Player Matchup

Anubis
Anubis
Artimors
Anubis
Level 101
God Stats
36W - 53L
1,379 SR
Queue Stats
681W - 738L
1,365 Elo+
Solo
Nike
Nike
BulloJampQwanna
Nike
Level 126
God Stats
4W - 1L
1,473 SR
Queue Stats
198W - 227L
1,433 Elo+
Solo
Khepri
Khepri
Dragonsen
Khepri
Level 42
God Stats
1W - 1L
1,317 SR
Queue Stats
4W - 11L
1,288 Elo+
Party 2
Susano
Susano
RedMemory
Susano
Level 184
God Stats
1W - 0L
1,435 SR
Queue Stats
73W - 64L
1,505 Elo+
Solo
Kukulkan
Kukulkan
Roahl
Kukulkan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,879 Elo+
Party 2
Team Averages
Level 116
1,421 SR
1,494 Elo+

VS

Team Averages
Level 88
1,429 SR
1,464 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Diiiias
He Bo
Level 83
God Stats
0W - 1L
1,216 SR
Queue Stats
6W - 8L
1,413 Elo+
Solo
Artemis
Artemis
kevench85
Artemis
Level 129
God Stats
2W - 1L
1,698 SR
Queue Stats
564W - 615L
1,471 Elo+
Party 1
Neith
Neith
kevmo81
Neith
Level 87
God Stats
1W - 7L
1,143 SR
Queue Stats
207W - 223L
1,424 Elo+
Party 1
Odin
Odin
moiydomi420
Odin
Level 64
God Stats
11W - 6L
1,591 SR
Queue Stats
43W - 40L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Artimors
Anubis
11
2 / 1 / 6
6,722
1,344
4,037
3,255
2,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 1 / 7
6,224
1,245
3,289
4,634
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Dragonsen
Khepri
11
1 / 2 / 8
6,821
1,364
2,152
5,187
4,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
RedMemory
Susano
11
4 / 0 / 5
7,277
1,455
4,456
2,450
1,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Roahl
Kukulkan
12
2 / 1 / 7
7,131
1,426
7,123
1,735
778
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

370

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
0 / 3 / 3
5,691
1,138
1,709
4,121
1,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
Diiiias
He Bo
12
3 / 4 / 2
7,339
1,468
4,767
6,991
2,125
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
kevench85
Artemis
11
1 / 1 / 4
6,596
1,319
4,799
4,888
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
kevmo81
Neith
9
0 / 0 / 0
3,828
766
0
0
0
11
1 / 2 / 3
6,440
1,288
3,133
7,070
3,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
10
Kills
5
5
Deaths
10
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
3
3
0.5
W
Anubis
Artimors
Anubis
2
1
6
5
W
1
1
7
4.5
L
He Bo
Diiiias
He Bo
3
4
2
1
W
Khepri
Dragonsen
Khepri
1
2
8
2.5
W
Susano
RedMemory
Susano
4
0
5
6.5
W
Kukulkan
Roahl
Kukulkan
2
1
7
5.5
L
Artemis
kevench85
Artemis
1
1
4
3
L
Neith
kevmo81
Neith
0
0
0
0
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,057
Damage
14,408
17,261
Taken
23,070
12,349
Mitigated
9,166
1,545
Healing
958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,709
458
0
400
4,121
1,745
0
2,077
2,044
3,004
0
W
Anubis
Artimors
Anubis
4,037
418
0
894
3,255
2,016
0
1,119
2,032
16,629
0
W
3,289
207
0
0
4,634
3,852
0
1,625
2,783
0
8,559
L
He Bo
Diiiias
He Bo
4,767
250
0
0
6,991
2,125
0
3,398
3,593
26,314
0
W
Khepri
Dragonsen
Khepri
2,152
299
0
556
5,187
4,651
0
1,957
2,747
4,229
0
W
Susano
RedMemory
Susano
4,456
1,141
0
21
2,450
1,052
0
1,103
1,227
0
9,092
W
Kukulkan
Roahl
Kukulkan
7,123
744
0
74
1,735
778
0
752
983
28,633
0
L
Artemis
kevench85
Artemis
4,799
2,054
0
473
4,888
1,801
0
2,819
2,069
0
12,935
L
Neith
kevmo81
Neith
0
0
0
0
0
0
0
0
0
0
0
L
3,133
301
0
85
7,070
3,495
0
5,018
2,052
218
7,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,175
Gold Earned
29,894
124
Minions Killed
106
4
Camps Cleared
4
514,973
Distance Traveled
333,114
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,691
1,138
3
1
0
45,766
0
W
Anubis
6,722
1,344
49
10
1
96,912
0
W
Nike
6,224
1,245
15
3
1
94,131
0
L
He Bo
7,339
1,468
54
11
2
107,048
0
W
Khepri
6,821
1,364
7
1
0
99,826
0
W
Susano
7,277
1,455
11
2
1
117,318
0
W
Kukulkan
7,131
1,426
42
8
1
106,786
0
L
Artemis
6,596
1,319
22
4
2
80,162
1
L
Neith
3,828
766
0
0
0
0
0
L
Odin
6,440
1,288
27
5
0
100,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role