Player Matchup

Bastet
Bastet
Accellerated
Bastet
Level 127
God Stats
14W - 8L
1,815 SR
Queue Stats
339W - 330L
1,554 Elo+
Solo
Discordia
Discordia
CanYouPleaseNot
Discordia
Level 127
God Stats
7W - 3L
1,299 SR
Queue Stats
144W - 122L
1,457 Elo+
Party 2
Bakasura
Bakasura
Elhajj
Bakasura
Level 141
God Stats
0W - 3L
1,703 SR
Queue Stats
112W - 100L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
Huevos12
Danzaburou
Level 152
God Stats
3W - 2L
1,570 SR
Queue Stats
354W - 322L
1,465 Elo+
Solo
Ares
Ares
ManMythLegend01
Ares
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,556 Elo+
Solo
Team Averages
Level 135
1,578 SR
1,510 Elo+

VS

Team Averages
Level 112
1,540 SR
1,488 Elo+
Hachiman
Hachiman
EsteRhino
Hachiman
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 43L
1,515 Elo+
Party 1
Nox
Nox
IAmFrosty14
Nox
Level 125
God Stats
3W - 2L
1,475 SR
Queue Stats
68W - 71L
1,447 Elo+
Solo
Bastet
Bastet
MFCherry
Bastet
Level 125
God Stats
3W - 1L
1,700 SR
Queue Stats
108W - 112L
1,538 Elo+
Party 1
Anubis
Anubis
ProSgt Lipton
Anubis
Level 115
God Stats
10W - 14L
1,527 SR
Queue Stats
127W - 156L
1,479 Elo+
Solo
Sobek
Sobek
sempreSenz
Sobek
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 88L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
3
0 / 1 / 0
2,832
472
501
1,387
287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
CanYouPleaseNot
Discordia
6
0 / 2 / 0
3,487
581
792
2,945
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Elhajj
Bakasura
8
1 / 0 / 0
4,262
710
1,308
5,250
1,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
Huevos12
Danzaburou
6
0 / 1 / 0
3,653
609
2,766
3,599
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 2 / 0
3,503
584
1,473
6,013
3,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EsteRhino
Hachiman
6
0 / 0 / 2
3,656
609
3,630
2,548
678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 0 / 2
4,186
698
1,504
3,192
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
MFCherry
Bastet
8
6 / 0 / 0
5,009
835
2,645
5,071
1,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 0
4,134
689
1,792
2,878
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sobek
5
0 / 0 / 1
3,714
619
1,957
6,314
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
6
6
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
1
0
0
L
Discordia
CanYouPleaseNot
Discordia
0
2
0
0
L
Bakasura
Elhajj
Bakasura
1
0
0
1
W
Hachiman
EsteRhino
Hachiman
0
0
2
1
L
Danzaburou
Huevos12
Danzaburou
0
1
0
0
W
0
0
2
1
W
Bastet
MFCherry
Bastet
6
0
0
6
L
0
2
0
0
W
0
1
0
0
W
Sobek
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,840
Damage
11,528
19,194
Taken
20,003
7,211
Mitigated
8,444
5,486
Healing
5,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
501
159
0
138
1,387
287
0
0
1,387
0
3,190
L
Discordia
CanYouPleaseNot
Discordia
792
0
0
400
2,945
857
0
1,504
1,441
17,742
0
L
Bakasura
Elhajj
Bakasura
1,308
951
0
2,140
5,250
1,473
0
1,792
3,458
0
16,717
W
Hachiman
EsteRhino
Hachiman
3,630
2,309
0
702
2,548
678
0
183
2,365
0
17,730
L
Danzaburou
Huevos12
Danzaburou
2,766
1,032
0
839
3,599
1,229
0
1,044
2,555
0
20,277
W
1,504
0
0
790
3,192
1,076
0
792
2,400
21,449
0
W
Bastet
MFCherry
Bastet
2,645
1,122
0
1,168
5,071
1,506
0
70
5,001
0
25,493
L
1,473
59
14
1,955
6,013
3,365
0
913
5,100
7,829
0
W
1,792
44
0
625
2,878
1,028
0
0
2,673
29,232
0
W
Sobek
1,957
110
0
2,548
6,314
4,156
0
1,220
5,094
8,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,737
Gold Earned
20,699
139
Minions Killed
170
0
Camps Cleared
0
513,599
Distance Traveled
624,789
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
2,832
472
7
1
0
36,254
0
L
Discordia
3,487
581
27
5
0
129,120
2
L
Bakasura
4,262
710
54
9
0
123,544
0
W
Hachiman
3,656
609
30
5
0
112,652
0
L
Danzaburou
3,653
609
40
7
0
119,909
1
W
Nox
4,186
698
36
6
0
110,233
0
W
Bastet
5,009
835
42
7
0
158,274
0
L
Ares
3,503
584
11
2
0
104,772
0
W
Anubis
4,134
689
54
9
0
113,322
0
W
Sobek
3,714
619
8
1
0
130,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role