Player Matchup

Surtr
Surtr
DAWIGGLER79
Surtr
Level 196
God Stats
22W - 22L
1,552 SR
Queue Stats
243W - 232L
1,566 Elo+
Party 2
Freya
Freya
Jesus lRVl
Freya
Level 158
God Stats
1W - 3L
1,424 SR
Queue Stats
156W - 148L
1,507 Elo+
Party 2
Odin
Odin
kou3102
Odin
Level 117
God Stats
1W - 1L
1,445 SR
Queue Stats
59W - 64L
1,462 Elo+
Party 3
Discordia
Discordia
mung monster 2
Discordia
Level 33
God Stats
3W - 4L
1,392 SR
Queue Stats
9W - 22L
1,274 Elo+
Party 2
Pele
Pele
nong_chatalai
Pele
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 78L
1,479 Elo+
Party 3
Team Averages
Level 121
1,462 SR
1,458 Elo+

VS

Team Averages
Level 105
1,454 SR
1,441 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Drachtma-
Medusa
Level 140
God Stats
1W - 3L
1,490 SR
Queue Stats
229W - 265L
1,465 Elo+
Party 4
Arachne
Arachne
Generic_Joee
Arachne
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 138L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
KiritoLink1
Cthulhu
Level 78
God Stats
17W - 20L
1,546 SR
Queue Stats
85W - 113L
1,390 Elo+
Party 4
Kali
Kali
XjokerXRebornX
Kali
Level 24
God Stats
0W - 3L
1,232 SR
Queue Stats
22W - 38L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,945
553
16,288
23,231
21,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
17
11 / 2 / 5
11,441
636
19,603
16,004
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
kou3102
Odin
12
1 / 1 / 7
7,949
442
4,662
15,784
13,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
mung monster 2
Discordia
12
1 / 3 / 0
7,589
422
8,289
8,124
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 3
9,438
524
6,804
19,674
8,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
5 / 3 / 1
9,671
537
19,540
18,163
13,075
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Drachtma-
Medusa
13
0 / 5 / 2
8,349
464
7,843
12,555
5,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Generic_Joee
Arachne
17
4 / 1 / 0
9,820
546
16,343
22,014
21,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
KiritoLink1
Cthulhu
12
3 / 5 / 1
7,785
433
9,128
15,330
12,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 5 / 0
8,177
454
5,739
20,027
8,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
18
Kills
12
12
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
3
1
1.83
W
2
4
3
0.88
L
Medusa
Drachtma-
Medusa
0
5
2
0.2
L
Arachne
Generic_Joee
Arachne
4
1
0
4
W
Freya
11
2
5
6.75
L
Cthulhu
KiritoLink1
Cthulhu
3
5
1
0.7
L
0
5
0
0
W
Odin
kou3102
Odin
1
1
7
4.5
W
Discordia
mung monster 2
Discordia
1
3
0
0.33
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,646
Damage
58,593
82,817
Taken
88,089
53,939
Mitigated
60,199
21,756
Healing
23,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
19,540
1,509
0
8,047
18,163
13,075
2,266
4,720
12,883
75,564
0
W
16,288
7,774
0
4,299
23,231
21,142
578
0
23,231
1,212
95,209
L
Medusa
Drachtma-
Medusa
7,843
2,966
0
450
12,555
5,175
0
6,869
5,660
0
59,000
L
Arachne
Generic_Joee
Arachne
16,343
13,566
0
8,029
22,014
21,064
555
2,042
19,972
0
86,057
W
Freya
19,603
6,816
0
8,178
16,004
7,380
1,562
4,305
11,401
84,941
8,097
L
Cthulhu
KiritoLink1
Cthulhu
9,128
954
134
3,200
15,330
12,076
0
7,721
7,477
32,412
0
L
5,739
2,481
165
3,648
20,027
8,809
0
6,149
13,706
0
83,050
W
Odin
kou3102
Odin
4,662
1,581
0
3,647
15,784
13,457
0
9,309
5,881
0
29,116
W
Discordia
mung monster 2
Discordia
8,289
367
0
0
8,124
3,037
0
6,641
1,401
45,835
0
W
6,804
1,602
0
5,632
19,674
8,923
0
7,303
12,235
0
91,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,362
Gold Earned
43,802
524
Minions Killed
505
0
Camps Cleared
0
1,752,405
Distance Traveled
1,644,683
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,671
537
126
7
0
316,231
0
W
Surtr
9,945
553
148
8
0
293,697
1
L
Medusa
8,349
464
97
5
0
348,255
2
L
Arachne
9,820
546
146
8
0
316,686
0
W
Freya
11,441
636
134
7
0
339,818
2
L
Cthulhu
7,785
433
35
2
0
320,444
1
L
Kali
8,177
454
101
6
0
343,067
2
W
Odin
7,949
442
42
2
0
373,526
4
W
Discordia
7,589
422
69
4
0
342,309
0
W
Pele
9,438
524
131
7
0
403,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role