Player Matchup

Osiris
Osiris
Silver I
morderbot12
Osiris
Silver I
Level 42
God Stats
8W - 3L
1,645 SR
Queue Stats
19W - 17L
1,467 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 42
1,645 SR
1,467 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 54
1,500 SR
1,102 MMR
Arachne
Arachne
Bronze IV
xKyosukex03
Arachne
Bronze IV
Level 54
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 14L
1,102 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
3 / 0 / 0
10,147
1,127
7,041
7,288
6,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
FreyaBakasuraChronosLokiUllr

VS

Bans
AchillesSkadiHerculesAh Muzen CabBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
xKyosukex03
Arachne
12
0 / 3 / 0
7,346
816
2,896
9,304
3,657
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
0
0
3
L
Arachne
xKyosukex03
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,041
Damage
2,896
7,288
Taken
9,304
6,338
Mitigated
3,657
2,361
Healing
1,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
7,041
3,136
0
2,361
7,288
6,338
1,368
714
6,574
0
54,250
L
Arachne
xKyosukex03
Arachne
2,896
2,099
0
1,747
9,304
3,657
0
506
8,798
0
22,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,147
Gold Earned
7,346
120
Minions Killed
39
7
Camps Cleared
2
178,395
Distance Traveled
185,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,147
1,127
120
13
7
178,395
0
L
Arachne
7,346
816
39
4
2
185,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role