Player Matchup

Neith
Neith
KILLAFIGHT69
Neith
Level 46
God Stats
16W - 29L
1,403 SR
Queue Stats
16W - 29L
1,410 Elo+
Party 1
Poseidon
Poseidon
LoshyBear
Poseidon
Level 102
God Stats
0W - 6L
1,272 SR
Queue Stats
31W - 48L
1,409 Elo+
Party 1
Ares
Ares
Sgt Rocko91
Ares
Level 128
God Stats
0W - 2L
1,288 SR
Queue Stats
45W - 66L
1,466 Elo+
Party 1
Achilles
Achilles
YOxNAxDY
Achilles
Level 115
God Stats
0W - 2L
1,268 SR
Queue Stats
30W - 39L
1,420 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
tu13ie
Ah Muzen Cab
Level 109
God Stats
0W - 5L
1,145 SR
Queue Stats
17W - 31L
1,388 Elo+
Party 1
Team Averages
Level 100
1,275 SR
1,419 Elo+

VS

Team Averages
Level 107
1,483 SR
1,482 Elo+
Hel
Hel
 
Hel
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Andvar
Artemis
Level 136
God Stats
2W - 0L
1,420 SR
Queue Stats
3W - 5L
1,403 Elo+
Solo
Ravana
Ravana
J_JG99
Ravana
Level 157
God Stats
5W - 2L
1,357 SR
Queue Stats
101W - 126L
1,433 Elo+
Solo
Jormungandr
Jormungandr
Qahnaarin77
Jormungandr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,620 Elo+
Solo
Loki
Loki
grumpiershark35
Loki
Level 84
God Stats
4W - 3L
1,640 SR
Queue Stats
79W - 76L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
10,087
1,009
6,610
14,187
6,304
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Poseidon
LoshyBear
Poseidon
15
0 / 3 / 5
9,612
961
9,014
10,725
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 2
10,648
1,065
10,053
12,814
16,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
YOxNAxDY
Achilles
15
0 / 3 / 4
9,290
929
6,417
16,870
22,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
tu13ie
Ah Muzen Cab
15
0 / 5 / 2
9,665
967
11,773
15,156
7,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

180

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
2 / 1 / 8
11,564
1,156
7,656
11,626
10,458
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Andvar
Artemis
17
4 / 0 / 4
11,354
1,135
15,545
5,152
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
J_JG99
Ravana
17
5 / 0 / 6
11,549
1,155
13,592
10,850
12,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
Qahnaarin77
Jormungandr
16
2 / 0 / 9
10,849
1,085
19,259
10,405
6,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 4 / 3
9,964
996
8,529
13,843
6,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
5
Kills
14
14
Deaths
5
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
8
6
W
Artemis
Andvar
Artemis
4
0
4
6
W
Ravana
J_JG99
Ravana
5
0
6
8
L
3
1
2
4
L
Poseidon
LoshyBear
Poseidon
0
3
5
0.83
W
Jormungandr
Qahnaarin77
Jormungandr
2
0
9
6.5
L
2
2
2
1.5
L
Achilles
YOxNAxDY
Achilles
0
3
4
0.67
W
1
4
3
0.63
L
Ah Muzen Cab
tu13ie
Ah Muzen Cab
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,867
Damage
64,581
69,752
Taken
51,876
56,470
Mitigated
38,796
2,742
Healing
25,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,656
102
9,421
8,526
11,626
10,458
0
4,718
6,531
18,012
0
W
Artemis
Andvar
Artemis
15,545
6,763
0
2,228
5,152
3,101
0
1,689
3,416
0
45,389
W
Ravana
J_JG99
Ravana
13,592
2,652
0
3,438
10,850
12,497
0
4,654
5,873
0
23,717
L
6,610
2,997
0
629
14,187
6,304
0
6,322
6,444
0
25,812
L
Poseidon
LoshyBear
Poseidon
9,014
592
0
200
10,725
4,478
0
5,282
4,428
37,135
0
W
Jormungandr
Qahnaarin77
Jormungandr
19,259
1,566
0
1,381
10,405
6,307
0
3,824
5,962
32,720
0
L
10,053
314
0
936
12,814
16,302
0
4,919
6,371
14,870
0
L
Achilles
YOxNAxDY
Achilles
6,417
1,190
0
977
16,870
22,290
0
4,324
11,451
0
13,743
W
8,529
1,453
0
290
13,843
6,433
0
5,935
7,547
0
19,046
L
Ah Muzen Cab
tu13ie
Ah Muzen Cab
11,773
2,813
0
0
15,156
7,096
0
5,619
8,270
0
42,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,302
Gold Earned
55,280
205
Minions Killed
269
6
Camps Cleared
11
999,627
Distance Traveled
1,067,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,564
1,156
33
3
0
224,120
0
W
Artemis
11,354
1,135
95
10
4
196,543
0
W
Ravana
11,549
1,155
57
6
1
206,796
0
L
Neith
10,087
1,009
36
4
4
196,218
0
L
Poseidon
9,612
961
60
6
0
208,321
0
W
Jormungandr
10,849
1,085
53
5
2
214,237
0
L
Ares
10,648
1,065
10
1
1
207,425
0
L
Achilles
9,290
929
18
2
1
203,438
0
W
Loki
9,964
996
31
3
4
225,860
0
L
Ah Muzen Cab
9,665
967
81
8
0
184,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role