Player Matchup

Hera
Hera
 
Hera
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ISSL3Y
Thor
Level 199
God Stats
37W - 31L
1,600 SR
Queue Stats
529W - 417L
1,609 Elo+
Solo
Bacchus
Bacchus
MissBennet
Bacchus
Level 17
God Stats
1W - 1L
1,318 SR
Queue Stats
6W - 7L
1,364 Elo+
Party 1
Skadi
Skadi
SaintValetin
Skadi
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 108L
1,380 Elo+
Party 1
Team Averages
Level 130
1,484 SR
1,471 Elo+

VS

Team Averages
Level 98
1,567 SR
1,484 Elo+
Izanami
Izanami
 
Izanami
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JueneteGod
Cthulhu
Level 68
God Stats
1W - 1L
1,487 SR
Queue Stats
8W - 15L
1,324 Elo+
Solo
Aphrodite
Aphrodite
MagoHU3
Aphrodite
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,497 Elo+
Solo
Mercury
Mercury
killuangamer
Mercury
Level 148
God Stats
21W - 28L
1,848 SR
Queue Stats
466W - 518L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
4 / 2 / 5
9,301
1,163
13,488
5,537
2,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
 
Osiris
13
0 / 0 / 2
7,156
895
1,657
1,377
1,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
ISSL3Y
Thor
14
5 / 3 / 5
9,598
1,200
15,315
8,946
4,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
MissBennet
Bacchus
14
1 / 1 / 4
9,010
1,126
4,466
7,281
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 1 / 3
8,636
1,080
9,054
6,320
2,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

289

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 3 / 3
8,859
1,107
9,296
11,567
5,167
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nox
 
Nox
14
0 / 4 / 5
8,070
1,009
3,455
9,267
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
JueneteGod
Cthulhu
14
1 / 1 / 6
8,632
1,079
7,358
12,744
13,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
MagoHU3
Aphrodite
13
2 / 2 / 3
8,402
1,050
3,733
8,747
5,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mercury
killuangamer
Mercury
13
0 / 2 / 4
7,398
925
2,121
4,514
1,635
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
12
Kills
7
7
Deaths
12
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
2
5
3.25
W
Osiris
 
Osiris
0
0
2
1
L
Izanami
 
Izanami
4
3
3
1.83
L
Nox
 
Nox
0
4
5
0.63
W
Thor
ISSL3Y
Thor
5
3
5
2.5
L
Cthulhu
JueneteGod
Cthulhu
1
1
6
4
L
Aphrodite
MagoHU3
Aphrodite
2
2
3
1.75
W
Bacchus
MissBennet
Bacchus
1
1
4
3
W
2
1
3
3.5
L
Mercury
killuangamer
Mercury
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,980
Damage
25,963
29,461
Taken
46,839
20,077
Mitigated
30,550
2,090
Healing
7,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,488
3,348
0
0
5,537
2,286
0
1,690
3,847
26,681
0
W
Osiris
 
Osiris
1,657
212
0
129
1,377
1,749
0
1,202
175
0
2,024
L
Izanami
 
Izanami
9,296
6,859
0
556
11,567
5,167
0
4,387
7,030
0
24,779
L
Nox
 
Nox
3,455
1,128
0
0
9,267
4,129
0
2,036
7,231
21,322
0
W
Thor
ISSL3Y
Thor
15,315
2,878
0
0
8,946
4,275
0
3,088
5,708
0
28,354
L
Cthulhu
JueneteGod
Cthulhu
7,358
136
107
0
12,744
13,652
0
5,931
6,063
29,760
0
L
Aphrodite
MagoHU3
Aphrodite
3,733
395
3,951
2,990
8,747
5,967
0
3,305
5,142
14,078
0
W
Bacchus
MissBennet
Bacchus
4,466
420
0
1,691
7,281
9,123
0
4,869
2,277
10,981
0
W
9,054
3,410
0
270
6,320
2,644
0
3,262
2,908
0
38,497
L
Mercury
killuangamer
Mercury
2,121
1,126
0
0
4,514
1,635
0
1,395
3,119
0
5,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,701
Gold Earned
41,361
182
Minions Killed
174
9
Camps Cleared
3
718,305
Distance Traveled
681,759
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,301
1,163
54
7
3
168,902
0
W
Osiris
7,156
895
6
1
0
75,632
0
L
Izanami
8,859
1,107
26
3
0
136,643
0
L
Nox
8,070
1,009
48
6
1
143,578
0
W
Thor
9,598
1,200
24
3
5
154,617
0
L
Cthulhu
8,632
1,079
55
7
0
155,013
0
L
Aphrodite
8,402
1,050
37
5
2
164,309
0
W
Bacchus
9,010
1,126
21
3
0
163,653
0
W
Skadi
8,636
1,080
77
10
1
155,501
1
L
Mercury
7,398
925
8
1
0
82,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role