Player Matchup

Danzaburou
Danzaburou
Mariijxana
Danzaburou
Level 49
God Stats
42W - 19L
1,665 SR
Queue Stats
56W - 42L
1,618 Elo+
Party 2
Surtr
Surtr
luvdarla
Surtr
Level 44
God Stats
10W - 4L
1,819 SR
Queue Stats
229W - 213L
1,632 Elo+
Party 2
Janus
Janus
remendao_laranja
Janus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,228 Elo+
Solo
Team Averages
Level 41
1,661 SR
1,493 Elo+

VS

Team Averages
Level 55
1,513 SR
1,359 Elo+
Hades
Hades
Im Really High
Hades
Level 67
God Stats
106W - 65L
1,627 SR
Queue Stats
133W - 100L
1,473 Elo+
Party 1
Chang'e
Chang'e
Keyskii103
Chang'e
Level 56
God Stats
9W - 12L
1,609 SR
Queue Stats
413W - 448L
1,343 Elo+
Party 1
Kukulkan
Kukulkan
xwzmp_
Kukulkan
Level 41
God Stats
0W - 3L
1,302 SR
Queue Stats
50W - 72L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mariijxana
Danzaburou
18
10 / 8 / 7
15,085
943
21,746
19,210
7,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
luvdarla
Surtr
18
5 / 2 / 14
14,160
885
12,216
19,438
23,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
3 / 7 / 6
12,176
761
5,427
13,864
5,525
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 7 / 4
13,907
869
20,871
19,149
12,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Keyskii103
Chang'e
14
6 / 9 / 6
12,412
776
14,361
19,188
7,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
xwzmp_
Kukulkan
13
0 / 3 / 8
11,058
691
7,794
8,791
3,549
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
18
Kills
17
17
Deaths
19
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
11
7
4
1.86
L
Chang'e
Keyskii103
Chang'e
6
9
6
1
W
Danzaburou
Mariijxana
Danzaburou
10
8
7
1.69
W
Surtr
luvdarla
Surtr
5
2
14
6
W
3
7
6
0.86
L
Kukulkan
xwzmp_
Kukulkan
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,389
Damage
43,026
52,512
Taken
47,128
36,796
Mitigated
23,691
13,015
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,871
1,266
746
5,023
19,149
12,270
0
2,814
16,335
68,717
0
L
Chang'e
Keyskii103
Chang'e
14,361
1,484
1,039
2,716
19,188
7,872
768
1,938
17,250
39,621
0
W
Danzaburou
Mariijxana
Danzaburou
21,746
13,565
0
6,123
19,210
7,754
1,663
17,300
1,910
0
75,551
W
Surtr
luvdarla
Surtr
12,216
4,271
226
6,191
19,438
23,517
509
13,263
6,175
571
35,537
W
5,427
408
0
475
13,864
5,525
966
12,607
1,257
34,409
0
L
Kukulkan
xwzmp_
Kukulkan
7,794
538
137
574
8,791
3,549
0
1,581
7,210
33,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,421
Gold Earned
37,377
164
Minions Killed
201
0
Camps Cleared
0
769,404
Distance Traveled
666,780
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,907
869
99
6
0
220,821
0
L
Chang'e
12,412
776
43
3
0
242,731
0
W
Danzaburou
15,085
943
94
6
0
228,720
7
W
Surtr
14,160
885
30
2
0
305,133
5
W
Janus
12,176
761
40
3
0
235,551
0
L
Kukulkan
11,058
691
59
4
0
203,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role