Player Matchup

Rama
Rama
 
Rama
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
PweaseGetAngwy
Loki
Level 88
God Stats
19W - 22L
1,543 SR
Queue Stats
853W - 805L
1,533 Elo+
Party 2
Discordia
Discordia
Spanish Bombz
Discordia
Level 183
God Stats
5W - 2L
1,905 SR
Queue Stats
447W - 410L
1,535 Elo+
Party 2
Ix Chel
Ix Chel
chunkmonk92
Ix Chel
Level 156
God Stats
2W - 2L
1,560 SR
Queue Stats
212W - 193L
1,512 Elo+
Party 2
Hera
Hera
woozyhorse
Hera
Level 159
God Stats
5W - 7L
1,743 SR
Queue Stats
398W - 429L
1,488 Elo+
Solo
Team Averages
Level 148
1,650 SR
1,513 Elo+

VS

Team Averages
Level 127
1,648 SR
1,561 Elo+
Hachiman
Hachiman
Erukw117
Hachiman
Level 128
God Stats
3W - 2L
1,547 SR
Queue Stats
141W - 127L
1,579 Elo+
Party 3
Nu Wa
Nu Wa
LunaChild
Nu Wa
Level 149
God Stats
6W - 4L
1,612 SR
Queue Stats
162W - 132L
1,576 Elo+
Party 3
Sylvanus
Sylvanus
OGKhepri
Sylvanus
Level 158
God Stats
2W - 1L
1,565 SR
Queue Stats
149W - 135L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
Remilli
Sun Wukong
Level 113
God Stats
2W - 0L
1,509 SR
Queue Stats
117W - 103L
1,575 Elo+
Party 3
Bacchus
Bacchus
exorceyes
Bacchus
Level 89
God Stats
6W - 0L
2,010 SR
Queue Stats
130W - 91L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 3 / 4
6,909
691
6,347
8,012
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 7 / 1
7,791
779
11,549
11,678
5,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Spanish Bombz
Discordia
14
1 / 4 / 3
7,854
785
10,554
6,322
2,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
chunkmonk92
Ix Chel
12
0 / 5 / 7
7,005
701
7,516
8,600
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 6 / 4
7,538
754
10,631
9,190
5,298
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Erukw117
Hachiman
15
4 / 2 / 16
8,398
840
10,101
9,120
4,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
LunaChild
Nu Wa
16
8 / 0 / 16
9,282
928
11,663
13,513
6,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
OGKhepri
Sylvanus
13
2 / 4 / 11
7,691
769
5,852
14,694
11,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Remilli
Sun Wukong
16
7 / 0 / 11
8,877
888
7,944
10,760
10,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
exorceyes
Bacchus
13
4 / 3 / 14
8,697
870
6,701
12,163
16,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
93
9
Kills
25
25
Deaths
9
19
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
4
1
W
Hachiman
Erukw117
Hachiman
4
2
16
6
W
Nu Wa
LunaChild
Nu Wa
8
0
16
16
W
Sylvanus
OGKhepri
Sylvanus
2
4
11
1.88
L
4
7
1
0.64
W
Sun Wukong
Remilli
Sun Wukong
7
0
11
12.5
L
Discordia
Spanish Bombz
Discordia
1
4
3
0.63
L
Ix Chel
chunkmonk92
Ix Chel
0
5
7
0.7
W
Bacchus
exorceyes
Bacchus
4
3
14
3.67
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,597
Damage
42,261
43,802
Taken
60,250
19,556
Mitigated
49,252
5,876
Healing
30,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,347
5,199
0
1,800
8,012
3,422
0
4,669
3,343
0
18,327
W
Hachiman
Erukw117
Hachiman
10,101
7,329
1,311
1,269
9,120
4,654
2,317
4,163
4,867
0
22,251
W
Nu Wa
LunaChild
Nu Wa
11,663
4,096
4,034
5,751
13,513
6,063
664
5,968
7,429
26,407
0
W
Sylvanus
OGKhepri
Sylvanus
5,852
1,982
6,337
4,094
14,694
11,495
581
6,315
8,219
9,791
1,044
L
11,549
1,176
413
675
11,678
5,008
0
5,556
6,122
0
23,468
W
Sun Wukong
Remilli
Sun Wukong
7,944
899
955
1,670
10,760
10,857
360
5,442
5,222
0
17,233
L
Discordia
Spanish Bombz
Discordia
10,554
286
0
20
6,322
2,640
0
4,642
1,680
24,952
0
L
Ix Chel
chunkmonk92
Ix Chel
7,516
385
1,366
1,027
8,600
3,188
0
5,002
3,598
18,474
0
W
Bacchus
exorceyes
Bacchus
6,701
318
2,281
2,726
12,163
16,183
0
6,254
5,812
12,353
0
L
10,631
3,212
0
575
9,190
5,298
0
3,990
5,200
17,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,097
Gold Earned
42,945
115
Minions Killed
102
0
Camps Cleared
0
761,017
Distance Traveled
939,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,909
691
27
3
0
154,400
0
W
Hachiman
8,398
840
26
3
0
177,357
0
W
Nu Wa
9,282
928
29
3
0
201,287
0
W
Sylvanus
7,691
769
11
1
0
160,224
0
L
Loki
7,791
779
17
2
0
151,830
0
W
Sun Wukong
8,877
888
29
3
0
217,949
0
L
Discordia
7,854
785
29
3
0
172,813
0
L
Ix Chel
7,005
701
27
3
0
159,855
0
W
Bacchus
8,697
870
7
1
0
182,460
0
L
Hera
7,538
754
15
2
0
122,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role