Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
LoboSolitario54
Kuzenbo
Level 153
God Stats
12W - 17L
1,518 SR
Queue Stats
576W - 477L
1,582 Elo+
Party 1
Vulcan
Vulcan
ReyExánime
Vulcan
Level 163
God Stats
51W - 14L
1,678 SR
Queue Stats
382W - 212L
1,618 Elo+
Party 2
Shiva
Shiva
Skilot
Shiva
Level 149
God Stats
17W - 8L
1,794 SR
Queue Stats
450W - 379L
1,614 Elo+
Party 1
Ullr
Ullr
llXxJOVAZxXll
Ullr
Level 158
God Stats
50W - 21L
1,645 SR
Queue Stats
467W - 268L
1,641 Elo+
Party 2
Team Averages
Level 149
1,627 SR
1,591 Elo+

VS

Team Averages
Level 120
1,498 SR
1,550 Elo+
Olorun
Olorun
 
Olorun
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
BatBoyCh1
Neith
Level 109
God Stats
6W - 9L
1,463 SR
Queue Stats
13W - 23L
1,536 Elo+
Party 3
Fenrir
Fenrir
RedBertSTARS
Fenrir
Level 128
God Stats
4W - 8L
1,438 SR
Queue Stats
10W - 21L
1,506 Elo+
Party 3
Discordia
Discordia
Stan-Loonart
Discordia
Level 128
God Stats
0W - 2L
1,579 SR
Queue Stats
14W - 26L
1,593 Elo+
Party 3
Guan Yu
Guan Yu
TiredMedic
Guan Yu
Level 120
God Stats
7W - 9L
1,510 SR
Queue Stats
137W - 110L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
4 / 2 / 5
5,327
1,065
5,153
6,078
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 2 / 8
4,758
952
4,164
7,582
7,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
12
4 / 0 / 4
6,070
1,214
7,580
1,226
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
Skilot
Shiva
10
1 / 1 / 8
4,871
974
3,633
4,865
3,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 0 / 7
5,500
1,100
6,842
2,776
1,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
5 / 2 / 0
5,471
1,094
2,955
4,904
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
BatBoyCh1
Neith
9
0 / 4 / 3
4,478
896
3,526
6,966
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
9
0 / 3 / 1
4,254
851
1,531
6,925
2,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Stan-Loonart
Discordia
9
0 / 2 / 4
4,532
906
3,938
4,552
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
TiredMedic
Guan Yu
9
0 / 3 / 4
4,455
891
1,914
6,594
4,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
14
Kills
5
5
Deaths
14
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
2
5
3.25
L
Olorun
 
Olorun
5
2
0
2.5
L
Neith
BatBoyCh1
Neith
0
4
3
0.38
W
1
2
8
2.5
L
Fenrir
0
3
1
0.17
W
Vulcan
4
0
4
6
W
Shiva
Skilot
Shiva
1
1
8
5
L
Discordia
Stan-Loonart
Discordia
0
2
4
1
L
Guan Yu
TiredMedic
Guan Yu
0
3
4
0.67
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,372
Damage
13,864
22,527
Taken
29,941
15,829
Mitigated
14,007
3,023
Healing
5,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,153
3,846
0
804
6,078
2,921
0
1,911
4,167
0
9,639
L
Olorun
 
Olorun
2,955
1,215
1,002
1,211
4,904
2,149
0
1,955
2,523
13,351
0
L
Neith
BatBoyCh1
Neith
3,526
110
0
555
6,966
2,626
0
2,571
4,216
0
10,581
W
4,164
1,498
0
1,010
7,582
7,699
145
2,223
5,359
7,432
0
L
Fenrir
1,531
270
0
52
6,925
2,661
0
2,343
4,439
0
6,599
W
Vulcan
7,580
1,867
0
190
1,226
509
0
192
1,034
24,641
0
W
Shiva
Skilot
Shiva
3,633
787
35
609
4,865
3,629
0
1,884
2,981
0
11,271
L
Discordia
Stan-Loonart
Discordia
3,938
141
0
653
4,552
1,592
66
2,261
1,842
11,517
0
L
Guan Yu
TiredMedic
Guan Yu
1,914
582
288
1,788
6,594
4,979
0
2,067
4,223
0
4,704
W
6,842
2,678
0
375
2,776
1,071
0
683
2,093
0
14,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,526
Gold Earned
23,190
119
Minions Killed
81
0
Camps Cleared
0
686,623
Distance Traveled
557,925
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,327
1,065
25
5
0
138,944
0
L
Olorun
5,471
1,094
25
5
0
108,603
0
L
Neith
4,478
896
16
3
0
128,566
2
W
Kuzenbo
4,758
952
7
1
0
147,071
0
L
Fenrir
4,254
851
15
3
0
106,589
0
W
Vulcan
6,070
1,214
54
11
0
142,970
0
W
Shiva
4,871
974
10
2
0
123,348
0
L
Discordia
4,532
906
20
4
0
113,763
0
L
Guan Yu
4,455
891
5
1
0
100,404
0
W
Ullr
5,500
1,100
23
5
0
134,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role