Player Matchup

Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Hachy_Hanz
Anhur
Level 155
God Stats
3W - 6L
1,406 SR
Queue Stats
389W - 397L
1,438 Elo+
Party 1
Ra
Ra
NOVA VIl
Ra
Level 66
God Stats
1W - 1L
1,278 SR
Queue Stats
199W - 255L
1,455 Elo+
Solo
Thanatos
Thanatos
VVhiteOps_
Thanatos
Level 62
God Stats
4W - 7L
1,400 SR
Queue Stats
27W - 19L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
sanguinarra
Sun Wukong
Level 53
God Stats
2W - 1L
1,403 SR
Queue Stats
32W - 28L
1,546 Elo+
Solo
Team Averages
Level 99
1,397 SR
1,495 Elo+

VS

Team Averages
Level 112
1,389 SR
1,497 Elo+
Chang'e
Chang'e
CommonYouTubeL
Chang'e
Level 123
God Stats
1W - 6L
1,082 SR
Queue Stats
370W - 416L
1,531 Elo+
Solo
Surtr
Surtr
DMPERKYPOO
Surtr
Level 86
God Stats
35W - 41L
1,544 SR
Queue Stats
394W - 373L
1,504 Elo+
Solo
Bacchus
Bacchus
ShadowTalion1
Bacchus
Level 105
God Stats
1W - 3L
1,249 SR
Queue Stats
172W - 161L
1,479 Elo+
Solo
Sol
Sol
Toasteroftoast77
Sol
Level 105
God Stats
8W - 6L
1,572 SR
Queue Stats
117W - 119L
1,443 Elo+
Solo
Hercules
Hercules
ToastyNinjaZ
Hercules
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 184L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 3 / 2
5,526
553
3,425
13,890
10,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
10
1 / 1 / 2
5,318
532
3,814
6,280
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 2
6,192
619
3,927
6,485
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
VVhiteOps_
Thanatos
11
3 / 0 / 2
6,213
621
2,837
7,568
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
sanguinarra
Sun Wukong
12
2 / 0 / 2
6,693
669
3,679
7,259
4,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,130
613
3,589
7,073
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
4
0 / 2 / 0
4,057
406
1,009
3,738
1,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
10
0 / 0 / 1
5,593
559
1,724
4,484
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 2 / 1
6,161
616
7,841
6,712
1,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
ToastyNinjaZ
Hercules
9
2 / 2 / 2
5,253
525
6,920
8,912
6,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
8
Kills
6
6
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
3
2
0.67
L
2
2
1
1.25
L
Surtr
0
2
0
0
W
Anhur
1
1
2
2
W
1
2
2
1
L
Bacchus
0
0
1
0.5
L
2
2
1
1.25
L
Hercules
ToastyNinjaZ
Hercules
2
2
2
1.5
W
Thanatos
VVhiteOps_
Thanatos
3
0
2
4
W
Sun Wukong
sanguinarra
Sun Wukong
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,682
Damage
21,083
41,482
Taken
30,919
22,747
Mitigated
14,956
15,733
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,425
53
153
3,975
13,890
10,343
0
5,402
7,889
15,085
0
L
3,589
144
130
2,749
7,073
2,694
0
2,847
4,226
42,075
0
L
Surtr
1,009
255
0
1,035
3,738
1,440
0
0
3,738
26
11,861
W
Anhur
3,814
2,042
0
1,347
6,280
2,098
0
2,776
3,348
0
26,964
W
3,927
394
72
2,440
6,485
2,761
0
3,342
3,101
46,281
0
L
Bacchus
1,724
118
0
2,764
4,484
2,654
0
409
4,075
35,676
660
L
7,841
4,656
0
2,599
6,712
1,778
875
1,162
5,550
39,304
5,777
L
Hercules
ToastyNinjaZ
Hercules
6,920
2,426
0
1,990
8,912
6,390
0
2,934
5,978
0
16,438
W
Thanatos
VVhiteOps_
Thanatos
2,837
835
0
5,632
7,568
2,693
0
1,079
6,417
0
40,640
W
Sun Wukong
sanguinarra
Sun Wukong
3,679
692
0
2,114
7,259
4,852
243
446
6,771
0
49,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,942
Gold Earned
27,194
267
Minions Killed
271
0
Camps Cleared
0
1,062,892
Distance Traveled
882,109
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,526
553
16
2
0
223,991
2
L
Chang'e
6,130
613
96
10
0
198,842
1
L
Surtr
4,057
406
18
2
0
62,577
0
W
Anhur
5,318
532
39
4
0
191,457
0
W
Ra
6,192
619
70
7
0
214,053
0
L
Bacchus
5,593
559
61
6
0
231,706
0
L
Sol
6,161
616
86
9
0
178,934
0
L
Hercules
5,253
525
10
1
0
210,050
4
W
Thanatos
6,213
621
69
7
0
238,709
2
W
Sun Wukong
6,693
669
73
7
0
194,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role