Player Matchup

Janus
Janus
Bronze V
CompleX_LuXtRa
Janus
Bronze V
Level 136
God Stats
0W - 1L
1,487 SR
Queue Stats
3W - 5L
1,390 MMR
Solo
Kukulkan
Kukulkan
Silver II
FallenAngel61
Kukulkan
Silver II
Level 125
God Stats
8W - 13L
1,746 SR
Queue Stats
338W - 355L
1,406 MMR
Solo
Skadi
Skadi
Gold I
KazeKage-Ryu
Skadi
Gold I
Level 156
God Stats
11W - 16L
1,457 SR
Queue Stats
319W - 311L
1,406 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
XXSucceSS
Erlang Shen
Gold III
Level 129
God Stats
4W - 1L
1,952 SR
Queue Stats
153W - 165L
1,381 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
lukiane
Baron Samedi
Gold V
Level 125
God Stats
1W - 6L
1,181 SR
Queue Stats
46W - 56L
1,379 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,565 SR
1,393 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,579 SR
1,410 MMR
Charybdis
Charybdis
Gold V
Arrtezza
Charybdis
Gold V
Level 140
God Stats
6W - 5L
1,532 SR
Queue Stats
234W - 238L
1,415 MMR
Solo
Agni
Agni
Silver II
GoodGas
Agni
Silver II
Level 123
God Stats
4W - 2L
1,545 SR
Queue Stats
82W - 83L
1,416 MMR
Solo
Poseidon
Poseidon
Gold II
HomerB0T_
Poseidon
Gold II
Level 140
God Stats
18W - 7L
1,758 SR
Queue Stats
240W - 241L
1,435 MMR
Solo
Horus
Horus
Silver II
oscariza
Horus
Silver II
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,387 MMR
Solo
Jormungandr
Jormungandr
Gold I
zJxckk
Jormungandr
Gold I
Level 142
God Stats
4W - 1L
1,562 SR
Queue Stats
190W - 191L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,857
527
1,820
6,467
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
FallenAngel61
Kukulkan
10
1 / 2 / 0
5,762
443
3,922
3,177
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 4 / 1
6,245
480
3,972
8,320
2,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
XXSucceSS
Erlang Shen
9
0 / 3 / 1
5,756
443
2,777
9,542
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
lukiane
Baron Samedi
12
1 / 4 / 0
6,769
521
6,492
8,740
5,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThanatosThorAo KuangKali

VS

Bans
ArachneSetAnubisThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arrtezza
Charybdis
14
3 / 1 / 4
8,375
644
5,424
10,318
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
GoodGas
Agni
13
2 / 0 / 0
7,627
587
4,291
2,806
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
HomerB0T_
Poseidon
16
7 / 0 / 1
8,746
673
5,278
7,598
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
oscariza
Horus
11
3 / 0 / 4
7,312
562
4,073
8,875
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
zJxckk
Jormungandr
13
0 / 1 / 4
8,058
620
3,700
9,746
6,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
15
15
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Arrtezza
Charybdis
3
1
4
5
L
0
2
0
0
L
Kukulkan
FallenAngel61
Kukulkan
1
2
0
0.5
W
Agni
GoodGas
Agni
2
0
0
2
W
Poseidon
HomerB0T_
Poseidon
7
0
1
7.5
L
0
4
1
0.13
L
Erlang Shen
XXSucceSS
Erlang Shen
0
3
1
0.17
L
Baron Samedi
lukiane
Baron Samedi
1
4
0
0.25
W
Horus
oscariza
Horus
3
0
4
5
W
Jormungandr
zJxckk
Jormungandr
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,983
Damage
22,766
36,246
Taken
39,343
15,836
Mitigated
20,213
6,736
Healing
13,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Arrtezza
Charybdis
5,424
2,042
0
5,829
10,318
3,873
3,110
1,497
8,821
0
72,154
L
1,820
0
0
1,150
6,467
2,455
0
4,147
2,320
54,961
0
L
Kukulkan
FallenAngel61
Kukulkan
3,922
59
0
470
3,177
1,069
0
1,756
1,421
29,330
0
W
Agni
GoodGas
Agni
4,291
287
0
546
2,806
1,006
0
1,178
1,552
58,458
0
W
Poseidon
HomerB0T_
Poseidon
5,278
990
0
582
7,598
2,870
76
1,194
6,365
96,039
0
L
3,972
1,092
0
500
8,320
2,948
0
1,178
7,142
0
47,518
L
Erlang Shen
XXSucceSS
Erlang Shen
2,777
1,232
0
2,140
9,542
4,214
0
1,219
8,323
0
37,021
L
Baron Samedi
lukiane
Baron Samedi
6,492
549
0
2,476
8,740
5,150
0
4,969
3,771
49,863
0
W
Horus
oscariza
Horus
4,073
1,807
821
3,509
8,875
5,961
0
2,380
6,369
0
10,065
W
Jormungandr
zJxckk
Jormungandr
3,700
903
0
2,242
9,746
6,503
0
5,424
3,912
60,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,389
Gold Earned
40,118
403
Minions Killed
496
0
Camps Cleared
0
1,221,231
Distance Traveled
1,303,132
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,375
644
122
9
0
223,776
3
L
Janus
6,857
527
111
9
0
280,640
2
L
Kukulkan
5,762
443
51
4
0
279,205
0
W
Agni
7,627
587
117
9
0
262,082
2
W
Poseidon
8,746
673
134
10
0
309,125
0
L
Skadi
6,245
480
95
7
0
234,877
2
L
Erlang Shen
5,756
443
51
4
0
208,004
1
L
Baron Samedi
6,769
521
95
7
0
218,505
2
W
Horus
7,312
562
15
1
0
269,173
3
W
Jormungandr
8,058
620
108
8
0
238,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role