Player Matchup

Cliodhna
Cliodhna
Gold V
 
Cliodhna
Gold V
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
Birdman2k17
Nu Wa
Silver II
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 112L
1,016 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
Marz__gy
Ao Kuang
Silver V
Level 84
God Stats
1W - 4L
1,224 SR
Queue Stats
29W - 54L
750 MMR
Solo
Athena
Athena
Silver V
XeroAces
Athena
Silver V
Level 125
God Stats
14W - 23L
1,363 SR
Queue Stats
108W - 152L
585 MMR
Solo
Chiron
Chiron
Silver III
ZoroaasteR
Chiron
Silver III
Level 266
God Stats
19W - 7L
1,609 SR
Queue Stats
541W - 575L
898 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 160
1,439 SR
950 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,488 SR
806 MMR
Cupid
Cupid
Silver IV
Bratphobiaa
Cupid
Silver IV
Level 106
God Stats
0W - 2L
1,199 SR
Queue Stats
51W - 78L
964 MMR
Solo
Arachne
Arachne
Bronze V
Dexruyne
Arachne
Bronze V
Level 104
God Stats
4W - 11L
1,354 SR
Queue Stats
178W - 488L
1,041 MMR
Solo
Sun Wukong
Sun Wukong
Bronze II
NightInfinite
Sun Wukong
Bronze II
Level 103
God Stats
9W - 10L
1,547 SR
Queue Stats
24W - 54L
239 MMR
Solo
Charon
Charon
Silver V
THE DARK MUERTE
Charon
Silver V
Level 73
God Stats
10W - 4L
1,471 SR
Queue Stats
22W - 37L
863 MMR
Solo
Merlin
Merlin
Silver IV
Tenspots
Merlin
Silver IV
Level 87
God Stats
3W - 2L
1,867 SR
Queue Stats
71W - 86L
925 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
2 / 0 / 1
8,213
632
6,795
7,377
5,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
7 / 2 / 4
8,520
655
14,077
7,600
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Marz__gy
Ao Kuang
13
4 / 1 / 1
7,625
587
4,592
12,149
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
XeroAces
Athena
11
0 / 2 / 6
7,027
541
4,174
10,862
8,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
ZoroaasteR
Chiron
13
2 / 1 / 2
7,404
570
9,423
10,382
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
IzanamiMedusaKing ArthurJanus

VS

Bans
ThorJormungandrHou YiAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,598
508
5,560
9,270
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Dexruyne
Arachne
9
2 / 8 / 3
5,884
453
2,767
14,012
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sun Wukong
NightInfinite
Sun Wukong
12
0 / 2 / 0
6,509
501
2,554
12,698
7,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 2
6,298
484
4,504
10,425
9,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
Tenspots
Merlin
13
2 / 1 / 0
7,387
568
7,450
10,973
3,406
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
6
6
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
0
1
2.5
W
7
2
4
4.5
L
2
3
0
0.67
L
Arachne
Dexruyne
Arachne
2
8
3
0.44
W
Ao Kuang
Marz__gy
Ao Kuang
4
1
1
4.5
L
Sun Wukong
NightInfinite
Sun Wukong
0
2
0
0
L
0
1
2
1
L
Merlin
Tenspots
Merlin
2
1
0
2
W
Athena
XeroAces
Athena
0
2
6
1.5
W
Chiron
ZoroaasteR
Chiron
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,061
Damage
22,835
48,370
Taken
57,378
25,486
Mitigated
28,947
16,449
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,795
385
0
1,033
7,377
5,085
296
0
7,377
0
60,428
W
14,077
4,071
0
1,000
7,600
3,377
581
4,409
3,034
57,486
0
L
5,560
3,534
138
2,353
9,270
4,178
0
2,541
6,661
0
42,534
L
Arachne
Dexruyne
Arachne
2,767
2,145
0
624
14,012
4,478
0
8,531
5,297
0
21,488
W
Ao Kuang
Marz__gy
Ao Kuang
4,592
1,075
0
7,321
12,149
4,991
0
1,725
10,315
52,710
0
L
Sun Wukong
NightInfinite
Sun Wukong
2,554
281
0
4,149
12,698
7,856
0
931
11,693
0
51,967
L
4,504
795
0
3,170
10,425
9,029
0
2,949
7,376
29,979
0
L
Merlin
Tenspots
Merlin
7,450
880
0
2,689
10,973
3,406
0
7,127
3,508
71,733
0
W
Athena
XeroAces
Athena
4,174
1,724
0
1,965
10,862
8,360
0
3,148
7,632
20,545
0
W
Chiron
ZoroaasteR
Chiron
9,423
3,278
208
4,922
10,382
3,673
760
2,324
8,058
0
63,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,789
Gold Earned
32,676
394
Minions Killed
341
0
Camps Cleared
0
1,247,289
Distance Traveled
1,139,533
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,213
632
96
7
0
235,401
0
W
Nu Wa
8,520
655
83
6
0
240,937
0
L
Cupid
6,598
508
76
6
0
227,012
1
L
Arachne
5,884
453
29
2
0
245,784
0
W
Ao Kuang
7,625
587
89
7
0
263,011
0
L
Sun Wukong
6,509
501
81
6
0
235,072
5
L
Charon
6,298
484
29
2
0
198,434
1
L
Merlin
7,387
568
126
10
0
233,231
0
W
Athena
7,027
541
36
3
0
266,096
4
W
Chiron
7,404
570
90
7
0
241,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role