Player Matchup

Apollo
Apollo
ChispiiinJRCA
Apollo
Level 125
God Stats
1W - 4L
1,604 SR
Queue Stats
520W - 519L
1,491 Elo+
Solo
Ymir
Ymir
TRu3xJANESY
Ymir
Level 49
God Stats
7W - 3L
1,712 SR
Queue Stats
65W - 62L
1,426 Elo+
Party 1
Fenrir
Fenrir
TRu3xSkillzZ
Fenrir
Level 147
God Stats
16W - 18L
1,435 SR
Queue Stats
1,094W - 1,113L
1,418 Elo+
Party 1
Team Averages
Level 107
1,584 SR
1,445 Elo+

VS

Team Averages
Level 127
1,408 SR
1,509 Elo+
Maui
Maui
Dieguito693
Maui
Level 148
God Stats
6W - 13L
1,276 SR
Queue Stats
188W - 179L
1,474 Elo+
Party 2
Neith
Neith
Jayr690
Neith
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 20L
1,607 Elo+
Solo
Baron Samedi
Baron Samedi
XLovelyxo
Baron Samedi
Level 86
God Stats
17W - 9L
1,447 SR
Queue Stats
53W - 57L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
8,530
711
9,473
10,376
5,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
7,719
643
3,807
11,696
11,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
11
1 / 1 / 1
8,074
673
8,002
11,904
11,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
8,735
728
6,041
12,204
9,143
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
Jayr690
Neith
11
3 / 1 / 3
9,141
762
13,982
9,602
3,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
XLovelyxo
Baron Samedi
12
2 / 1 / 3
8,763
730
8,603
5,434
2,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
7
7
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
2
0
5
4.5
W
Neith
Jayr690
Neith
3
1
3
4.5
L
0
4
1
0.13
L
Fenrir
1
1
1
1.5
W
Baron Samedi
XLovelyxo
Baron Samedi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,282
Damage
28,626
33,976
Taken
27,240
28,357
Mitigated
15,758
2,576
Healing
10,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,473
4,907
0
617
10,376
5,285
0
5,081
5,295
0
46,236
W
6,041
1,396
0
4,094
12,204
9,143
0
1,755
10,449
11,780
226
W
Neith
Jayr690
Neith
13,982
6,301
0
2,741
9,602
3,930
0
1,199
8,403
0
45,669
L
3,807
265
0
160
11,696
11,681
0
4,510
7,186
16,826
0
L
Fenrir
8,002
2,772
0
1,799
11,904
11,391
0
5,443
6,461
0
22,912
W
Baron Samedi
XLovelyxo
Baron Samedi
8,603
544
1,470
1,907
5,434
2,685
0
1,369
4,065
34,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,323
Gold Earned
26,639
118
Minions Killed
125
0
Camps Cleared
0
684,753
Distance Traveled
674,283
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,530
711
81
7
0
212,408
1
W
Maui
8,735
728
11
1
0
238,954
2
W
Neith
9,141
762
61
5
0
217,538
0
L
Ymir
7,719
643
14
1
0
229,205
0
L
Fenrir
8,074
673
23
2
0
243,140
0
W
Baron Samedi
8,763
730
53
4
0
217,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role