Player Matchup

Osiris
Osiris
Bloodrider95
Osiris
Level 122
God Stats
5W - 9L
1,402 SR
Queue Stats
259W - 225L
1,568 Elo+
Party 2
Agni
Agni
JARVY507
Agni
Level 113
God Stats
8W - 2L
1,641 SR
Queue Stats
142W - 122L
1,606 Elo+
Party 1
Arachne
Arachne
PepinoSlicer
Arachne
Level 147
God Stats
4W - 0L
1,503 SR
Queue Stats
325W - 299L
1,567 Elo+
Party 2
Ares
Ares
Spurgy507
Ares
Level 69
God Stats
10W - 4L
1,552 SR
Queue Stats
152W - 129L
1,584 Elo+
Party 1
Rama
Rama
mrmignasty
Rama
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 55L
1,607 Elo+
Party 1
Team Averages
Level 114
1,520 SR
1,587 Elo+

VS

Team Averages
Level 85
1,493 SR
1,550 Elo+
Kali
Kali
DiscordMod123
Kali
Level 3
God Stats
0W - 2L
1,287 SR
Queue Stats
2W - 3L
1,583 Elo+
Party 3
Geb
Geb
IcometowinGG
Geb
Level 102
God Stats
0W - 1L
1,756 SR
Queue Stats
212W - 161L
1,491 Elo+
Solo
Tiamat
Tiamat
LoSpaghettio
Tiamat
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
332W - 297L
1,550 Elo+
Solo
Izanami
Izanami
MFCherry
Izanami
Level 125
God Stats
1W - 1L
1,636 SR
Queue Stats
108W - 112L
1,561 Elo+
Party 3
Chaac
Chaac
Xurhz
Chaac
Level 66
God Stats
0W - 2L
1,287 SR
Queue Stats
6W - 5L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
2 / 2 / 1
6,279
628
4,947
8,734
7,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
11
4 / 2 / 2
6,829
683
4,773
5,026
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
PepinoSlicer
Arachne
10
3 / 0 / 4
6,162
616
4,682
7,415
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
8
1 / 2 / 5
5,363
536
2,307
5,914
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 1 / 1
6,624
662
4,802
5,337
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,286
429
914
7,627
2,645
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
1 / 1 / 1
4,988
499
2,818
7,208
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
10
2 / 4 / 0
5,576
558
2,288
6,813
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
MFCherry
Izanami
9
2 / 3 / 1
5,436
544
4,375
6,335
1,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Xurhz
Chaac
10
2 / 3 / 0
5,480
548
4,014
8,769
5,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
7
7
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
2
2
1
1.25
L
0
3
0
0
L
1
1
1
1.5
W
Agni
4
2
2
2.5
L
Tiamat
2
4
0
0.5
L
Izanami
MFCherry
Izanami
2
3
1
0.83
W
Arachne
PepinoSlicer
Arachne
3
0
4
5
W
Ares
1
2
5
1.75
L
Chaac
Xurhz
Chaac
2
3
0
0.67
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,511
Damage
14,409
32,426
Taken
36,752
17,864
Mitigated
19,319
10,603
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
4,947
1,689
0
3,115
8,734
7,642
0
525
8,169
0
37,687
L
914
478
0
2,030
7,627
2,645
0
1,919
5,708
0
20,828
L
2,818
644
0
1,744
7,208
5,137
0
2,395
4,813
13,062
0
W
Agni
4,773
515
0
500
5,026
1,654
51
1,318
3,576
57,157
0
L
Tiamat
2,288
96
0
1,243
6,813
3,879
0
1,959
4,854
30,683
0
L
Izanami
MFCherry
Izanami
4,375
3,598
0
904
6,335
1,932
0
807
5,528
0
32,904
W
Arachne
PepinoSlicer
Arachne
4,682
3,413
0
2,918
7,415
2,690
0
759
6,618
0
46,274
W
Ares
2,307
319
0
1,393
5,914
3,902
0
1,029
4,885
12,516
0
L
Chaac
Xurhz
Chaac
4,014
1,180
0
917
8,769
5,726
0
0
8,769
0
28,192
W
4,802
4,352
0
2,677
5,337
1,976
778
1,265
4,072
0
51,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,257
Gold Earned
25,766
346
Minions Killed
231
0
Camps Cleared
0
1,025,353
Distance Traveled
995,565
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,279
628
69
7
0
171,587
0
L
Kali
4,286
429
34
3
0
207,251
0
L
Geb
4,988
499
11
1
0
213,472
2
W
Agni
6,829
683
104
10
0
202,275
1
L
Tiamat
5,576
558
67
7
0
180,740
0
L
Izanami
5,436
544
62
6
0
206,840
0
W
Arachne
6,162
616
63
6
0
253,699
0
W
Ares
5,363
536
25
3
0
212,385
0
L
Chaac
5,480
548
57
6
0
187,262
0
W
Rama
6,624
662
85
9
0
185,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role