Player Matchup

Bastet
Bastet
BrothersGrimm33
Bastet
Level 76
God Stats
10W - 5L
1,834 SR
Queue Stats
58W - 64L
1,496 Elo+
Party 1
Geb
Geb
ClassicNegev
Geb
Level 30
God Stats
4W - 5L
1,238 SR
Queue Stats
23W - 39L
1,111 Elo+
Party 1
Baron Samedi
Baron Samedi
Mendo-Viking
Baron Samedi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 34L
1,537 Elo+
Solo
Pele
Pele
TubbyTurtle6074
Pele
Level 103
God Stats
35W - 18L
1,539 SR
Queue Stats
343W - 329L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
johncofin
Heimdallr
Level 123
God Stats
20W - 15L
1,527 SR
Queue Stats
44W - 21L
1,681 Elo+
Solo
Team Averages
Level 90
1,527 SR
1,460 Elo+

VS

Team Averages
Level 95
1,607 SR
1,527 Elo+
Surtr
Surtr
DiscordMod123
Surtr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,481 Elo+
Party 2
Ne Zha
Ne Zha
ElViejoDan
Ne Zha
Level 193
God Stats
9W - 7L
1,743 SR
Queue Stats
200W - 172L
1,537 Elo+
Solo
He Bo
He Bo
EsteRhino
He Bo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,565 Elo+
Party 2
Ao Kuang
Ao Kuang
MFCherry
Ao Kuang
Level 125
God Stats
1W - 1L
1,790 SR
Queue Stats
108W - 112L
1,551 Elo+
Party 2
Charybdis
Charybdis
Xurhz
Charybdis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 0
6,878
529
6,660
10,848
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 0 / 3
7,375
567
1,602
4,477
2,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Mendo-Viking
Baron Samedi
13
2 / 1 / 2
7,548
581
6,565
8,005
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 0 / 1
8,995
692
6,335
7,327
4,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
johncofin
Heimdallr
14
5 / 0 / 1
8,335
641
8,471
4,922
2,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,226
479
3,057
11,222
5,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
ElViejoDan
Ne Zha
11
1 / 1 / 1
6,386
491
4,127
10,357
3,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
EsteRhino
He Bo
11
1 / 4 / 1
6,419
494
3,691
7,390
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
MFCherry
Ao Kuang
11
1 / 3 / 0
6,355
489
2,435
12,871
4,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Xurhz
Charybdis
11
0 / 4 / 0
6,197
477
1,645
9,590
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
13
Kills
3
5
Deaths
13
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
4
0
1
W
1
0
3
2.5
L
0
1
1
0.5
L
Ne Zha
ElViejoDan
Ne Zha
1
1
1
1.5
L
He Bo
EsteRhino
He Bo
1
4
1
0.38
L
Ao Kuang
MFCherry
Ao Kuang
1
3
0
0.33
W
Baron Samedi
Mendo-Viking
Baron Samedi
2
1
2
3
W
1
0
1
1.5
L
Charybdis
Xurhz
Charybdis
0
4
0
0
W
Heimdallr
johncofin
Heimdallr
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,633
Damage
14,955
35,579
Taken
51,430
15,943
Mitigated
19,645
13,010
Healing
8,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,660
2,187
0
1,975
10,848
3,349
0
1,408
9,440
0
34,941
W
1,602
300
0
1,670
4,477
2,837
196
639
3,838
19,449
0
L
3,057
1,024
0
3,514
11,222
5,853
0
0
11,222
311
39,802
L
Ne Zha
ElViejoDan
Ne Zha
4,127
474
0
1,220
10,357
3,558
0
1,896
8,461
0
48,485
L
He Bo
EsteRhino
He Bo
3,691
135
0
500
7,390
2,206
0
3,942
3,448
35,229
0
L
Ao Kuang
MFCherry
Ao Kuang
2,435
997
0
1,313
12,871
4,484
0
1,883
10,988
58,520
0
W
Baron Samedi
Mendo-Viking
Baron Samedi
6,565
130
316
2,800
8,005
3,333
566
2,749
5,256
58,739
0
W
6,335
1,981
0
5,055
7,327
4,096
256
787
6,540
0
74,934
L
Charybdis
Xurhz
Charybdis
1,645
619
0
1,728
9,590
3,544
0
446
9,144
0
37,844
W
Heimdallr
johncofin
Heimdallr
8,471
2,914
0
1,194
4,922
2,328
1,676
617
4,305
0
67,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,131
Gold Earned
31,583
411
Minions Killed
376
0
Camps Cleared
0
1,318,195
Distance Traveled
1,386,778
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,878
529
45
3
0
282,281
0
W
Geb
7,375
567
26
2
0
294,949
0
L
Surtr
6,226
479
69
5
0
220,263
0
L
Ne Zha
6,386
491
74
6
0
283,971
3
L
He Bo
6,419
494
73
6
0
232,900
0
L
Ao Kuang
6,355
489
92
7
0
328,691
0
W
Baron Samedi
7,548
581
94
7
0
253,563
10
W
Pele
8,995
692
129
10
0
250,908
0
L
Charybdis
6,197
477
68
5
0
320,953
0
W
Heimdallr
8,335
641
117
9
0
236,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role