Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Isaac0521
Baron Samedi
Level 29
God Stats
1W - 0L
1,426 SR
Queue Stats
8W - 46L
973 Elo+
Party 1
Poseidon
Poseidon
JAMES-_-CR
Poseidon
Level 47
God Stats
1W - 7L
1,432 SR
Queue Stats
4W - 42L
973 Elo+
Party 1
Hachiman
Hachiman
Nagdawg
Hachiman
Level 45
God Stats
8W - 9L
1,858 SR
Queue Stats
38W - 52L
1,476 Elo+
Solo
Bacchus
Bacchus
paparoach121314
Bacchus
Level 80
God Stats
1W - 9L
1,301 SR
Queue Stats
12W - 66L
1,027 Elo+
Party 1
Team Averages
Level 72
1,503 SR
1,190 Elo+

VS

Team Averages
Level 33
1,524 SR
1,317 Elo+
Bakasura
Bakasura
APOCOLYP3
Bakasura
Level 30
God Stats
1W - 2L
1,324 SR
Queue Stats
34W - 30L
1,392 Elo+
Party 3
Chernobog
Chernobog
Aoshin0
Chernobog
Level 27
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 4L
1,190 Elo+
Party 2
Janus
Janus
Eaglexv
Janus
Level 45
God Stats
60W - 50L
1,660 SR
Queue Stats
197W - 148L
1,465 Elo+
Party 3
Jormungandr
Jormungandr
Maxximin
Jormungandr
Level 47
God Stats
0W - 1L
1,863 SR
Queue Stats
3W - 9L
1,346 Elo+
Party 2
Kukulkan
Kukulkan
NakeVenom
Kukulkan
Level 17
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 4L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 0 / 3
8,541
776
5,730
13,467
9,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Baron Samedi
Isaac0521
Baron Samedi
15
1 / 1 / 4
8,330
757
3,793
3,707
2,088
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
JAMES-_-CR
Poseidon
16
2 / 0 / 6
8,892
808
11,523
5,665
2,396
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Nagdawg
Hachiman
16
5 / 3 / 3
8,931
812
10,661
11,343
4,374
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
2 / 1 / 7
8,887
808
7,182
12,571
14,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
APOCOLYP3
Bakasura
14
1 / 3 / 2
7,560
687
3,715
13,089
7,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Aoshin0
Chernobog
14
0 / 2 / 1
7,653
696
4,301
10,154
4,591
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Eaglexv
Janus
16
3 / 1 / 2
8,986
817
14,439
6,551
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Maxximin
Jormungandr
13
1 / 1 / 2
7,864
715
7,594
11,624
12,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
NakeVenom
Kukulkan
13
0 / 5 / 3
7,094
645
6,732
10,565
4,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
12
Kills
5
5
Deaths
12
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
3
3.5
L
Bakasura
APOCOLYP3
Bakasura
1
3
2
0.67
L
Chernobog
Aoshin0
Chernobog
0
2
1
0.25
L
Janus
Eaglexv
Janus
3
1
2
4
W
Baron Samedi
Isaac0521
Baron Samedi
1
1
4
3
W
Poseidon
JAMES-_-CR
Poseidon
2
0
6
5
L
Jormungandr
Maxximin
Jormungandr
1
1
2
2
W
Hachiman
Nagdawg
Hachiman
5
3
3
2.17
L
Kukulkan
NakeVenom
Kukulkan
0
5
3
0.3
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,889
Damage
36,781
46,753
Taken
51,983
32,366
Mitigated
31,592
12,566
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,730
479
0
5,991
13,467
9,444
1,379
8,335
4,552
0
17,248
L
Bakasura
APOCOLYP3
Bakasura
3,715
2,074
0
1,636
13,089
7,738
0
3,594
9,319
0
14,779
L
Chernobog
Aoshin0
Chernobog
4,301
2,786
0
245
10,154
4,591
548
5,444
4,566
0
26,018
L
Janus
Eaglexv
Janus
14,439
675
0
980
6,551
2,819
156
3,250
3,217
56,001
0
W
Baron Samedi
Isaac0521
Baron Samedi
3,793
127
993
449
3,707
2,088
655
1,719
1,952
20,458
0
W
Poseidon
JAMES-_-CR
Poseidon
11,523
1,358
0
564
5,665
2,396
877
3,512
2,077
50,792
0
L
Jormungandr
Maxximin
Jormungandr
7,594
937
98
547
11,624
12,060
0
5,643
5,811
20,919
0
W
Hachiman
Nagdawg
Hachiman
10,661
5,900
0
950
11,343
4,374
1,967
7,235
3,734
0
36,192
L
Kukulkan
NakeVenom
Kukulkan
6,732
96
0
0
10,565
4,384
0
4,567
5,788
21,474
0
W
7,182
328
0
3,619
12,571
14,064
0
7,169
5,032
16,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,581
Gold Earned
39,157
230
Minions Killed
241
0
Camps Cleared
0
1,203,534
Distance Traveled
1,128,116
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,541
776
32
3
0
248,436
0
L
Bakasura
7,560
687
28
3
0
256,686
0
L
Chernobog
7,653
696
53
5
0
195,291
0
L
Janus
8,986
817
100
9
0
242,924
0
W
Baron Samedi
8,330
757
35
3
0
236,541
0
W
Poseidon
8,892
808
78
7
0
252,146
3
L
Jormungandr
7,864
715
33
3
0
238,388
0
W
Hachiman
8,931
812
63
6
0
205,166
0
L
Kukulkan
7,094
645
27
2
0
194,827
0
W
Bacchus
8,887
808
22
2
0
261,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role