Player Matchup

Xbalanque
Xbalanque
Diamond V
EmphaticNymph
Xbalanque
Diamond V
Level 158
God Stats
32W - 14L
1,712 SR
Queue Stats
249W - 208L
1,834 MMR
Party 1
Horus
Horus
Diamond V
Generalzackeous
Horus
Diamond V
Level 173
God Stats
25W - 22L
1,596 SR
Queue Stats
270W - 228L
1,894 MMR
Party 1
Eset
Eset
Platinum III
SaltyRookBadFace
Eset
Platinum III
Level 63
God Stats
7W - 2L
1,824 SR
Queue Stats
89W - 69L
1,648 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,711 SR
1,792 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 111
1,553 SR
1,795 MMR
Janus
Janus
Platinum III
CrescentTV
Janus
Platinum III
Level 43
God Stats
0W - 1L
1,353 SR
Queue Stats
190W - 185L
1,758 MMR
Solo
Neith
Neith
Platinum II
Lyqoris
Neith
Platinum II
Level 145
God Stats
15W - 14L
1,583 SR
Queue Stats
388W - 419L
1,817 MMR
Solo
Bacchus
Bacchus
Platinum IV
SABOLSKY
Bacchus
Platinum IV
Level 144
God Stats
2W - 2L
1,722 SR
Queue Stats
85W - 98L
1,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EmphaticNymph
Xbalanque
13
2 / 1 / 6
10,126
779
9,642
8,669
3,724
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 8
10,268
790
5,978
8,665
8,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 0 / 4
11,235
864
12,658
5,971
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ao KuangNe ZhaThothCharon

VS

Bans
KuzenboAchillesPersephoneIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 3 / 0
9,635
741
8,435
7,811
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Lyqoris
Neith
11
0 / 3 / 1
8,767
674
4,364
7,777
2,836
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
SABOLSKY
Bacchus
10
0 / 4 / 1
8,377
644
3,620
15,964
18,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
1
3
0
0.33
W
Xbalanque
EmphaticNymph
Xbalanque
2
1
6
5
W
2
0
8
6
L
Neith
Lyqoris
Neith
0
3
1
0.17
L
Bacchus
SABOLSKY
Bacchus
0
4
1
0.13
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,278
Damage
16,419
23,305
Taken
31,552
15,099
Mitigated
24,782
8,167
Healing
5,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
8,435
204
0
411
7,811
3,128
0
3,344
4,467
51,119
0
W
Xbalanque
EmphaticNymph
Xbalanque
9,642
4,264
0
2,591
8,669
3,724
2,422
5,330
3,339
0
48,568
W
5,978
2,453
1,445
3,861
8,665
8,710
270
3,124
5,541
0
17,414
L
Neith
Lyqoris
Neith
4,364
663
0
1,859
7,777
2,836
0
3,876
3,901
0
28,653
L
Bacchus
SABOLSKY
Bacchus
3,620
128
0
3,588
15,964
18,818
0
5,755
10,013
10,500
0
W
12,658
379
80
190
5,971
2,665
329
3,816
2,155
61,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,629
Gold Earned
26,779
165
Minions Killed
141
0
Camps Cleared
0
770,051
Distance Traveled
701,066
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,635
741
95
7
0
254,121
0
W
Xbalanque
10,126
779
65
5
0
235,494
1
W
Horus
10,268
790
17
1
0
262,036
1
L
Neith
8,767
674
36
3
0
219,584
5
L
Bacchus
8,377
644
10
1
0
227,361
0
W
Eset
11,235
864
83
6
0
272,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role