Player Matchup

Artemis
Artemis
 
Artemis
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Chief Matuna
Horus
Level 125
God Stats
112W - 104L
1,596 SR
Queue Stats
624W - 653L
1,459 Elo+
Solo
Hera
Hera
DeviousShadow95
Hera
Level 156
God Stats
3W - 2L
1,833 SR
Queue Stats
172W - 155L
1,509 Elo+
Solo
Pele
Pele
TheNightAngel28
Pele
Level 139
God Stats
0W - 1L
1,494 SR
Queue Stats
76W - 61L
1,566 Elo+
Solo
Amaterasu
Amaterasu
maximusdarck078
Amaterasu
Level 142
God Stats
4W - 1L
1,886 SR
Queue Stats
110W - 104L
1,508 Elo+
Solo
Team Averages
Level 145
1,662 SR
1,508 Elo+

VS

Team Averages
Level 89
1,463 SR
1,468 Elo+
Loki
Loki
 
Loki
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FJPE
Baron Samedi
Level 67
God Stats
5W - 0L
1,500 SR
Queue Stats
37W - 43L
1,416 Elo+
Party 1
Nox
Nox
Foxlum56
Nox
Level 103
God Stats
48W - 39L
1,483 SR
Queue Stats
421W - 371L
1,591 Elo+
Solo
Sol
Sol
MidBangalore
Sol
Level 69
God Stats
6W - 1L
1,542 SR
Queue Stats
58W - 72L
1,402 Elo+
Party 1
Arachne
Arachne
TNA Murderer
Arachne
Level 91
God Stats
1W - 1L
1,292 SR
Queue Stats
82W - 121L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 2 / 2
5,294
481
3,517
6,699
2,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 2
4,953
450
3,593
9,567
7,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 1
7,009
637
9,004
6,247
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 4 / 1
5,297
482
5,718
10,013
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
maximusdarck078
Amaterasu
12
3 / 6 / 1
7,226
657
7,449
15,477
7,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
7 / 2 / 4
7,679
698
8,301
10,313
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
FJPE
Baron Samedi
10
4 / 0 / 5
6,780
616
6,092
7,876
6,209
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 1 / 2
5,557
505
4,603
7,795
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 2 / 1
6,760
615
5,449
6,834
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
TNA Murderer
Arachne
11
2 / 2 / 6
6,555
596
10,182
13,118
6,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
16
16
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
2
0.5
W
Loki
 
Loki
7
2
4
4.5
L
0
4
2
0.25
L
2
0
1
2.5
W
Baron Samedi
FJPE
Baron Samedi
4
0
5
6.5
W
2
1
2
3
W
1
2
1
0.75
W
Arachne
TNA Murderer
Arachne
2
2
6
2.5
L
2
4
1
0.63
L
Amaterasu
maximusdarck078
Amaterasu
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,281
Damage
34,627
48,003
Taken
45,936
22,830
Mitigated
21,883
11,613
Healing
19,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,517
1,155
0
1,353
6,699
2,544
0
4,237
2,462
0
33,456
W
Loki
 
Loki
8,301
1,478
0
4,710
10,313
3,763
0
1,431
8,882
0
60,302
L
3,593
1,929
400
1,355
9,567
7,001
0
4,890
4,677
0
12,423
L
9,004
2,200
0
2,458
6,247
2,336
266
2,824
3,423
59,226
0
W
Baron Samedi
FJPE
Baron Samedi
6,092
1,053
1,152
3,418
7,876
6,209
0
1,475
6,401
18,862
0
W
4,603
481
60
596
7,795
2,764
0
4,868
2,927
35,114
0
W
5,449
2,077
0
2,878
6,834
2,951
2,305
0
6,834
53,046
10,174
W
Arachne
TNA Murderer
Arachne
10,182
7,449
0
7,146
13,118
6,196
0
1,230
11,888
0
42,261
L
5,718
2,380
0
975
10,013
3,299
0
2,280
7,733
0
27,680
L
Amaterasu
maximusdarck078
Amaterasu
7,449
3,293
0
5,072
15,477
7,650
319
1,579
13,898
0
50,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,779
Gold Earned
33,331
316
Minions Killed
337
0
Camps Cleared
0
1,080,733
Distance Traveled
1,157,687
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,294
481
57
5
0
211,835
0
W
Loki
7,679
698
89
8
0
240,267
1
L
Horus
4,953
450
11
1
0
228,925
2
L
Hera
7,009
637
113
10
0
205,547
0
W
Baron Samedi
6,780
616
24
2
0
218,381
0
W
Nox
5,557
505
62
6
0
256,337
0
W
Sol
6,760
615
102
9
0
210,301
2
W
Arachne
6,555
596
60
5
0
232,401
0
L
Pele
5,297
482
40
4
0
224,660
2
L
Amaterasu
7,226
657
95
9
0
209,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role