Player Matchup

Bastet
Bastet
GalacticEjac
Bastet
Level 73
God Stats
7W - 11L
1,322 SR
Queue Stats
76W - 85L
1,414 Elo+
Party 1
Osiris
Osiris
Mallypo
Osiris
Level 162
God Stats
3W - 1L
1,555 SR
Queue Stats
272W - 270L
1,449 Elo+
Party 1
Khepri
Khepri
ReiLucia
Khepri
Level 126
God Stats
10W - 14L
1,479 SR
Queue Stats
33W - 33L
1,485 Elo+
Party 1
Neith
Neith
RichieJr93TTV
Neith
Level 143
God Stats
4W - 2L
1,422 SR
Queue Stats
151W - 161L
1,520 Elo+
Solo
Nu Wa
Nu Wa
raykay09
Nu Wa
Level 160
God Stats
35W - 33L
1,530 SR
Queue Stats
336W - 339L
1,450 Elo+
Party 1
Team Averages
Level 133
1,462 SR
1,463 Elo+

VS

Team Averages
Level 164
1,460 SR
1,457 Elo+
Janus
Janus
JanusNadir
Janus
Level 125
God Stats
1W - 2L
1,475 SR
Queue Stats
40W - 43L
1,487 Elo+
Solo
Anubis
Anubis
MibuBR
Anubis
Level 157
God Stats
28W - 36L
1,490 SR
Queue Stats
676W - 660L
1,415 Elo+
Solo
Pele
Pele
MyMMRis3
Pele
Level 169
God Stats
4W - 7L
1,495 SR
Queue Stats
637W - 639L
1,394 Elo+
Solo
Apollo
Apollo
Nurosis
Apollo
Level 215
God Stats
6W - 8L
1,487 SR
Queue Stats
656W - 650L
1,424 Elo+
Solo
Sobek
Sobek
hectots25
Sobek
Level 154
God Stats
5W - 3L
1,354 SR
Queue Stats
355W - 312L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
3 / 2 / 2
9,223
543
5,827
12,890
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Osiris
Mallypo
Osiris
15
1 / 3 / 3
8,918
525
4,843
18,977
15,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
ReiLucia
Khepri
12
2 / 0 / 2
7,853
462
3,070
7,373
5,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 4
9,293
547
9,764
7,290
2,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
raykay09
Nu Wa
15
2 / 0 / 1
8,886
523
8,541
8,394
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
0 / 2 / 0
8,531
502
9,954
7,089
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
MibuBR
Anubis
17
5 / 4 / 0
10,968
645
14,249
15,370
8,480
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
13
0 / 1 / 3
7,833
461
2,937
11,007
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
Nurosis
Apollo
12
1 / 1 / 0
7,995
470
1,598
6,114
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
hectots25
Sobek
11
0 / 2 / 0
7,610
448
2,925
14,576
13,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
6
6
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
3
2
2
2
L
Janus
0
2
0
0
W
Osiris
Mallypo
Osiris
1
3
3
0.83
L
Anubis
MibuBR
Anubis
5
4
0
1.25
L
Pele
0
1
3
1.5
L
Apollo
Nurosis
Apollo
1
1
0
1
W
Khepri
ReiLucia
Khepri
2
0
2
3
W
2
1
4
4
L
Sobek
hectots25
Sobek
0
2
0
0
W
Nu Wa
raykay09
Nu Wa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,045
Damage
31,663
54,924
Taken
54,156
31,663
Mitigated
30,939
15,655
Healing
19,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
5,827
2,582
0
2,966
12,890
4,263
0
6,503
6,315
0
77,221
L
Janus
9,954
307
0
1,385
7,089
2,519
0
3,805
3,284
86,054
0
W
Osiris
Mallypo
Osiris
4,843
1,386
0
8,610
18,977
15,810
747
9,604
9,360
369
57,698
L
Anubis
MibuBR
Anubis
14,249
979
0
8,723
15,370
8,480
518
771
14,599
111,071
0
L
Pele
2,937
762
0
2,194
11,007
4,571
141
1,155
9,852
0
62,648
L
Apollo
Nurosis
Apollo
1,598
718
0
1,343
6,114
2,149
0
1,214
4,900
0
43,454
W
Khepri
ReiLucia
Khepri
3,070
591
1,594
1,235
7,373
5,855
252
3,222
3,861
19,597
0
W
9,764
3,612
0
1,250
7,290
2,839
1,309
1,233
6,015
0
82,263
L
Sobek
hectots25
Sobek
2,925
383
0
6,192
14,576
13,220
0
5,474
9,102
19,198
0
W
Nu Wa
raykay09
Nu Wa
8,541
3,244
0
0
8,394
2,896
690
5,913
2,245
77,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,173
Gold Earned
42,937
467
Minions Killed
507
0
Camps Cleared
0
1,719,496
Distance Traveled
1,547,993
20
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,223
543
102
6
0
368,027
0
L
Janus
8,531
502
151
9
0
354,005
0
W
Osiris
8,918
525
80
5
0
342,863
0
L
Anubis
10,968
645
164
10
0
276,109
1
L
Pele
7,833
461
80
5
0
301,589
0
L
Apollo
7,995
470
88
5
0
263,583
0
W
Khepri
7,853
462
22
1
0
341,926
4
W
Neith
9,293
547
134
8
0
329,945
8
L
Sobek
7,610
448
24
1
0
352,707
0
W
Nu Wa
8,886
523
129
8
0
336,735
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role