Player Matchup

Discordia
Discordia
ENC_IceMan
Discordia
Level 125
God Stats
11W - 12L
1,357 SR
Queue Stats
448W - 423L
1,472 Elo+
Solo
Neith
Neith
Redbread1021
Neith
Level 124
God Stats
11W - 2L
1,788 SR
Queue Stats
103W - 120L
1,429 Elo+
Solo
Chang'e
Chang'e
Shawtythick3
Chang'e
Level 102
God Stats
16W - 5L
1,752 SR
Queue Stats
225W - 209L
1,538 Elo+
Solo
Ares
Ares
Straightshot0103
Ares
Level 151
God Stats
6W - 0L
1,735 SR
Queue Stats
47W - 42L
1,496 Elo+
Solo
He Bo
He Bo
lacarra26
He Bo
Level 152
God Stats
2W - 3L
1,815 SR
Queue Stats
127W - 118L
1,465 Elo+
Solo
Team Averages
Level 131
1,689 SR
1,480 Elo+

VS

Team Averages
Level 112
1,460 SR
1,468 Elo+
Kumbhakarna
Kumbhakarna
EATSLEEPDRUM1
Kumbhakarna
Level 109
God Stats
42W - 28L
1,570 SR
Queue Stats
118W - 115L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
Shorty666
Nu Wa
Level 140
God Stats
0W - 3L
1,461 SR
Queue Stats
79W - 80L
1,484 Elo+
Solo
Skadi
Skadi
mason1234149
Skadi
Level 81
God Stats
18W - 27L
1,460 SR
Queue Stats
179W - 178L
1,460 Elo+
Party 1
Ne Zha
Ne Zha
matiasmaster
Ne Zha
Level 128
God Stats
3W - 9L
1,577 SR
Queue Stats
79W - 91L
1,467 Elo+
Solo
Cthulhu
Cthulhu
zunn23
Cthulhu
Level 104
God Stats
3W - 7L
1,232 SR
Queue Stats
311W - 301L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ENC_IceMan
Discordia
17
3 / 0 / 1
10,538
585
12,182
9,652
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 1 / 3
8,209
456
6,534
13,141
5,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Shawtythick3
Chang'e
15
0 / 0 / 4
9,495
528
13,168
17,793
13,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 2 / 2
8,420
468
10,566
20,918
22,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

He Bo
lacarra26
He Bo
18
9 / 3 / 3
10,790
599
14,322
14,940
6,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EATSLEEPDRUM1
Kumbhakarna
12
0 / 2 / 4
8,014
445
6,683
21,042
19,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Shorty666
Nu Wa
15
1 / 3 / 2
9,279
516
12,976
9,491
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 4 / 0
8,844
491
9,581
13,354
5,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
14
2 / 4 / 1
8,423
468
11,020
19,174
10,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
zunn23
Cthulhu
13
0 / 2 / 0
8,266
459
10,386
18,234
17,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
6
6
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
EATSLEEPDRUM1
Kumbhakarna
0
2
4
1
W
Discordia
ENC_IceMan
Discordia
3
0
1
3.5
W
1
1
3
2.5
W
Chang'e
Shawtythick3
Chang'e
0
0
4
2
L
Nu Wa
Shorty666
Nu Wa
1
3
2
0.67
W
2
2
2
1.5
W
He Bo
lacarra26
He Bo
9
3
3
3.5
L
3
4
0
0.75
L
Ne Zha
2
4
1
0.63
L
Cthulhu
zunn23
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,772
Damage
50,646
76,444
Taken
81,295
51,137
Mitigated
56,915
28,949
Healing
17,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
EATSLEEPDRUM1
Kumbhakarna
6,683
1,416
496
6,588
21,042
19,982
0
14,706
6,170
27,401
0
W
Discordia
ENC_IceMan
Discordia
12,182
652
0
2,918
9,652
3,339
0
4,945
4,707
112,784
0
W
6,534
1,672
0
4,782
13,141
5,583
780
1,170
11,971
0
57,506
W
Chang'e
Shawtythick3
Chang'e
13,168
1,751
1,666
9,067
17,793
13,392
136
8,071
9,060
76,627
0
L
Nu Wa
Shorty666
Nu Wa
12,976
4,229
0
1,349
9,491
4,024
63
6,915
2,576
81,947
0
W
10,566
1,749
0
4,428
20,918
22,665
385
10,107
10,666
28,453
0
W
He Bo
lacarra26
He Bo
14,322
1,064
0
6,088
14,940
6,158
679
4,294
10,600
103,148
2,202
L
9,581
4,566
0
2,326
13,354
5,564
2,018
5,040
8,314
0
63,994
L
Ne Zha
11,020
3,251
0
5,958
19,174
10,120
0
9,892
9,186
0
82,398
L
Cthulhu
zunn23
Cthulhu
10,386
1,046
123
637
18,234
17,225
0
12,090
5,481
47,283
605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,452
Gold Earned
42,826
537
Minions Killed
457
0
Camps Cleared
0
1,803,898
Distance Traveled
1,731,094
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,014
445
28
2
0
364,450
4
W
Discordia
10,538
585
185
10
0
352,550
3
W
Neith
8,209
456
77
4
0
355,013
0
W
Chang'e
9,495
528
108
6
0
341,245
1
L
Nu Wa
9,279
516
131
7
0
336,414
1
W
Ares
8,420
468
34
2
0
357,357
3
W
He Bo
10,790
599
133
7
0
397,733
1
L
Skadi
8,844
491
104
6
0
323,914
0
L
Ne Zha
8,423
468
95
5
0
382,411
0
L
Cthulhu
8,266
459
99
6
0
323,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role