Player Matchup

Cerberus
Cerberus
Iv-Vexified-vI
Cerberus
Level 63
God Stats
5W - 2L
1,500 SR
Queue Stats
21W - 17L
1,357 Elo+
Solo
Nu Wa
Nu Wa
Jager_Heksen
Nu Wa
Level 87
God Stats
8W - 9L
1,476 SR
Queue Stats
125W - 124L
1,407 Elo+
Solo
The Morrigan
The Morrigan
TriczY123
The Morrigan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 39L
1,149 Elo+
Party 1
Amaterasu
Amaterasu
qu0d2020
Amaterasu
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 21L
1,500 Elo+
Party 1
Bakasura
Bakasura
Šøûr
Bakasura
Level 44
God Stats
1W - 4L
1,316 SR
Queue Stats
85W - 69L
1,468 Elo+
Solo
Team Averages
Level 53
1,459 SR
1,376 Elo+

VS

Team Averages
Level 58
1,472 SR
1,373 Elo+
Agni
Agni
PoseidenMain
Agni
Level 60
God Stats
13W - 12L
1,488 SR
Queue Stats
155W - 155L
1,462 Elo+
Solo
Cernunnos
Cernunnos
e0xaxtazy
Cernunnos
Level 103
God Stats
1W - 1L
1,195 SR
Queue Stats
11W - 20L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
m1fIXxX
Cthulhu
Level 17
God Stats
6W - 9L
1,677 SR
Queue Stats
11W - 20L
1,454 Elo+
Party 2
Horus
Horus
ryckymaru
Horus
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 24L
1,201 Elo+
Solo
Hun Batz
Hun Batz
xBoBx Grievous
Hun Batz
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 31L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
3 / 0 / 2
8,346
522
6,863
12,108
12,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 6
8,042
503
11,017
7,559
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
TriczY123
The Morrigan
10
0 / 8 / 2
6,862
429
2,758
10,007
3,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
qu0d2020
Amaterasu
11
0 / 7 / 0
6,890
431
5,591
14,032
6,018
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bakasura
Šøûr
Bakasura
17
9 / 1 / 2
10,411
651
11,606
14,824
6,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 4
10,607
663
14,347
7,659
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
e0xaxtazy
Cernunnos
13
1 / 2 / 2
7,411
463
7,657
12,023
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
m1fIXxX
Cthulhu
12
0 / 1 / 4
7,595
475
6,781
14,049
10,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
ryckymaru
Horus
14
3 / 3 / 1
8,713
545
7,552
12,819
10,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
13
5 / 5 / 2
8,307
519
5,448
16,705
5,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
13
Kills
18
18
Deaths
13
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
3
0
2
4
L
1
2
6
2
W
9
2
4
5.5
L
The Morrigan
TriczY123
The Morrigan
0
8
2
0.13
W
Cernunnos
e0xaxtazy
Cernunnos
1
2
2
1
W
Cthulhu
m1fIXxX
Cthulhu
0
1
4
2
L
Amaterasu
qu0d2020
Amaterasu
0
7
0
0
W
Horus
ryckymaru
Horus
3
3
1
1.17
W
Hun Batz
5
5
2
1.2
L
Bakasura
Šøûr
Bakasura
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,835
Damage
41,785
58,530
Taken
63,255
31,710
Mitigated
34,721
13,256
Healing
22,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,863
338
0
4,265
12,108
12,146
303
4,445
7,663
20,233
0
L
11,017
2,510
0
2,286
7,559
2,919
420
2,834
4,725
76,080
0
W
14,347
975
0
1,507
7,659
3,283
0
2,597
5,052
82,429
0
L
The Morrigan
TriczY123
The Morrigan
2,758
1,054
0
284
10,007
3,823
442
7,172
2,748
29,283
914
W
Cernunnos
e0xaxtazy
Cernunnos
7,657
3,455
0
5,653
12,023
4,605
258
6,192
5,760
0
66,853
W
Cthulhu
m1fIXxX
Cthulhu
6,781
128
2,154
3,969
14,049
10,313
0
7,242
6,442
29,774
0
L
Amaterasu
qu0d2020
Amaterasu
5,591
2,535
0
2,093
14,032
6,018
0
2,708
10,767
0
29,252
W
Horus
ryckymaru
Horus
7,552
4,089
200
3,318
12,819
10,564
0
649
10,757
0
53,311
W
Hun Batz
5,448
929
0
6,160
16,705
5,956
0
3,506
12,758
0
57,664
L
Bakasura
Šøûr
Bakasura
11,606
7,540
0
4,328
14,824
6,804
15
3,969
10,684
0
72,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,551
Gold Earned
42,633
373
Minions Killed
438
0
Camps Cleared
0
1,588,487
Distance Traveled
1,521,680
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,346
522
39
2
0
354,035
2
L
Nu Wa
8,042
503
113
7
0
278,140
0
W
Agni
10,607
663
138
9
0
340,192
0
L
The Morrigan
6,862
429
46
3
0
271,363
1
W
Cernunnos
7,411
463
113
7
0
262,134
0
W
Cthulhu
7,595
475
32
2
0
327,813
0
L
Amaterasu
6,890
431
49
3
0
291,962
0
W
Horus
8,713
545
75
5
0
265,645
0
W
Hun Batz
8,307
519
80
5
0
325,896
0
L
Bakasura
10,411
651
126
8
0
392,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role