Player Matchup

Freya
Freya
Diamond I
I-_Prometheus_
Freya
Diamond I
Level 159
God Stats
5W - 4L
1,546 SR
Queue Stats
469W - 456L
2,183 MMR
Solo
Bacchus
Bacchus
Diamond V
StoogeyIAm
Bacchus
Diamond V
Level 126
God Stats
30W - 23L
1,693 SR
Queue Stats
226W - 217L
1,972 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
aG Ragnarok
Sun Wukong
Diamond I
Level 185
God Stats
8W - 7L
1,678 SR
Queue Stats
469W - 444L
2,228 MMR
Solo
Susano
Susano
Diamond III
silentBang360
Susano
Diamond III
Level 99
God Stats
11W - 1L
1,944 SR
Queue Stats
31W - 22L
2,147 MMR
Party 1
Raijin
Raijin
Diamond II
ºGTB
Raijin
Diamond II
Level 158
God Stats
5W - 2L
1,868 SR
Queue Stats
163W - 135L
2,249 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,746 SR
2,156 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,716 SR
1,990 MMR
Ra
Ra
Diamond II
 
Ra
Diamond II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
BRAV0 Jr
Morgan Le Fay
Diamond V
Level 119
God Stats
19W - 27L
1,606 SR
Queue Stats
904W - 891L
2,077 MMR
Solo
Ne Zha
Ne Zha
Diamond I
Kokushibyu
Ne Zha
Diamond I
Level 143
God Stats
11W - 8L
2,066 SR
Queue Stats
220W - 182L
2,375 MMR
Solo
Chernobog
Chernobog
Platinum I
NotYucuna
Chernobog
Platinum I
Level 157
God Stats
3W - 11L
1,763 SR
Queue Stats
478W - 460L
1,961 MMR
Solo
Sobek
Sobek
Diamond III
galaxy3494
Sobek
Diamond III
Level 149
God Stats
44W - 40L
1,645 SR
Queue Stats
213W - 215L
2,038 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,171
514
3,463
6,123
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
StoogeyIAm
Bacchus
10
0 / 1 / 8
6,662
555
4,815
7,996
7,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
aG Ragnarok
Sun Wukong
11
1 / 0 / 4
6,858
572
6,905
10,755
6,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 1 / 1
7,947
662
7,569
10,344
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Raijin
ºGTB
Raijin
13
3 / 1 / 4
7,866
656
6,280
6,158
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThorAo KuangArachneRavana

VS

Bans
PeleHe BoKaliMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 2 / 0
7,174
598
3,220
7,004
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
BRAV0 Jr
Morgan Le Fay
10
0 / 4 / 0
5,968
497
6,085
11,179
6,829
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Kokushibyu
Ne Zha
11
2 / 3 / 3
6,443
537
4,782
11,799
4,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chernobog
NotYucuna
Chernobog
13
1 / 0 / 1
7,279
607
2,716
6,084
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
9
0 / 2 / 1
5,651
471
2,493
10,686
8,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
5
5
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
0
1
L
Morgan Le Fay
BRAV0 Jr
Morgan Le Fay
0
4
0
0
W
0
2
0
0
L
Ne Zha
Kokushibyu
Ne Zha
2
3
3
1.17
L
Chernobog
NotYucuna
Chernobog
1
0
1
1.5
W
Bacchus
StoogeyIAm
Bacchus
0
1
8
4
W
Sun Wukong
aG Ragnarok
Sun Wukong
1
0
4
3
L
Sobek
0
2
1
0.25
W
7
1
1
7.5
W
Raijin
ºGTB
Raijin
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,032
Damage
19,296
41,376
Taken
46,752
22,041
Mitigated
25,178
14,161
Healing
13,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,220
170
775
1,799
7,004
2,695
0
3,284
3,720
69,579
0
L
Morgan Le Fay
BRAV0 Jr
Morgan Le Fay
6,085
411
0
2,433
11,179
6,829
0
1,855
9,324
39,002
339
W
3,463
980
0
1,843
6,123
2,160
0
269
5,854
42,904
0
L
Ne Zha
Kokushibyu
Ne Zha
4,782
1,460
0
2,052
11,799
4,879
0
1,821
9,878
0
53,838
L
Chernobog
NotYucuna
Chernobog
2,716
1,383
0
2,898
6,084
2,228
441
2,163
3,731
0
62,980
W
Bacchus
StoogeyIAm
Bacchus
4,815
421
0
664
7,996
7,152
0
2,200
5,743
14,226
0
W
Sun Wukong
aG Ragnarok
Sun Wukong
6,905
1,233
0
4,327
10,755
6,184
124
5,758
4,965
0
45,962
L
Sobek
2,493
149
0
3,528
10,686
8,547
0
5,352
5,100
12,505
0
W
7,569
3,199
0
6,577
10,344
4,347
0
1,651
8,547
0
63,553
W
Raijin
ºGTB
Raijin
6,280
354
0
750
6,158
2,198
133
1,202
4,808
75,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,504
Gold Earned
32,515
405
Minions Killed
411
0
Camps Cleared
0
1,337,175
Distance Traveled
1,242,176
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,174
598
115
10
0
274,285
0
L
Morgan Le Fay
5,968
497
77
6
0
206,958
4
W
Freya
6,171
514
77
6
0
233,614
2
L
Ne Zha
6,443
537
79
7
0
276,120
2
L
Chernobog
7,279
607
128
11
0
228,436
2
W
Bacchus
6,662
555
13
1
0
268,638
3
W
Sun Wukong
6,858
572
74
6
0
285,718
1
L
Sobek
5,651
471
12
1
0
256,377
0
W
Susano
7,947
662
92
8
0
320,563
0
W
Raijin
7,866
656
149
12
0
228,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role