Player Matchup

Xing Tian
Xing Tian
CDXXwolfDCCX
Xing Tian
Level 63
God Stats
24W - 15L
1,470 SR
Queue Stats
151W - 168L
1,406 Elo+
Party 1
Kali
Kali
Galaxy_Tears1
Kali
Level 63
God Stats
3W - 3L
1,324 SR
Queue Stats
292W - 315L
1,401 Elo+
Party 1
Sun Wukong
Sun Wukong
MasterSilverr
Sun Wukong
Level 26
God Stats
24W - 13L
1,663 SR
Queue Stats
80W - 58L
1,447 Elo+
Party 2
Izanami
Izanami
Senshi-iteza
Izanami
Level 108
God Stats
20W - 11L
1,708 SR
Queue Stats
338W - 344L
1,397 Elo+
Party 2
Merlin
Merlin
foxfoxyfox96
Merlin
Level 122
God Stats
16W - 12L
1,397 SR
Queue Stats
222W - 219L
1,423 Elo+
Solo
Team Averages
Level 76
1,512 SR
1,415 Elo+

VS

Team Averages
Level 74
1,527 SR
1,407 Elo+
Agni
Agni
Camilo_Rojas99
Agni
Level 76
God Stats
43W - 46L
1,512 SR
Queue Stats
399W - 399L
1,442 Elo+
Solo
Athena
Athena
FlyingTurtle21
Athena
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
228W - 186L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
Silents_Storms
Sun Wukong
Level 69
God Stats
6W - 12L
1,482 SR
Queue Stats
39W - 61L
1,341 Elo+
Solo
Camazotz
Camazotz
xIam_Choco
Camazotz
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 88L
1,331 Elo+
Solo
Hachiman
Hachiman
xxhectoorrxx
Hachiman
Level 87
God Stats
28W - 15L
1,640 SR
Queue Stats
153W - 157L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CDXXwolfDCCX
Xing Tian
13
2 / 3 / 4
9,003
474
6,254
15,670
17,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 3 / 1
8,533
449
6,216
15,555
6,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
MasterSilverr
Sun Wukong
18
8 / 2 / 0
12,151
640
18,521
18,299
18,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
Senshi-iteza
Izanami
13
2 / 4 / 3
8,608
453
13,606
13,497
4,922
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
18
3 / 0 / 1
11,133
586
9,410
8,492
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 1
10,326
543
7,760
13,285
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 3 / 4
7,835
412
4,784
16,805
16,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Silents_Storms
Sun Wukong
13
0 / 4 / 0
7,795
410
4,433
17,939
15,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
xIam_Choco
Camazotz
14
9 / 3 / 3
9,445
497
10,894
22,572
9,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
xxhectoorrxx
Hachiman
13
1 / 3 / 4
7,820
412
11,858
14,991
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
16
Kills
12
12
Deaths
17
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CDXXwolfDCCX
Xing Tian
2
3
4
1.33
L
1
4
1
0.38
L
1
3
4
1
W
1
3
1
0.5
W
Sun Wukong
MasterSilverr
Sun Wukong
8
2
0
4
W
Izanami
Senshi-iteza
Izanami
2
4
3
0.88
L
Sun Wukong
Silents_Storms
Sun Wukong
0
4
0
0
W
Merlin
3
0
1
3.5
L
Camazotz
xIam_Choco
Camazotz
9
3
3
3.5
L
Hachiman
xxhectoorrxx
Hachiman
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,007
Damage
39,729
71,513
Taken
85,592
51,044
Mitigated
52,244
16,646
Healing
21,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CDXXwolfDCCX
Xing Tian
6,254
592
0
1,012
15,670
17,467
56
1,868
13,802
27,438
0
L
7,760
371
0
2,611
13,285
5,456
461
5,989
7,293
96,729
0
L
4,784
1,566
0
3,036
16,805
16,183
0
2,534
14,271
29,585
0
W
6,216
3,911
0
3,237
15,555
6,323
146
3,422
12,133
0
53,625
W
Sun Wukong
MasterSilverr
Sun Wukong
18,521
5,598
0
5,844
18,299
18,593
494
1,147
17,152
0
97,786
W
Izanami
Senshi-iteza
Izanami
13,606
9,422
0
2,466
13,497
4,922
72
2,258
11,239
0
66,712
L
Sun Wukong
Silents_Storms
Sun Wukong
4,433
1,598
0
2,575
17,939
15,986
0
1,375
16,545
0
48,807
W
Merlin
9,410
370
0
4,087
8,492
3,739
499
3,849
4,643
103,230
0
L
Camazotz
xIam_Choco
Camazotz
10,894
3,827
0
7,180
22,572
9,451
0
3,150
19,421
0
58,535
L
Hachiman
xxhectoorrxx
Hachiman
11,858
5,792
0
6,318
14,991
5,168
552
2,593
12,398
0
59,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,428
Gold Earned
43,221
534
Minions Killed
408
0
Camps Cleared
0
1,852,356
Distance Traveled
1,859,690
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,003
474
29
2
0
374,736
0
L
Agni
10,326
543
142
7
0
386,426
0
L
Athena
7,835
412
40
2
0
365,436
3
W
Kali
8,533
449
74
4
0
381,312
0
W
Sun Wukong
12,151
640
160
8
0
381,637
4
W
Izanami
8,608
453
86
5
0
335,146
1
L
Sun Wukong
7,795
410
86
5
0
341,825
0
W
Merlin
11,133
586
185
10
0
379,525
0
L
Camazotz
9,445
497
61
3
0
426,236
2
L
Hachiman
7,820
412
79
4
0
339,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role