Player Matchup

Ratatoskr
Ratatoskr
Ivanrdzz
Ratatoskr
Level 78
God Stats
20W - 24L
1,356 SR
Queue Stats
376W - 388L
1,461 Elo+
Solo
Sylvanus
Sylvanus
LordArkmar
Sylvanus
Level 65
God Stats
7W - 12L
1,452 SR
Queue Stats
315W - 315L
1,454 Elo+
Solo
Neith
Neith
Luchrys92
Neith
Level 42
God Stats
21W - 20L
1,505 SR
Queue Stats
34W - 38L
1,354 Elo+
Solo
Hades
Hades
MvP_PR_01
Hades
Level 124
God Stats
51W - 52L
1,460 SR
Queue Stats
76W - 82L
1,437 Elo+
Solo
Merlin
Merlin
d-boysleeper_TTV
Merlin
Level 87
God Stats
14W - 14L
1,497 SR
Queue Stats
85W - 89L
1,467 Elo+
Solo
Team Averages
Level 79
1,454 SR
1,434 Elo+

VS

Team Averages
Level 107
1,443 SR
1,444 Elo+
Baron Samedi
Baron Samedi
AnnaBananas
Baron Samedi
Level 117
God Stats
4W - 2L
1,524 SR
Queue Stats
136W - 125L
1,436 Elo+
Solo
King Arthur
King Arthur
Jhonnysins32
King Arthur
Level 107
God Stats
11W - 9L
1,419 SR
Queue Stats
623W - 614L
1,438 Elo+
Solo
Danzaburou
Danzaburou
KIngKhalifaV
Danzaburou
Level 96
God Stats
12W - 17L
1,380 SR
Queue Stats
373W - 437L
1,505 Elo+
Party 1
Bacchus
Bacchus
SugeSmith
Bacchus
Level 109
God Stats
8W - 11L
1,470 SR
Queue Stats
434W - 447L
1,459 Elo+
Party 1
Jormungandr
Jormungandr
sweet_primer
Jormungandr
Level 108
God Stats
434W - 430L
1,420 SR
Queue Stats
1,323W - 1,354L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ivanrdzz
Ratatoskr
17
7 / 2 / 3
10,089
561
12,387
15,379
6,565
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
LordArkmar
Sylvanus
13
0 / 4 / 4
8,034
446
3,672
14,427
13,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Luchrys92
Neith
15
0 / 2 / 5
9,018
501
4,568
10,409
4,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
MvP_PR_01
Hades
14
2 / 1 / 4
8,682
482
7,598
12,950
6,711
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 3 / 0
8,710
484
7,092
12,451
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnnaBananas
Baron Samedi
15
6 / 3 / 1
9,310
517
13,809
11,211
5,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Jhonnysins32
King Arthur
12
1 / 3 / 0
8,095
450
5,066
11,688
8,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
KIngKhalifaV
Danzaburou
15
2 / 2 / 3
10,182
566
12,434
12,063
5,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SugeSmith
Bacchus
15
1 / 1 / 3
8,752
486
5,598
14,537
7,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
sweet_primer
Jormungandr
13
2 / 2 / 2
8,621
479
4,285
12,155
8,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
10
Kills
12
12
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AnnaBananas
Baron Samedi
6
3
1
2.17
W
Ratatoskr
Ivanrdzz
Ratatoskr
7
2
3
4.25
L
King Arthur
Jhonnysins32
King Arthur
1
3
0
0.33
L
Danzaburou
KIngKhalifaV
Danzaburou
2
2
3
1.75
W
Sylvanus
LordArkmar
Sylvanus
0
4
4
0.5
W
Neith
Luchrys92
Neith
0
2
5
1.25
W
Hades
MvP_PR_01
Hades
2
1
4
4
L
Bacchus
SugeSmith
Bacchus
1
1
3
2.5
W
1
3
0
0.33
L
Jormungandr
sweet_primer
Jormungandr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,317
Damage
41,192
65,616
Taken
61,654
36,950
Mitigated
35,839
19,985
Healing
18,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AnnaBananas
Baron Samedi
13,809
314
190
2,366
11,211
5,940
402
4,910
6,301
63,496
0
W
Ratatoskr
Ivanrdzz
Ratatoskr
12,387
4,405
0
500
15,379
6,565
0
2,786
12,511
0
84,816
L
King Arthur
Jhonnysins32
King Arthur
5,066
333
0
2,491
11,688
8,515
0
3,774
7,914
0
48,303
L
Danzaburou
KIngKhalifaV
Danzaburou
12,434
4,912
0
4,746
12,063
5,640
870
2,460
9,603
0
81,920
W
Sylvanus
LordArkmar
Sylvanus
3,672
1,460
1,944
4,869
14,427
13,581
0
5,876
8,357
24,082
0
W
Neith
Luchrys92
Neith
4,568
1,048
0
3,111
10,409
4,384
0
3,053
7,294
0
68,640
W
Hades
MvP_PR_01
Hades
7,598
513
193
5,532
12,950
6,711
843
2,952
9,980
49,351
0
L
Bacchus
SugeSmith
Bacchus
5,598
817
0
5,742
14,537
7,387
0
2,679
11,858
70,871
1,514
W
7,092
1,017
233
3,603
12,451
5,709
878
8,030
3,952
76,906
0
L
Jormungandr
sweet_primer
Jormungandr
4,285
1,137
45
3,349
12,155
8,357
879
4,539
7,616
48,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,533
Gold Earned
44,960
458
Minions Killed
498
0
Camps Cleared
0
1,738,037
Distance Traveled
1,623,056
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,310
517
133
7
0
346,453
0
W
Ratatoskr
10,089
561
120
7
0
448,154
2
L
King Arthur
8,095
450
58
3
0
238,179
0
L
Danzaburou
10,182
566
143
8
0
330,196
0
W
Sylvanus
8,034
446
25
1
0
326,764
3
W
Neith
9,018
501
120
7
0
310,663
0
W
Hades
8,682
482
73
4
0
360,830
8
L
Bacchus
8,752
486
86
5
0
389,937
0
W
Merlin
8,710
484
120
7
0
291,626
4
L
Jormungandr
8,621
479
78
4
0
318,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role