Player Matchup

Ah Puch
Ah Puch
Degorian
Ah Puch
Level 108
God Stats
15W - 5L
1,646 SR
Queue Stats
33W - 31L
1,455 Elo+
Solo
Skadi
Skadi
Kevvaboi01
Skadi
Level 73
God Stats
52W - 37L
1,587 SR
Queue Stats
297W - 296L
1,509 Elo+
Solo
Ishtar
Ishtar
Sergeant_Salmon
Ishtar
Level 96
God Stats
11W - 9L
1,647 SR
Queue Stats
54W - 39L
1,498 Elo+
Solo
Geb
Geb
TTV_MysticalW0lf
Geb
Level 67
God Stats
3W - 2L
1,762 SR
Queue Stats
128W - 128L
1,356 Elo+
Solo
Cliodhna
Cliodhna
W33DL0L91
Cliodhna
Level 67
God Stats
2W - 1L
1,721 SR
Queue Stats
467W - 475L
1,442 Elo+
Solo
Team Averages
Level 82
1,672 SR
1,452 Elo+

VS

Team Averages
Level 63
1,492 SR
1,434 Elo+
Freya
Freya
Bean5598
Freya
Level 67
God Stats
1W - 1L
1,701 SR
Queue Stats
124W - 126L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
Hot Todds 2
Baron Samedi
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 52L
1,433 Elo+
Party 1
Ares
Ares
MomentaryPanic
Ares
Level 47
God Stats
0W - 3L
1,198 SR
Queue Stats
278W - 334L
1,429 Elo+
Solo
Anhur
Anhur
Om3gA_SpAzZE
Anhur
Level 88
God Stats
6W - 6L
1,357 SR
Queue Stats
137W - 149L
1,404 Elo+
Solo
Arachne
Arachne
SILKYy LegendZz
Arachne
Level 69
God Stats
19W - 14L
1,705 SR
Queue Stats
120W - 120L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Degorian
Ah Puch
16
1 / 1 / 4
9,658
568
9,768
10,145
3,928
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
16
4 / 1 / 1
10,325
607
10,682
6,181
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 1 / 2
10,571
622
14,163
13,057
6,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 5
9,276
546
8,347
15,192
14,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
W33DL0L91
Cliodhna
15
3 / 5 / 3
9,421
554
10,719
14,888
5,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Bean5598
Freya
15
0 / 3 / 3
8,535
502
7,555
14,803
6,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Hot Todds 2
Baron Samedi
15
0 / 3 / 3
9,065
533
7,177
11,788
6,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 2 / 3
7,736
455
9,443
18,263
20,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 3 / 1
9,183
540
3,061
14,360
5,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
8 / 5 / 0
9,583
564
13,603
17,986
7,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
16
Kills
9
9
Deaths
16
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Freya
Bean5598
Freya
0
3
3
0.5
W
Ah Puch
Degorian
Ah Puch
1
1
4
3
L
Baron Samedi
Hot Todds 2
Baron Samedi
0
3
3
0.5
W
Skadi
4
1
1
4.5
L
1
2
3
1.25
L
0
3
1
0.17
L
8
5
0
1.6
W
5
1
2
6
W
3
1
5
5.5
W
Cliodhna
W33DL0L91
Cliodhna
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,679
Damage
40,839
59,463
Taken
77,200
33,297
Mitigated
47,109
20,013
Healing
26,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Bean5598
Freya
7,555
1,308
0
6,038
14,803
6,652
423
2,353
12,450
72,750
0
W
Ah Puch
Degorian
Ah Puch
9,768
458
0
5,813
10,145
3,928
0
4,821
5,324
79,044
0
L
Baron Samedi
Hot Todds 2
Baron Samedi
7,177
682
374
3,413
11,788
6,773
0
5,872
5,916
86,621
0
W
Skadi
10,682
4,775
0
1,896
6,181
2,554
490
45
6,136
0
72,344
L
9,443
748
0
4,078
18,263
20,642
0
6,044
12,219
29,921
0
L
3,061
933
0
5,230
14,360
5,278
740
116
14,244
0
63,581
L
13,603
8,129
0
7,144
17,986
7,764
692
3,487
14,499
0
71,737
W
14,163
7,966
0
5,558
13,057
6,708
1,858
6,398
6,463
0
97,660
W
8,347
1,340
0
2,107
15,192
14,153
0
7,524
7,250
23,524
243
W
Cliodhna
W33DL0L91
Cliodhna
10,719
896
0
4,639
14,888
5,954
706
4,681
10,115
0
68,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,251
Gold Earned
44,102
542
Minions Killed
544
0
Camps Cleared
0
1,660,143
Distance Traveled
1,595,269
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,535
502
137
8
0
328,518
0
W
Ah Puch
9,658
568
139
8
0
282,342
0
L
Baron Samedi
9,065
533
161
9
0
301,249
0
W
Skadi
10,325
607
125
7
0
308,233
1
L
Ares
7,736
455
30
2
0
353,889
3
L
Anhur
9,183
540
116
7
0
288,172
9
L
Arachne
9,583
564
100
6
0
323,441
0
W
Ishtar
10,571
622
149
9
0
320,548
2
W
Geb
9,276
546
29
2
0
340,905
0
W
Cliodhna
9,421
554
100
6
0
408,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role