Player Matchup

Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Apoca_lixis
Cernunnos
Level 124
God Stats
13W - 16L
1,391 SR
Queue Stats
293W - 285L
1,423 Elo+
Party 3
Nu Wa
Nu Wa
Defect0
Nu Wa
Level 77
God Stats
1W - 0L
1,700 SR
Queue Stats
3W - 0L
1,705 Elo+
Party 2
Serqet
Serqet
ShawdowingYou
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,705 Elo+
Party 2
Sylvanus
Sylvanus
Yuleriuz
Sylvanus
Level 174
God Stats
3W - 13L
1,186 SR
Queue Stats
186W - 215L
1,435 Elo+
Party 3
Team Averages
Level 109
1,456 SR
1,554 Elo+

VS

Team Averages
Level 108
1,569 SR
1,530 Elo+
King Arthur
King Arthur
HAIRHELLEMT101
King Arthur
Level 158
God Stats
0W - 1L
1,248 SR
Queue Stats
143W - 146L
1,522 Elo+
Party 1
Charybdis
Charybdis
HawkVxElite
Charybdis
Level 129
God Stats
3W - 2L
1,926 SR
Queue Stats
66W - 64L
1,512 Elo+
Party 1
Bacchus
Bacchus
ZENITH1421
Bacchus
Level 22
God Stats
2W - 4L
1,548 SR
Queue Stats
31W - 26L
1,525 Elo+
Party 1
Scylla
Scylla
dacorr123
Scylla
Level 105
God Stats
6W - 3L
1,802 SR
Queue Stats
53W - 58L
1,488 Elo+
Solo
Susano
Susano
escanorsenpai
Susano
Level 128
God Stats
1W - 4L
1,321 SR
Queue Stats
76W - 66L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 0 / 1
7,905
719
7,568
7,216
3,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Apoca_lixis
Cernunnos
11
1 / 0 / 0
5,867
533
3,692
5,378
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Defect0
Nu Wa
10
1 / 1 / 5
6,174
561
6,722
7,200
4,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 0 / 3
7,225
657
4,373
8,805
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Yuleriuz
Sylvanus
12
0 / 1 / 1
6,844
622
6,509
7,263
4,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HAIRHELLEMT101
King Arthur
9
0 / 2 / 1
5,425
493
3,415
11,561
5,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
HawkVxElite
Charybdis
10
0 / 0 / 0
5,825
530
3,339
7,163
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ZENITH1421
Bacchus
9
1 / 1 / 1
5,609
510
5,041
8,468
5,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
dacorr123
Scylla
10
1 / 3 / 0
5,562
506
3,023
5,886
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 0
5,380
489
2,903
11,055
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
2
2
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
1
6.5
W
Cernunnos
Apoca_lixis
Cernunnos
1
0
0
1
W
Nu Wa
Defect0
Nu Wa
1
1
5
3.5
L
King Arthur
HAIRHELLEMT101
King Arthur
0
2
1
0.25
L
Charybdis
HawkVxElite
Charybdis
0
0
0
0
W
4
0
3
5.5
W
Sylvanus
Yuleriuz
Sylvanus
0
1
1
0.5
L
Bacchus
ZENITH1421
Bacchus
1
1
1
1.5
L
Scylla
dacorr123
Scylla
1
3
0
0.33
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,864
Damage
17,721
35,862
Taken
44,133
18,270
Mitigated
18,396
18,066
Healing
13,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,568
315
0
6,396
7,216
3,474
276
1,326
5,890
85,282
0
W
Cernunnos
Apoca_lixis
Cernunnos
3,692
1,845
0
2,510
5,378
2,017
0
819
4,559
0
39,799
W
Nu Wa
Defect0
Nu Wa
6,722
2,166
0
1,851
7,200
4,333
0
3,176
4,024
23,844
0
L
King Arthur
HAIRHELLEMT101
King Arthur
3,415
218
0
1,250
11,561
5,891
0
6,787
4,642
0
34,703
L
Charybdis
HawkVxElite
Charybdis
3,339
1,398
0
4,401
7,163
2,540
0
1,740
5,423
0
47,604
W
4,373
1,198
0
4,772
8,805
3,737
0
1,664
7,141
0
49,674
W
Sylvanus
Yuleriuz
Sylvanus
6,509
1,911
0
2,537
7,263
4,709
326
1,079
6,184
48,267
12,393
L
Bacchus
ZENITH1421
Bacchus
5,041
820
1,190
2,048
8,468
5,372
0
2,833
5,491
17,273
0
L
Scylla
dacorr123
Scylla
3,023
445
0
805
5,886
1,449
0
5,142
744
26,336
0
L
2,903
815
0
3,332
11,055
3,144
0
3,960
6,963
0
35,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,015
Gold Earned
27,801
412
Minions Killed
282
0
Camps Cleared
0
1,046,213
Distance Traveled
1,130,694
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,905
719
134
12
0
202,195
0
W
Cernunnos
5,867
533
66
6
0
198,780
0
W
Nu Wa
6,174
561
22
2
0
205,268
1
L
King Arthur
5,425
493
52
5
0
226,355
0
L
Charybdis
5,825
530
91
8
0
212,506
0
W
Serqet
7,225
657
90
8
0
274,186
0
W
Sylvanus
6,844
622
100
9
0
165,784
0
L
Bacchus
5,609
510
19
2
0
239,689
2
L
Scylla
5,562
506
58
5
0
213,772
0
L
Susano
5,380
489
62
6
0
238,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role