Player Matchup

Arachne
Arachne
BlackCyclone397
Arachne
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 208L
1,463 Elo+
Solo
Surtr
Surtr
Chyidi
Surtr
Level 128
God Stats
1W - 0L
1,534 SR
Queue Stats
3W - 8L
1,234 Elo+
Solo
Cernunnos
Cernunnos
G0dw1n
Cernunnos
Level 154
God Stats
11W - 10L
1,681 SR
Queue Stats
244W - 238L
1,531 Elo+
Party 2
Sylvanus
Sylvanus
Jabc0m
Sylvanus
Level 148
God Stats
15W - 15L
1,705 SR
Queue Stats
211W - 212L
1,575 Elo+
Party 2
Hera
Hera
LILBLUETIGER
Hera
Level 144
God Stats
5W - 3L
1,375 SR
Queue Stats
246W - 232L
1,581 Elo+
Party 2
Team Averages
Level 140
1,559 SR
1,477 Elo+

VS

Team Averages
Level 81
1,466 SR
1,517 Elo+
He Bo
He Bo
Brbtacos
He Bo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 134L
1,470 Elo+
Party 3
Amaterasu
Amaterasu
Jaaý
Amaterasu
Level 136
God Stats
2W - 1L
1,840 SR
Queue Stats
168W - 149L
1,554 Elo+
Party 3
Bacchus
Bacchus
X50Drake
Bacchus
Level 108
God Stats
5W - 4L
1,544 SR
Queue Stats
377W - 357L
1,534 Elo+
Party 1
King Arthur
King Arthur
Zoic IceKing
King Arthur
Level 85
God Stats
2W - 6L
1,267 SR
Queue Stats
273W - 250L
1,501 Elo+
Solo
Apollo
Apollo
ツgangstagooseツ
Apollo
Level 29
God Stats
11W - 14L
1,182 SR
Queue Stats
204W - 181L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,725
515
4,577
13,792
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Surtr
Chyidi
Surtr
14
0 / 1 / 1
8,488
566
6,437
14,788
15,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
G0dw1n
Cernunnos
14
1 / 2 / 1
8,273
552
8,347
12,932
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
Jabc0m
Sylvanus
13
3 / 2 / 7
8,364
558
6,407
11,931
8,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
10 / 2 / 3
9,946
663
16,977
8,005
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Brbtacos
He Bo
11
1 / 9 / 1
7,118
475
5,272
13,913
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Jaaý
Amaterasu
16
4 / 0 / 3
9,228
615
12,678
15,880
8,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
X50Drake
Bacchus
11
1 / 3 / 3
7,327
488
5,131
12,951
11,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
Zoic IceKing
King Arthur
14
1 / 2 / 1
8,695
580
7,844
10,892
8,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 2 / 1
8,138
543
9,662
12,418
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
16
Kills
9
9
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
He Bo
Brbtacos
He Bo
1
9
1
0.17
W
Surtr
Chyidi
Surtr
0
1
1
0.5
W
Cernunnos
G0dw1n
Cernunnos
1
2
1
0.75
L
Amaterasu
Jaaý
Amaterasu
4
0
3
5.5
W
Sylvanus
Jabc0m
Sylvanus
3
2
7
3.25
W
10
2
3
5.75
L
Bacchus
X50Drake
Bacchus
1
3
3
0.83
L
King Arthur
Zoic IceKing
King Arthur
1
2
1
0.75
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,745
Damage
40,587
61,448
Taken
66,054
38,023
Mitigated
37,988
21,168
Healing
16,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,577
2,897
0
5,076
13,792
5,411
0
1,216
12,576
0
60,544
L
He Bo
Brbtacos
He Bo
5,272
150
0
2,138
13,913
4,095
99
8,265
5,648
42,844
0
W
Surtr
Chyidi
Surtr
6,437
1,840
0
2,523
14,788
15,243
0
570
14,218
2,628
66,854
W
Cernunnos
G0dw1n
Cernunnos
8,347
4,549
0
5,627
12,932
5,319
2,041
1,854
11,078
0
71,033
L
Amaterasu
Jaaý
Amaterasu
12,678
5,374
0
5,139
15,880
8,605
702
4,413
11,467
0
90,217
W
Sylvanus
Jabc0m
Sylvanus
6,407
2,395
2,634
4,169
11,931
8,694
96
4,660
7,271
22,967
0
W
16,977
3,928
0
1,139
8,005
3,356
410
2,268
5,737
95,611
0
L
Bacchus
X50Drake
Bacchus
5,131
467
0
2,604
12,951
11,621
0
5,763
7,188
26,154
0
L
King Arthur
Zoic IceKing
King Arthur
7,844
1,425
0
966
10,892
8,750
68
3,846
7,046
341
72,840
L
9,662
5,872
0
5,835
12,418
4,917
910
2,071
10,347
0
72,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,796
Gold Earned
40,506
509
Minions Killed
505
0
Camps Cleared
0
1,425,274
Distance Traveled
1,551,199
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,725
515
89
6
0
313,202
1
L
He Bo
7,118
475
84
6
0
269,678
0
W
Surtr
8,488
566
131
9
0
285,995
0
W
Cernunnos
8,273
552
127
8
0
270,754
3
L
Amaterasu
9,228
615
129
9
0
381,928
0
W
Sylvanus
8,364
558
20
1
0
258,199
2
W
Hera
9,946
663
142
9
0
297,124
1
L
Bacchus
7,327
488
31
2
0
316,747
2
L
King Arthur
8,695
580
138
9
0
305,156
2
L
Apollo
8,138
543
123
8
0
277,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role