Player Matchup

Hachiman
Hachiman
Crocaloc
Hachiman
Level 159
God Stats
62W - 45L
1,607 SR
Queue Stats
301W - 277L
1,583 Elo+
Solo
Mercury
Mercury
Daraala
Mercury
Level 149
God Stats
6W - 4L
1,465 SR
Queue Stats
288W - 277L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
GoldenLucky
Kuzenbo
Level 165
God Stats
238W - 69L
1,824 SR
Queue Stats
1,000W - 300L
1,764 Elo+
Party 1
Persephone
Persephone
RezelMine
Persephone
Level 144
God Stats
21W - 6L
1,782 SR
Queue Stats
856W - 224L
1,844 Elo+
Party 1
Mulan
Mulan
YokotaSan
Mulan
Level 159
God Stats
115W - 19L
1,931 SR
Queue Stats
847W - 253L
1,795 Elo+
Party 1
Team Averages
Level 155
1,722 SR
1,704 Elo+

VS

Team Averages
Level 139
1,564 SR
1,554 Elo+
Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
SonikzzPR
Neith
Level 136
God Stats
1W - 1L
1,768 SR
Queue Stats
18W - 15L
1,617 Elo+
Party 2
Anubis
Anubis
TruebornSteam74
Anubis
Level 136
God Stats
150W - 119L
1,536 SR
Queue Stats
313W - 301L
1,517 Elo+
Solo
Da Ji
Da Ji
kopnoa39
Da Ji
Level 149
God Stats
12W - 11L
1,610 SR
Queue Stats
209W - 168L
1,605 Elo+
Solo
Agni
Agni
yourGARBAGESON
Agni
Level 147
God Stats
9W - 8L
1,407 SR
Queue Stats
425W - 453L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crocaloc
Hachiman
15
6 / 0 / 12
9,695
1,385
10,825
9,434
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Daraala
Mercury
15
6 / 3 / 9
9,476
1,354
8,199
7,983
3,096
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
GoldenLucky
Kuzenbo
15
2 / 0 / 19
9,586
1,369
9,289
11,203
16,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Persephone
RezelMine
Persephone
15
8 / 3 / 9
10,206
1,458
13,466
7,125
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
YokotaSan
Mulan
15
3 / 2 / 18
8,833
1,262
10,458
11,554
11,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Team 1 Tickets

311

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
2 / 4 / 5
8,334
1,191
7,244
11,300
9,654
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
SonikzzPR
Neith
13
0 / 4 / 3
7,506
1,072
3,621
9,562
3,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 7 / 5
8,047
1,150
10,285
15,846
8,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
kopnoa39
Da Ji
12
1 / 3 / 3
7,544
1,078
5,634
7,230
4,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 7 / 4
8,881
1,269
16,548
11,376
4,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
28
25
Kills
8
8
Deaths
25
67
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
4
5
1.13
W
Hachiman
Crocaloc
Hachiman
6
0
12
12
W
Mercury
Daraala
Mercury
6
3
9
3.5
W
Kuzenbo
GoldenLucky
Kuzenbo
2
0
19
11.5
W
Persephone
RezelMine
Persephone
8
3
9
4.17
L
Neith
SonikzzPR
Neith
0
4
3
0.38
L
1
7
5
0.5
W
Mulan
YokotaSan
Mulan
3
2
18
6
L
Da Ji
kopnoa39
Da Ji
1
3
3
0.83
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,237
Damage
43,332
47,299
Taken
55,314
37,354
Mitigated
30,231
3,776
Healing
4,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,244
2,664
0
1,125
11,300
9,654
0
3,845
6,721
326
15,123
W
Hachiman
Crocaloc
Hachiman
10,825
6,594
0
950
9,434
3,375
0
5,679
3,755
0
25,428
W
Mercury
Daraala
Mercury
8,199
4,390
0
1,015
7,983
3,096
0
4,119
3,864
0
14,400
W
Kuzenbo
GoldenLucky
Kuzenbo
9,289
2,702
0
849
11,203
16,665
0
7,389
3,558
12,789
913
W
Persephone
RezelMine
Persephone
13,466
251
0
28
7,125
2,808
0
3,991
2,976
35,976
0
L
Neith
SonikzzPR
Neith
3,621
1,274
0
382
9,562
3,926
0
3,797
5,399
0
20,776
L
10,285
475
345
2,227
15,846
8,097
0
6,183
8,747
31,236
0
W
Mulan
YokotaSan
Mulan
10,458
682
0
934
11,554
11,410
0
5,625
5,479
669
17,494
L
Da Ji
kopnoa39
Da Ji
5,634
1,480
0
0
7,230
4,153
0
2,910
4,184
0
11,407
L
16,548
825
0
0
11,376
4,401
0
4,754
6,333
32,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,796
Gold Earned
40,312
187
Minions Killed
160
7
Camps Cleared
5
760,637
Distance Traveled
603,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,334
1,191
24
3
1
133,889
0
W
Hachiman
9,695
1,385
49
7
4
147,746
0
W
Mercury
9,476
1,354
49
7
2
160,977
0
W
Kuzenbo
9,586
1,369
13
2
0
162,631
0
W
Persephone
10,206
1,458
60
9
1
148,160
0
L
Neith
7,506
1,072
41
6
1
111,213
0
L
Anubis
8,047
1,150
41
6
0
120,704
0
W
Mulan
8,833
1,262
16
2
0
141,123
0
L
Da Ji
7,544
1,078
16
2
2
97,681
0
L
Agni
8,881
1,269
38
5
1
140,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role