Player Matchup

Amaterasu
Amaterasu
NIGHTMAREGAMEROG
Amaterasu
Level 113
God Stats
20W - 17L
1,567 SR
Queue Stats
465W - 426L
1,557 Elo+
Solo
Mercury
Mercury
Pumerton
Mercury
Level 68
God Stats
2W - 5L
1,500 SR
Queue Stats
138W - 136L
1,499 Elo+
Solo
Hachiman
Hachiman
WalIeye
Hachiman
Level 86
God Stats
56W - 50L
1,584 SR
Queue Stats
572W - 733L
1,499 Elo+
Party 2
Olorun
Olorun
mlc3476
Olorun
Level 113
God Stats
9W - 8L
1,801 SR
Queue Stats
168W - 161L
1,470 Elo+
Solo
Ares
Ares
xTrailer__Trashx
Ares
Level 79
God Stats
1W - 4L
1,335 SR
Queue Stats
326W - 456L
1,456 Elo+
Party 2
Team Averages
Level 92
1,557 SR
1,496 Elo+

VS

Team Averages
Level 98
1,492 SR
1,531 Elo+
Martichoras
Martichoras
 
Martichoras
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Nassk_10i
Anubis
Level 119
God Stats
7W - 4L
1,638 SR
Queue Stats
33W - 21L
1,579 Elo+
Party 3
Serqet
Serqet
bluecj
Serqet
Level 89
God Stats
15W - 17L
1,432 SR
Queue Stats
329W - 337L
1,537 Elo+
Party 1
Cabrakan
Cabrakan
elbanna700
Cabrakan
Level 89
God Stats
1W - 0L
1,391 SR
Queue Stats
9W - 9L
1,496 Elo+
Party 3
Charon
Charon
ghost3381
Charon
Level 102
God Stats
9W - 6L
1,501 SR
Queue Stats
442W - 453L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
13
4 / 6 / 0
8,616
615
7,393
18,671
11,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Pumerton
Mercury
12
1 / 6 / 2
7,390
528
5,355
13,793
4,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
WalIeye
Hachiman
11
1 / 3 / 0
6,916
494
3,133
8,273
2,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
mlc3476
Olorun
10
0 / 7 / 1
6,180
441
3,270
10,813
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 1
6,380
456
3,161
10,833
8,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
2 / 0 / 4
7,838
560
5,369
5,878
2,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Nassk_10i
Anubis
15
12 / 0 / 3
9,803
700
11,243
6,817
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Serqet
bluecj
Serqet
14
5 / 1 / 8
8,636
617
7,395
9,533
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
elbanna700
Cabrakan
14
2 / 4 / 7
8,654
618
11,425
11,710
12,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charon
ghost3381
Charon
11
1 / 1 / 4
6,828
488
5,978
9,737
6,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
6
Kills
22
22
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
2
0
4
4
L
Amaterasu
4
6
0
0.67
W
Anubis
Nassk_10i
Anubis
12
0
3
13.5
L
Mercury
Pumerton
Mercury
1
6
2
0.33
L
Hachiman
WalIeye
Hachiman
1
3
0
0.33
W
Serqet
bluecj
Serqet
5
1
8
9
W
Cabrakan
elbanna700
Cabrakan
2
4
7
1.38
W
Charon
ghost3381
Charon
1
1
4
3
L
Olorun
mlc3476
Olorun
0
7
1
0.07
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,312
Damage
41,410
62,383
Taken
43,675
29,032
Mitigated
29,621
11,407
Healing
8,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
5,369
1,234
0
2,039
5,878
2,468
846
1,506
4,372
0
56,503
L
Amaterasu
7,393
3,674
0
5,060
18,671
11,219
670
12,077
5,670
0
63,648
W
Anubis
Nassk_10i
Anubis
11,243
45
0
3,099
6,817
3,590
544
811
6,006
62,790
0
L
Mercury
Pumerton
Mercury
5,355
2,276
0
501
13,793
4,019
0
3,888
9,696
0
56,118
L
Hachiman
WalIeye
Hachiman
3,133
1,775
0
2,300
8,273
2,579
0
2,094
5,977
0
46,745
W
Serqet
bluecj
Serqet
7,395
1,328
0
750
9,533
4,319
0
785
8,748
0
55,585
W
Cabrakan
elbanna700
Cabrakan
11,425
938
0
540
11,710
12,352
0
0
11,710
63,315
0
W
Charon
ghost3381
Charon
5,978
998
0
1,597
9,737
6,892
0
3,329
6,408
30,521
0
L
Olorun
mlc3476
Olorun
3,270
1,300
264
1,165
10,813
2,636
0
7,233
3,239
31,942
0
L
3,161
383
0
2,117
10,833
8,579
0
2,262
8,143
25,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,482
Gold Earned
41,759
360
Minions Killed
417
0
Camps Cleared
0
1,376,653
Distance Traveled
1,387,321
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,838
560
95
7
0
288,086
2
L
Amaterasu
8,616
615
112
8
0
266,031
0
W
Anubis
9,803
700
92
7
0
271,342
1
L
Mercury
7,390
528
79
6
0
319,054
0
L
Hachiman
6,916
494
76
5
0
267,185
0
W
Serqet
8,636
617
73
5
0
348,133
0
W
Cabrakan
8,654
618
108
8
0
201,522
0
W
Charon
6,828
488
49
4
0
278,238
5
L
Olorun
6,180
441
53
4
0
241,013
3
L
Ares
6,380
456
40
3
0
283,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role