Player Matchup

Artemis
Artemis
Silver I
I 90sRAF I
Artemis
Silver I
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,550 MMR
Party 2
Ravana
Ravana
Silver I
KSJW
Ravana
Silver I
Level 158
God Stats
0W - 1L
1,334 SR
Queue Stats
5W - 6L
1,550 MMR
Party 2
Terra
Terra
Silver II
OSlick0
Terra
Silver II
Level 141
God Stats
0W - 1L
1,324 SR
Queue Stats
6W - 8L
1,501 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,386 SR
1,533 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,441 SR
1,508 MMR
Lancelot
Lancelot
Silver III
 
Lancelot
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold V
DIRtyD_FROmdA91O
Mulan
Gold V
Level 137
God Stats
1W - 1L
1,285 SR
Queue Stats
46W - 41L
1,529 MMR
Party 1
Sol
Sol
Gold II
TTK_TryAgain
Sol
Gold II
Level 133
God Stats
9W - 9L
1,537 SR
Queue Stats
326W - 363L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
I 90sRAF I
Artemis
10
1 / 5 / 1
8,087
735
11,268
11,509
4,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
KSJW
Ravana
9
1 / 3 / 3
7,822
711
4,061
11,118
7,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
OSlick0
Terra
12
2 / 4 / 1
8,478
771
10,847
17,583
16,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CharonAphroditeGebBaron SamediArachne

VS

Bans
HadesHorusAnubisBacchusHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
3 / 2 / 8
9,010
819
7,397
10,987
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 0 / 8
9,895
900
14,257
11,737
9,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
5 / 2 / 5
9,750
886
15,231
10,199
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
12
12
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
2
8
3.5
W
4
0
8
8
L
Artemis
I 90sRAF I
Artemis
1
5
1
0.3
L
Ravana
KSJW
Ravana
1
3
3
0.83
L
Terra
OSlick0
Terra
2
4
1
0.63
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,176
Damage
36,885
40,210
Taken
32,923
28,846
Mitigated
18,315
5,601
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,397
2,361
0
2,570
10,987
4,472
899
4,378
6,609
0
21,667
W
14,257
2,325
198
6,817
11,737
9,826
577
3,929
7,808
0
43,829
L
Artemis
I 90sRAF I
Artemis
11,268
3,982
0
870
11,509
4,887
0
3,445
8,064
0
35,134
L
Ravana
KSJW
Ravana
4,061
740
0
913
11,118
7,040
0
4,673
6,445
0
11,085
L
Terra
OSlick0
Terra
10,847
1,002
650
3,168
17,583
16,919
0
6,489
11,094
27,267
0
W
15,231
6,248
0
4,415
10,199
4,017
1,190
3,244
6,955
49,121
5,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,387
Gold Earned
28,655
92
Minions Killed
136
0
Camps Cleared
0
561,173
Distance Traveled
595,180
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,010
819
19
2
0
221,404
0
W
Mulan
9,895
900
62
6
0
197,410
2
L
Artemis
8,087
735
60
5
0
165,265
2
L
Ravana
7,822
711
7
1
0
181,946
0
L
Terra
8,478
771
25
2
0
213,962
0
W
Sol
9,750
886
55
5
0
176,366
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role