Player Matchup

Charon
Charon
AlanDllaTorre
Charon
Level 125
God Stats
19W - 12L
1,674 SR
Queue Stats
493W - 471L
1,443 Elo+
Solo
Anubis
Anubis
BORINGKITTEN
Anubis
Level 87
God Stats
3W - 0L
1,719 SR
Queue Stats
139W - 104L
1,575 Elo+
Party 1
Loki
Loki
Shawtythick3
Loki
Level 102
God Stats
1W - 5L
1,500 SR
Queue Stats
225W - 209L
1,523 Elo+
Solo
Chang'e
Chang'e
THEPSYCHOASTRO
Chang'e
Level 67
God Stats
24W - 10L
1,868 SR
Queue Stats
159W - 126L
1,598 Elo+
Party 1
Artemis
Artemis
antdog38
Artemis
Level 42
God Stats
2W - 4L
1,500 SR
Queue Stats
226W - 224L
1,304 Elo+
Party 1
Team Averages
Level 85
1,652 SR
1,488 Elo+

VS

Team Averages
Level 129
1,545 SR
1,517 Elo+
Geb
Geb
DrakkAlmia
Geb
Level 126
God Stats
4W - 4L
1,580 SR
Queue Stats
231W - 202L
1,573 Elo+
Solo
Thoth
Thoth
IthilienRanger
Thoth
Level 98
God Stats
4W - 4L
1,607 SR
Queue Stats
510W - 487L
1,535 Elo+
Party 2
Sol
Sol
MermaidMama219
Sol
Level 185
God Stats
33W - 28L
1,587 SR
Queue Stats
1,051W - 1,111L
1,503 Elo+
Solo
Bellona
Bellona
PrancinPwney
Bellona
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 181L
1,474 Elo+
Solo
Medusa
Medusa
SNUGGLE5TRUGGL3
Medusa
Level 127
God Stats
16W - 19L
1,449 SR
Queue Stats
701W - 675L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
8,115
477
6,077
17,339
13,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
17
7 / 0 / 3
11,041
649
25,600
12,813
8,136
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 7
9,608
565
6,626
13,287
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 1 / 4
9,308
548
9,607
9,390
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
antdog38
Artemis
14
0 / 3 / 4
8,320
489
6,351
11,226
4,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,812
460
5,734
15,202
12,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 2
7,346
432
6,882
7,957
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
5 / 3 / 1
8,038
473
12,006
16,278
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
PrancinPwney
Bellona
13
0 / 4 / 1
7,322
431
4,570
19,026
13,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 2 / 0
8,835
520
8,723
15,762
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
16
Kills
8
8
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Anubis
7
0
3
8.5
L
0
4
3
0.38
L
0
3
2
0.33
L
5
3
1
1.83
L
Bellona
PrancinPwney
Bellona
0
4
1
0.13
L
3
2
0
1.5
W
3
2
7
3.25
W
5
1
4
7
W
Artemis
antdog38
Artemis
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,261
Damage
37,915
64,055
Taken
74,225
35,384
Mitigated
38,804
27,085
Healing
21,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,077
1,202
0
4,078
17,339
13,840
605
9,231
8,108
25,034
0
W
Anubis
25,600
1,393
0
9,324
12,813
8,136
916
1,647
11,166
101,081
0
L
5,734
1,716
0
3,604
15,202
12,468
229
8,804
6,398
21,156
0
L
6,882
321
0
1,176
7,957
2,758
0
4,941
3,016
54,293
0
L
12,006
5,546
0
9,508
16,278
5,154
1,384
6,566
9,712
74,012
0
L
Bellona
PrancinPwney
Bellona
4,570
414
0
2,951
19,026
13,262
0
13,040
5,986
0
43,404
L
8,723
3,868
0
3,812
15,762
5,162
132
7,933
7,829
0
85,152
W
6,626
495
0
2,041
13,287
5,425
944
2,836
10,451
0
85,927
W
9,607
735
1,997
6,348
9,390
3,593
604
4,594
4,796
63,519
0
W
Artemis
antdog38
Artemis
6,351
2,907
0
3,297
11,226
4,390
1,710
6,314
4,912
0
51,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,392
Gold Earned
39,353
479
Minions Killed
403
0
Camps Cleared
0
1,672,780
Distance Traveled
1,606,094
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,115
477
26
2
0
327,270
8
W
Anubis
11,041
649
143
8
0
293,064
0
L
Geb
7,812
460
31
2
0
368,466
1
L
Thoth
7,346
432
82
5
0
314,199
1
L
Sol
8,038
473
104
6
0
261,846
0
L
Bellona
7,322
431
72
4
0
329,890
0
L
Medusa
8,835
520
114
7
0
331,693
0
W
Loki
9,608
565
112
7
0
388,377
2
W
Chang'e
9,308
548
110
6
0
378,038
1
W
Artemis
8,320
489
88
5
0
286,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role