Player Matchup

Bellona
Bellona
Black-hat-34
Bellona
Level 122
God Stats
3W - 2L
1,335 SR
Queue Stats
329W - 338L
1,526 Elo+
Solo
Raijin
Raijin
MadCuzDev
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
MrSinapsiZ
King Arthur
Level 122
God Stats
8W - 8L
1,579 SR
Queue Stats
313W - 295L
1,466 Elo+
Solo
Cliodhna
Cliodhna
Smitestoxic
Cliodhna
Level 154
God Stats
8W - 3L
1,473 SR
Queue Stats
315W - 297L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
firefliesalco
Kuzenbo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,180 Elo+
Party 1
Team Averages
Level 90
1,477 SR
1,428 Elo+

VS

Team Averages
Level 99
1,498 SR
1,392 Elo+
Merlin
Merlin
AdoubleG6
Merlin
Level 157
God Stats
1W - 4L
1,489 SR
Queue Stats
288W - 297L
1,446 Elo+
Solo
Baba Yaga
Baba Yaga
AngryColt201732
Baba Yaga
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 105L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
Gaaaaa
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 60L
1,364 Elo+
Solo
Nox
Nox
MarissaLeeC5
Nox
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 75L
1,442 Elo+
Party 2
Thoth
Thoth
tha7jus7happend
Thoth
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 17L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Black-hat-34
Bellona
18
4 / 3 / 14
11,187
746
8,644
15,801
21,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
MadCuzDev
Raijin
18
6 / 1 / 14
11,488
766
15,544
12,830
6,302
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MrSinapsiZ
King Arthur
19
5 / 1 / 16
11,975
798
9,098
19,941
20,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
Smitestoxic
Cliodhna
18
9 / 2 / 9
11,745
783
23,604
15,954
8,206
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
18
4 / 3 / 17
11,573
772
12,619
19,780
21,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AdoubleG6
Merlin
17
2 / 5 / 4
9,506
634
15,731
13,559
5,755
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
AngryColt201732
Baba Yaga
15
2 / 8 / 7
9,391
626
13,036
16,376
6,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Gaaaaa
Gilgamesh
13
2 / 7 / 4
8,840
589
11,802
15,440
6,996
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 5 / 6
9,064
604
8,556
15,796
6,895
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 5 / 4
10,188
679
10,658
12,776
4,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
35
28
Kills
10
10
Deaths
30
70
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
AdoubleG6
Merlin
2
5
4
0.8
L
Baba Yaga
AngryColt201732
Baba Yaga
2
8
7
0.69
W
Bellona
Black-hat-34
Bellona
4
3
14
3.67
L
Gilgamesh
Gaaaaa
Gilgamesh
2
7
4
0.57
W
Raijin
MadCuzDev
Raijin
6
1
14
13
L
1
5
6
0.8
W
King Arthur
MrSinapsiZ
King Arthur
5
1
16
13
W
Cliodhna
Smitestoxic
Cliodhna
9
2
9
6.75
W
Kuzenbo
4
3
17
4.17
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,509
Damage
59,783
84,306
Taken
73,947
77,610
Mitigated
31,128
30,056
Healing
19,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AdoubleG6
Merlin
15,731
1,081
962
3,655
13,559
5,755
0
4,892
8,667
35,689
0
L
Baba Yaga
AngryColt201732
Baba Yaga
13,036
2,027
1,118
2,523
16,376
6,574
0
6,042
10,334
20,337
0
W
Bellona
Black-hat-34
Bellona
8,644
1,804
1,237
3,246
15,801
21,380
1,118
8,943
6,858
357
27,479
L
Gilgamesh
Gaaaaa
Gilgamesh
11,802
2,670
1,384
1,752
15,440
6,996
0
5,308
10,132
0
19,758
W
Raijin
MadCuzDev
Raijin
15,544
970
129
1,109
12,830
6,302
2,843
5,690
7,140
36,980
0
L
8,556
699
1,739
3,718
15,796
6,895
0
7,158
8,638
18,697
0
W
King Arthur
MrSinapsiZ
King Arthur
9,098
834
1,106
9,384
19,941
20,479
349
9,263
10,678
0
16,575
W
Cliodhna
Smitestoxic
Cliodhna
23,604
706
2,086
5,568
15,954
8,206
2,360
8,702
7,252
0
47,218
W
Kuzenbo
12,619
4,042
2,429
3,762
19,780
21,243
1,222
15,383
4,397
21,065
887
L
10,658
731
632
1,672
12,776
4,908
234
4,174
8,602
32,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,968
Gold Earned
46,989
163
Minions Killed
157
0
Camps Cleared
0
1,313,295
Distance Traveled
1,172,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,506
634
40
3
0
242,965
0
L
Baba Yaga
9,391
626
32
2
0
223,959
0
W
Bellona
11,187
746
40
3
0
219,455
0
L
Gilgamesh
8,840
589
14
1
0
251,338
0
W
Raijin
11,488
766
50
3
0
275,215
0
L
Nox
9,064
604
31
2
0
220,068
0
W
King Arthur
11,975
798
12
1
0
260,183
0
W
Cliodhna
11,745
783
45
3
0
295,231
0
W
Kuzenbo
11,573
772
16
1
0
263,211
0
L
Thoth
10,188
679
40
3
0
234,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role