Player Matchup

Geb
Geb
EmperorRamen
Geb
Level 44
God Stats
1W - 4L
1,314 SR
Queue Stats
145W - 145L
1,488 Elo+
Party 1
Tyr
Tyr
Panangga
Tyr
Level 69
God Stats
9W - 10L
1,616 SR
Queue Stats
40W - 38L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
WrathfulLumpy
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 109L
1,518 Elo+
Party 1
Team Averages
Level 47
1,477 SR
1,517 Elo+

VS

Team Averages
Level 69
1,488 SR
1,560 Elo+
Arachne
Arachne
Taioy
Arachne
Level 43
God Stats
1W - 1L
1,498 SR
Queue Stats
29W - 39L
1,448 Elo+
Solo
Freya
Freya
lefatnick
Freya
Level 59
God Stats
3W - 0L
1,278 SR
Queue Stats
55W - 38L
1,599 Elo+
Party 2
Neith
Neith
stromation
Neith
Level 106
God Stats
7W - 1L
1,687 SR
Queue Stats
51W - 29L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,757
751
3,971
12,117
7,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
6,407
712
3,060
6,640
6,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
9
1 / 5 / 0
6,858
762
3,723
12,043
12,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Taioy
Arachne
11
4 / 0 / 6
8,440
938
8,501
5,785
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
lefatnick
Freya
11
4 / 0 / 5
8,139
904
8,183
5,554
2,152
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
11
2 / 1 / 7
7,972
886
6,761
4,907
1,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
10
10
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
0
2
0
0
W
Arachne
Taioy
Arachne
4
0
6
7
L
Kuzenbo
1
5
0
0.2
W
Freya
lefatnick
Freya
4
0
5
6.5
W
Neith
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,754
Damage
23,445
30,800
Taken
16,246
26,474
Mitigated
7,467
2,081
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,971
209
0
700
12,117
7,287
0
3,258
8,859
23,050
0
L
3,060
119
0
1,071
6,640
6,417
0
1,975
4,665
764
18,100
W
Arachne
Taioy
Arachne
8,501
6,908
0
2,120
5,785
3,434
550
2,429
3,283
0
25,288
L
Kuzenbo
3,723
853
0
310
12,043
12,770
0
3,338
8,705
17,671
0
W
Freya
lefatnick
Freya
8,183
2,568
0
3,032
5,554
2,152
844
3,068
2,406
26,007
0
W
Neith
6,761
3,176
0
1,132
4,907
1,881
1,191
2,944
1,883
0
38,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,022
Gold Earned
24,551
90
Minions Killed
122
0
Camps Cleared
0
548,822
Distance Traveled
505,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,757
751
26
3
0
185,127
0
L
Tyr
6,407
712
48
5
0
202,446
0
W
Arachne
8,440
938
32
4
0
168,013
0
L
Kuzenbo
6,858
762
16
2
0
161,249
0
W
Freya
8,139
904
40
4
0
181,121
0
W
Neith
7,972
886
50
6
0
156,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role