Chernobog
Chernobog
shelovesleuhan
Chernobog
Level 28
God Stats
4W - 2L
1,509 SR
Queue Stats
60W - 68L
1,497 Elo+
Party 2
Team Averages
Level 60
1,548 SR
1,521 Elo+

VS

Team Averages
Level 88
1,709 SR
1,519 Elo+
Sylvanus
Sylvanus
MrBackpacked
Sylvanus
Level 85
God Stats
5W - 10L
1,532 SR
Queue Stats
224W - 245L
1,510 Elo+
Solo
Ishtar
Ishtar
OUTLAW720
Ishtar
Level 83
God Stats
3W - 1L
1,818 SR
Queue Stats
68W - 63L
1,539 Elo+
Party 1
He Bo
He Bo
Shotty1123
He Bo
Level 95
God Stats
1W - 1L
1,778 SR
Queue Stats
118W - 106L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Panangga
King Arthur
15
8 / 4 / 11
12,973
811
17,959
20,884
27,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

17
9 / 2 / 9
14,184
887
15,324
9,908
4,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
shelovesleuhan
Chernobog
16
5 / 2 / 13
12,923
808
14,660
13,707
6,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MrBackpacked
Sylvanus
14
4 / 4 / 4
11,540
721
7,270
22,704
29,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
OUTLAW720
Ishtar
13
2 / 10 / 4
11,246
703
13,578
17,487
7,679
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
13
2 / 8 / 1
10,695
668
7,585
15,607
7,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
22
Kills
8
8
Deaths
22
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
MrBackpacked
Sylvanus
4
4
4
1.5
L
Ishtar
OUTLAW720
Ishtar
2
10
4
0.4
W
King Arthur
Panangga
King Arthur
8
4
11
3.38
L
He Bo
2
8
1
0.31
W
9
2
9
6.75
W
Chernobog
shelovesleuhan
Chernobog
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,943
Damage
28,433
44,499
Taken
55,798
38,756
Mitigated
44,833
9,169
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
MrBackpacked
Sylvanus
7,270
1,918
2,200
5,159
22,704
29,374
192
6,206
16,498
21,737
0
L
Ishtar
OUTLAW720
Ishtar
13,578
7,291
319
505
17,487
7,679
310
4,248
13,239
0
41,758
W
King Arthur
Panangga
King Arthur
17,959
978
0
2,282
20,884
27,649
152
5,251
15,633
625
35,412
L
He Bo
7,585
1,029
0
204
15,607
7,780
0
5,759
9,848
38,913
0
W
15,324
1,270
0
1,406
9,908
4,942
636
4,520
5,388
75,831
0
W
Chernobog
shelovesleuhan
Chernobog
14,660
9,287
0
5,481
13,707
6,165
1,182
6,205
7,502
0
45,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,080
Gold Earned
33,481
184
Minions Killed
127
0
Camps Cleared
0
847,573
Distance Traveled
718,188
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,540
721
25
2
0
213,762
0
L
Ishtar
11,246
703
40
3
0
243,368
0
W
King Arthur
12,973
811
22
1
0
315,863
1
L
He Bo
10,695
668
62
4
0
261,058
0
W
Nox
14,184
887
96
6
0
263,092
0
W
Chernobog
12,923
808
66
4
0
268,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role