Player Matchup

Thoth
Thoth
Hinamelickor
Thoth
Level 56
God Stats
15W - 11L
1,508 SR
Queue Stats
180W - 122L
1,593 Elo+
Party 1
Cernunnos
Cernunnos
MistaPwickles
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 49L
1,557 Elo+
Party 1
Fenrir
Fenrir
MokoChoko
Fenrir
Level 29
God Stats
5W - 3L
1,388 SR
Queue Stats
36W - 41L
1,480 Elo+
Party 1
Atlas
Atlas
Qmungus69
Atlas
Level 86
God Stats
4W - 4L
1,585 SR
Queue Stats
101W - 104L
1,505 Elo+
Solo
Cabrakan
Cabrakan
ToneyMass518762
Cabrakan
Level 33
God Stats
4W - 4L
1,500 SR
Queue Stats
35W - 23L
1,551 Elo+
Solo
Team Averages
Level 46
1,496 SR
1,537 Elo+

VS

Team Averages
Level 49
1,416 SR
1,467 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Envy iHoust
Anubis
Level 64
God Stats
59W - 58L
1,537 SR
Queue Stats
180W - 196L
1,506 Elo+
Solo
Eset
Eset
Mez_theBattousai
Eset
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
228W - 232L
1,551 Elo+
Solo
Apollo
Apollo
TheLoafJiggler
Apollo
Level 32
God Stats
0W - 4L
1,287 SR
Queue Stats
23W - 33L
1,284 Elo+
Solo
Arachne
Arachne
flamingronin
Arachne
Level 32
God Stats
0W - 3L
1,254 SR
Queue Stats
15W - 19L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 4
9,328
666
15,117
7,459
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
MistaPwickles
Cernunnos
12
2 / 5 / 2
7,314
522
4,891
11,773
3,959
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
MokoChoko
Fenrir
14
7 / 1 / 4
8,626
616
9,302
12,496
5,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Qmungus69
Atlas
9
0 / 0 / 8
6,607
472
4,852
11,996
9,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
14
3 / 3 / 0
8,178
584
5,110
12,851
8,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
2 / 3 / 1
7,724
552
6,187
8,783
7,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Anubis
9
0 / 4 / 0
6,042
432
4,802
9,232
4,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 6 / 1
6,673
477
4,362
11,575
6,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 3 / 2
9,450
675
13,499
11,427
4,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
flamingronin
Arachne
10
2 / 6 / 2
6,675
477
5,892
16,693
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
21
Kills
10
10
Deaths
22
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
3
1
0.83
L
Anubis
0
4
0
0
W
9
1
4
11
L
1
6
1
0.25
W
Cernunnos
MistaPwickles
Cernunnos
2
5
2
0.6
W
Fenrir
MokoChoko
Fenrir
7
1
4
9
W
Atlas
Qmungus69
Atlas
0
0
8
4
L
5
3
2
2
W
Cabrakan
3
3
0
1
L
Arachne
flamingronin
Arachne
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,272
Damage
34,742
56,575
Taken
57,710
29,753
Mitigated
27,444
9,765
Healing
15,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,187
2,078
0
2,378
8,783
7,646
7
3,961
4,533
34,384
0
L
Anubis
4,802
337
0
3,739
9,232
4,001
0
5,407
3,752
37,057
0
W
15,117
1,283
0
713
7,459
2,283
771
3,676
3,783
79,150
0
L
4,362
377
928
1,757
11,575
6,058
0
5,830
5,244
29,877
0
W
Cernunnos
MistaPwickles
Cernunnos
4,891
2,821
0
1,859
11,773
3,959
689
1,063
10,710
0
43,759
W
Fenrir
MokoChoko
Fenrir
9,302
3,755
0
2,589
12,496
5,370
0
1,345
11,117
0
67,039
W
Atlas
Qmungus69
Atlas
4,852
2,136
0
1,749
11,996
9,671
198
3,276
8,720
22,120
0
L
13,499
9,072
0
4,082
11,427
4,784
243
1,487
9,890
0
75,205
W
Cabrakan
5,110
468
0
2,855
12,851
8,470
0
5,412
6,894
55,728
0
L
Arachne
flamingronin
Arachne
5,892
4,299
0
3,021
16,693
4,955
0
7,185
9,212
0
33,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,053
Gold Earned
36,564
452
Minions Killed
337
0
Camps Cleared
0
1,379,655
Distance Traveled
1,218,401
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,724
552
65
5
0
256,440
2
L
Anubis
6,042
432
66
5
0
157,944
2
W
Thoth
9,328
666
140
10
0
296,275
0
L
Eset
6,673
477
28
2
0
259,055
4
W
Cernunnos
7,314
522
83
6
0
279,845
0
W
Fenrir
8,626
616
92
7
0
301,507
0
W
Atlas
6,607
472
25
2
0
281,221
3
L
Apollo
9,450
675
129
9
0
252,232
1
W
Cabrakan
8,178
584
112
8
0
220,807
4
L
Arachne
6,675
477
49
4
0
292,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role