Player Matchup

Charon
Charon
Arcane_Rider
Charon
Level 112
God Stats
5W - 4L
1,383 SR
Queue Stats
34W - 38L
1,386 Elo+
Party 2
Zeus
Zeus
BlankClipz
Zeus
Level 134
God Stats
1W - 1L
1,278 SR
Queue Stats
3W - 4L
1,212 Elo+
Party 2
Gilgamesh
Gilgamesh
BroodingChimp31
Gilgamesh
Level 148
God Stats
18W - 15L
1,799 SR
Queue Stats
246W - 261L
1,539 Elo+
Solo
Freya
Freya
HeadSwab
Freya
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 103L
1,446 Elo+
Solo
Mercury
Mercury
ehxcel
Mercury
Level 149
God Stats
4W - 1L
1,714 SR
Queue Stats
7W - 7L
1,497 Elo+
Solo
Team Averages
Level 133
1,535 SR
1,416 Elo+

VS

Team Averages
Level 124
1,638 SR
1,511 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Crizzzzzzzz
Cu Chulainn
Level 159
God Stats
1W - 3L
1,505 SR
Queue Stats
155W - 171L
1,495 Elo+
Solo
Ra
Ra
Jhoppie21
Ra
Level 155
God Stats
32W - 20L
1,772 SR
Queue Stats
402W - 382L
1,504 Elo+
Solo
Medusa
Medusa
Lil_Apeboss
Medusa
Level 77
God Stats
11W - 16L
1,666 SR
Queue Stats
413W - 453L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
troublesometalon
Danzaburou
Level 101
God Stats
0W - 1L
1,748 SR
Queue Stats
80W - 76L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
17
2 / 2 / 10
9,722
748
9,038
9,528
10,372
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 0 / 4
9,506
731
12,788
9,240
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
BroodingChimp31
Gilgamesh
15
3 / 2 / 7
8,638
664
13,756
16,290
18,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Freya
HeadSwab
Freya
15
2 / 1 / 6
8,759
674
7,268
6,669
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
ehxcel
Mercury
17
5 / 2 / 4
10,174
783
11,061
11,837
5,654
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
0 / 1 / 5
9,237
711
5,611
12,435
12,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Crizzzzzzzz
Cu Chulainn
14
1 / 7 / 0
8,144
626
9,618
16,161
13,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 4
8,970
690
8,326
11,275
5,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
16
2 / 1 / 2
9,453
727
8,573
9,944
4,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
troublesometalon
Danzaburou
17
3 / 3 / 4
10,117
778
7,026
14,436
6,683
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
15
Kills
7
7
Deaths
15
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
5
2.5
W
Charon
2
2
10
3.5
W
3
0
4
5
W
Gilgamesh
BroodingChimp31
Gilgamesh
3
2
7
3.25
L
Cu Chulainn
Crizzzzzzzz
Cu Chulainn
1
7
0
0.14
W
Freya
HeadSwab
Freya
2
1
6
5
L
1
3
4
1
L
Medusa
2
1
2
3
W
Mercury
ehxcel
Mercury
5
2
4
3.5
L
Danzaburou
troublesometalon
Danzaburou
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,911
Damage
39,154
53,564
Taken
64,251
41,145
Mitigated
43,606
9,079
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,611
941
0
867
12,435
12,895
0
5,699
6,280
14,089
0
W
Charon
9,038
1,024
0
1,523
9,528
10,372
0
2,565
6,963
34,486
621
W
12,788
312
0
1,274
9,240
3,864
225
1,706
7,462
55,147
0
W
Gilgamesh
BroodingChimp31
Gilgamesh
13,756
2,648
0
2,020
16,290
18,102
155
5,266
11,024
0
22,145
L
Cu Chulainn
Crizzzzzzzz
Cu Chulainn
9,618
1,134
0
422
16,161
13,712
149
7,529
7,792
154
20,713
W
Freya
HeadSwab
Freya
7,268
1,543
0
2,414
6,669
3,153
257
1,083
5,586
13,964
0
L
8,326
520
2,375
2,255
11,275
5,521
0
5,471
5,504
38,329
0
L
Medusa
8,573
2,754
0
1,212
9,944
4,795
981
5,274
4,393
0
35,287
W
Mercury
ehxcel
Mercury
11,061
4,289
0
1,848
11,837
5,654
2,544
3,378
8,459
0
45,870
L
Danzaburou
troublesometalon
Danzaburou
7,026
1,470
0
4,250
14,436
6,683
1,261
3,670
10,541
0
41,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,799
Gold Earned
45,921
278
Minions Killed
254
0
Camps Cleared
0
1,371,698
Distance Traveled
1,308,752
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,237
711
18
1
0
274,437
2
W
Charon
9,722
748
56
4
0
260,935
0
W
Zeus
9,506
731
91
7
0
262,402
4
W
Gilgamesh
8,638
664
25
2
0
286,240
0
L
Cu Chulainn
8,144
626
27
2
0
240,675
0
W
Freya
8,759
674
28
2
0
269,191
0
L
Ra
8,970
690
76
6
0
244,820
0
L
Medusa
9,453
727
73
6
0
306,978
0
W
Mercury
10,174
783
78
6
0
292,930
0
L
Danzaburou
10,117
778
60
5
0
241,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role